Player Matchup

Tyr
Tyr
Bamdas
Tyr
Level 113
God Stats
5W - 2L
1,541 SR
Queue Stats
444W - 154L
1,954 Elo+
Party 1
Jing Wei
Jing Wei
EnergyReaper
Jing Wei
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,358 Elo+
Solo
Cthulhu
Cthulhu
Fiologi
Cthulhu
Level 119
God Stats
12W - 6L
1,735 SR
Queue Stats
218W - 107L
1,872 Elo+
Party 1
Neith
Neith
JuiceBoxWeasel
Neith
Level 28
God Stats
2W - 1L
1,337 SR
Queue Stats
224W - 73L
1,830 Elo+
Party 1
Zeus
Zeus
Synevix
Zeus
Level 69
God Stats
5W - 1L
1,584 SR
Queue Stats
395W - 135L
1,927 Elo+
Party 1
Team Averages
Level 74
1,539 SR
1,788 Elo+

VS

Team Averages
Level 54
1,457 SR
1,474 Elo+
Kukulkan
Kukulkan
Foxide
Kukulkan
Level 134
God Stats
13W - 18L
1,267 SR
Queue Stats
643W - 387L
1,605 Elo+
Party 3
Ares
Ares
MiniCoolisto
Ares
Level 25
God Stats
32W - 10L
1,617 SR
Queue Stats
318W - 160L
1,609 Elo+
Party 3
Thor
Thor
VitaliiWolfos
Thor
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 97L
1,282 Elo+
Party 2
Charybdis
Charybdis
agent2512
Charybdis
Level 29
God Stats
197W - 106L
1,510 SR
Queue Stats
513W - 289L
1,592 Elo+
Party 3
Neith
Neith
Суетолог1
Neith
Level 15
God Stats
11W - 12L
1,392 SR
Queue Stats
26W - 45L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Bamdas
Tyr
20
10 / 1 / 25
16,126
1,344
17,862
17,696
28,315
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
EnergyReaper
Jing Wei
20
7 / 2 / 18
13,005
1,084
12,375
13,237
5,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
Fiologi
Cthulhu
20
7 / 1 / 22
14,554
1,213
27,187
17,317
27,250
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 7 / 18
12,356
1,030
19,281
11,921
5,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Synevix
Zeus
20
10 / 7 / 15
14,183
1,182
33,635
15,698
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Foxide
Kukulkan
19
7 / 8 / 7
13,337
1,111
26,743
20,725
11,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 9 / 7
12,372
1,031
8,292
26,307
41,441
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 8 / 9
12,577
1,048
15,357
20,923
14,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
agent2512
Charybdis
18
0 / 9 / 7
11,377
948
9,692
24,418
14,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 6 / 10
11,027
919
7,230
20,381
11,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
58
40
Kills
18
18
Deaths
40
98
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tyr
Bamdas
Tyr
10
1
25
22.5
W
Jing Wei
EnergyReaper
Jing Wei
7
2
18
8
W
Cthulhu
Fiologi
Cthulhu
7
1
22
18
L
Kukulkan
Foxide
Kukulkan
7
8
7
1.31
W
6
7
18
2.14
L
4
9
7
0.83
W
Zeus
Synevix
Zeus
10
7
15
2.5
L
6
8
9
1.31
L
Charybdis
agent2512
Charybdis
0
9
7
0.39
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,340
Damage
67,314
75,869
Taken
112,754
73,204
Mitigated
93,373
15,878
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Bamdas
Tyr
17,862
2,554
0
7,824
17,696
28,315
0
6,207
11,191
0
27,130
W
Jing Wei
EnergyReaper
Jing Wei
12,375
10,633
0
3,548
13,237
5,909
0
5,379
7,706
0
35,002
W
Cthulhu
Fiologi
Cthulhu
27,187
2,262
979
2,478
17,317
27,250
0
7,045
10,098
53,401
0
L
Kukulkan
Foxide
Kukulkan
26,743
4,061
0
856
20,725
11,311
0
10,146
10,579
59,100
0
W
19,281
11,408
0
392
11,921
5,446
0
6,051
5,640
0
35,905
L
8,292
1,224
0
0
26,307
41,441
0
13,583
12,724
18,876
0
W
Zeus
Synevix
Zeus
33,635
6,914
0
657
15,698
6,284
0
9,191
6,199
59,589
0
L
15,357
3,191
0
0
20,923
14,792
0
10,909
10,014
0
24,691
L
Charybdis
agent2512
Charybdis
9,692
5,920
655
955
24,418
14,528
0
12,202
12,216
0
43,811
L
7,230
1,600
0
2,107
20,381
11,301
0
13,982
6,399
0
16,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,224
Gold Earned
60,690
242
Minions Killed
229
11
Camps Cleared
7
1,297,058
Distance Traveled
1,151,189
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,126
1,344
17
1
1
317,397
1
W
Jing Wei
13,005
1,084
58
5
7
276,502
0
W
Cthulhu
14,554
1,213
63
5
0
294,646
0
L
Kukulkan
13,337
1,111
85
7
1
227,709
0
W
Neith
12,356
1,030
34
3
2
191,719
0
L
Ares
12,372
1,031
14
1
0
232,374
0
W
Zeus
14,183
1,182
70
6
1
216,794
0
L
Thor
12,577
1,048
23
2
1
236,962
0
L
Charybdis
11,377
948
99
8
3
233,121
1
L
Neith
11,027
919
8
1
2
221,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role