Player Matchup

Olorun
Olorun
Dilapidate
Olorun
Level 129
God Stats
0W - 2L
1,291 SR
Queue Stats
23W - 30L
1,502 Elo+
Party 3
Chang'e
Chang'e
Hernekeppi
Chang'e
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,459 Elo+
Solo
Nike
Nike
LeberkäsLarry
Nike
Level 58
God Stats
0W - 4L
1,356 SR
Queue Stats
154W - 154L
1,454 Elo+
Party 2
Scylla
Scylla
Scream722
Scylla
Level 135
God Stats
2W - 5L
1,327 SR
Queue Stats
381W - 363L
1,451 Elo+
Party 2
Camazotz
Camazotz
montidim
Camazotz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,435 Elo+
Party 3
Team Averages
Level 100
1,395 SR
1,460 Elo+

VS

Team Averages
Level 108
1,400 SR
1,508 Elo+
He Bo
He Bo
AndresRU
He Bo
Level 140
God Stats
3W - 5L
1,223 SR
Queue Stats
190W - 193L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
DeadDestructiOon
Sun Wukong
Level 66
God Stats
3W - 0L
1,663 SR
Queue Stats
414W - 464L
1,538 Elo+
Solo
Janus
Janus
FruteroRealG
Janus
Level 41
God Stats
2W - 0L
1,497 SR
Queue Stats
20W - 22L
1,472 Elo+
Solo
Jormungandr
Jormungandr
JoeNLO89
Jormungandr
Level 156
God Stats
2W - 0L
1,236 SR
Queue Stats
249W - 253L
1,480 Elo+
Party 1
Chaac
Chaac
oxcar103
Chaac
Level 137
God Stats
1W - 1L
1,383 SR
Queue Stats
157W - 155L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dilapidate
Olorun
16
1 / 10 / 13
10,508
618
12,528
22,925
10,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Hernekeppi
Chang'e
19
4 / 6 / 5
11,362
668
10,710
22,108
9,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 6 / 7
11,074
651
13,407
33,383
23,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Scream722
Scylla
18
2 / 6 / 6
10,992
647
15,124
16,992
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
montidim
Camazotz
19
3 / 3 / 8
10,484
617
7,910
19,147
16,019
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AndresRU
He Bo
19
7 / 4 / 17
12,095
711
22,374
11,927
5,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
DeadDestructiOon
Sun Wukong
16
1 / 5 / 20
10,742
632
13,375
16,316
19,522
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
12 / 2 / 13
13,875
816
29,784
15,529
7,319
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
JoeNLO89
Jormungandr
20
4 / 3 / 24
13,194
776
16,956
22,617
22,519
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
oxcar103
Chaac
18
7 / 4 / 17
11,764
692
20,075
20,727
25,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
122
15
Kills
31
31
Deaths
18
39
Assists
91
Player
Kills
Deaths
Assists
KDA
W
He Bo
AndresRU
He Bo
7
4
17
3.88
W
Sun Wukong
DeadDestructiOon
Sun Wukong
1
5
20
2.2
L
Olorun
Dilapidate
Olorun
1
10
13
0.75
W
12
2
13
9.25
L
Chang'e
Hernekeppi
Chang'e
4
6
5
1.08
W
Jormungandr
JoeNLO89
Jormungandr
4
3
24
5.33
L
5
6
7
1.42
L
Scylla
Scream722
Scylla
2
6
6
0.83
L
Camazotz
montidim
Camazotz
3
3
8
2.33
W
Chaac
oxcar103
Chaac
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,679
Damage
102,564
114,555
Taken
87,116
65,916
Mitigated
80,447
53,421
Healing
39,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AndresRU
He Bo
22,374
1,183
2,404
2,486
11,927
5,546
1,000
6,051
5,876
34,658
0
W
Sun Wukong
DeadDestructiOon
Sun Wukong
13,375
1,832
2,904
3,437
16,316
19,522
819
5,011
11,305
0
20,754
L
Olorun
Dilapidate
Olorun
12,528
5,599
5,469
4,608
22,925
10,125
975
13,952
8,508
29,852
0
W
29,784
1,766
2,084
4,070
15,529
7,319
2,327
8,119
7,410
67,790
0
L
Chang'e
Hernekeppi
Chang'e
10,710
876
14,626
8,974
22,108
9,825
263
14,103
7,633
31,747
0
W
Jormungandr
JoeNLO89
Jormungandr
16,956
2,426
1,511
6,633
22,617
22,519
403
11,281
11,336
38,055
0
L
13,407
1,370
1,614
8,198
33,383
23,404
125
18,592
14,291
0
22,350
L
Scylla
Scream722
Scylla
15,124
816
1,206
2,927
16,992
6,543
116
10,471
6,424
29,301
0
L
Camazotz
montidim
Camazotz
7,910
2,196
947
4,852
19,147
16,019
251
11,996
6,799
0
21,682
W
Chaac
oxcar103
Chaac
20,075
3,405
2,188
11,405
20,727
25,541
1,262
7,900
12,247
0
33,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,420
Gold Earned
61,670
140
Minions Killed
179
0
Camps Cleared
0
1,473,131
Distance Traveled
1,559,924
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,095
711
29
2
0
326,096
1
W
Sun Wukong
10,742
632
19
1
0
297,982
4
L
Olorun
10,508
618
42
2
0
225,162
0
W
Janus
13,875
816
65
4
0
345,789
0
L
Chang'e
11,362
668
23
1
0
309,961
5
W
Jormungandr
13,194
776
47
3
0
302,820
0
L
Nike
11,074
651
14
1
0
289,186
0
L
Scylla
10,992
647
41
2
0
284,788
0
L
Camazotz
10,484
617
20
1
0
364,034
0
W
Chaac
11,764
692
19
1
0
287,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role