Player Matchup

Kumbhakarna
Kumbhakarna
AsyrKaras
Kumbhakarna
Level 94
God Stats
4W - 3L
1,610 SR
Queue Stats
152W - 155L
1,397 Elo+
Party 2
Ymir
Ymir
Mr56borderlands
Ymir
Level 125
God Stats
1W - 2L
1,539 SR
Queue Stats
133W - 141L
1,380 Elo+
Solo
Sobek
Sobek
Prorok91
Sobek
Level 67
God Stats
2W - 1L
1,705 SR
Queue Stats
68W - 66L
1,443 Elo+
Party 2
Hun Batz
Hun Batz
ciubernicus
Hun Batz
Level 84
God Stats
1W - 2L
1,575 SR
Queue Stats
130W - 143L
1,432 Elo+
Solo
Hou Yi
Hou Yi
luletdesigns
Hou Yi
Level 137
God Stats
8W - 10L
1,653 SR
Queue Stats
479W - 528L
1,410 Elo+
Solo
Team Averages
Level 101
1,616 SR
1,412 Elo+

VS

Team Averages
Level 89
1,455 SR
1,410 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Amyroo
Cupid
Level 108
God Stats
11W - 6L
1,666 SR
Queue Stats
261W - 284L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Helix Redfoo
Ah Muzen Cab
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 69L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
Helix Shazam
Danzaburou
Level 67
God Stats
1W - 2L
1,119 SR
Queue Stats
65W - 65L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
stein-kerckhoffs
Cthulhu
Level 46
God Stats
2W - 0L
1,490 SR
Queue Stats
26W - 46L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AsyrKaras
Kumbhakarna
17
4 / 7 / 6
10,720
631
10,683
19,867
10,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 8
11,684
687
15,389
22,742
29,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Prorok91
Sobek
18
1 / 5 / 11
10,438
614
12,149
28,413
44,494
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
ciubernicus
Hun Batz
14
0 / 11 / 7
9,615
566
13,979
20,200
8,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
20
6 / 4 / 4
12,571
739
25,049
17,778
9,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
8 / 2 / 14
13,490
794
14,589
16,933
25,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Amyroo
Cupid
20
11 / 5 / 11
12,965
763
24,744
21,069
11,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Helix Redfoo
Ah Muzen Cab
20
3 / 2 / 20
12,157
715
20,227
12,540
6,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Helix Shazam
Danzaburou
19
2 / 3 / 21
11,717
689
15,858
16,341
8,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

20
7 / 3 / 15
12,355
727
20,918
27,820
30,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
15
Kills
31
31
Deaths
15
36
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
2
14
7.5
W
Cupid
Amyroo
Cupid
11
5
11
3.3
L
Kumbhakarna
AsyrKaras
Kumbhakarna
4
7
6
1
W
Ah Muzen Cab
Helix Redfoo
Ah Muzen Cab
3
2
20
6.5
W
Danzaburou
Helix Shazam
Danzaburou
2
3
21
4.17
L
4
4
8
2
L
Sobek
Prorok91
Sobek
1
5
11
1.3
L
Hun Batz
ciubernicus
Hun Batz
0
11
7
0.32
L
Hou Yi
6
4
4
2
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,249
Damage
96,336
109,000
Taken
94,703
102,684
Mitigated
82,262
27,223
Healing
36,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,589
3,322
1,745
2,468
16,933
25,318
144
5,626
11,307
32,963
0
W
Cupid
Amyroo
Cupid
24,744
13,098
5,762
7,083
21,069
11,304
1,679
8,408
12,661
0
38,214
L
Kumbhakarna
AsyrKaras
Kumbhakarna
10,683
448
2,513
2,855
19,867
10,738
988
5,557
14,310
14,230
0
W
Ah Muzen Cab
Helix Redfoo
Ah Muzen Cab
20,227
6,231
3,950
4,022
12,540
6,845
1,955
5,692
6,848
0
51,292
W
Danzaburou
Helix Shazam
Danzaburou
15,858
7,324
1,718
3,718
16,341
8,336
959
8,886
7,455
0
27,313
L
15,389
1,229
1,187
2,853
22,742
29,812
1,126
8,595
14,147
28,292
0
L
Sobek
Prorok91
Sobek
12,149
493
1,571
4,795
28,413
44,494
294
8,836
19,577
21,163
0
L
Hun Batz
ciubernicus
Hun Batz
13,979
1,196
2,805
1,337
20,200
8,431
0
5,127
15,073
0
27,679
L
Hou Yi
25,049
11,735
2,861
4,446
17,778
9,209
1,130
7,392
10,386
0
55,268
W
20,918
898
2,407
3,659
27,820
30,459
144
9,609
18,211
33,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,028
Gold Earned
62,684
152
Minions Killed
183
0
Camps Cleared
0
1,400,502
Distance Traveled
1,515,545
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,490
794
34
2
0
282,580
0
W
Cupid
12,965
763
38
2
0
277,928
0
L
Kumbhakarna
10,720
631
7
0
0
294,234
0
W
Ah Muzen Cab
12,157
715
67
4
0
330,014
4
W
Danzaburou
11,717
689
16
1
0
292,578
0
L
Ymir
11,684
687
25
1
0
273,611
0
L
Sobek
10,438
614
22
1
0
283,757
0
L
Hun Batz
9,615
566
19
1
0
285,626
0
L
Hou Yi
12,571
739
79
5
0
263,274
1
W
Cthulhu
12,355
727
28
2
0
332,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role