Player Matchup

Cthulhu
Cthulhu
JBFxBubbles
Cthulhu
Level 21
God Stats
2W - 0L
1,766 SR
Queue Stats
4W - 2L
1,827 Elo+
Solo
Anhur
Anhur
Kıngfall
Anhur
Level 157
God Stats
14W - 4L
1,833 SR
Queue Stats
113W - 33L
1,883 Elo+
Party 1
Hou Yi
Hou Yi
Αnri
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,837 Elo+
Party 1
Team Averages
Level 68
1,700 SR
1,849 Elo+

VS

Team Averages
Level 63
1,571 SR
1,501 Elo+
Ymir
Ymir
Lordxeno8
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,320 Elo+
Party 2
Scylla
Scylla
Xrossplays
Scylla
Level 15
God Stats
4W - 5L
1,655 SR
Queue Stats
77W - 32L
1,601 Elo+
Party 2
Loki
Loki
manbearbruh
Loki
Level 160
God Stats
2W - 1L
1,558 SR
Queue Stats
89W - 57L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JBFxBubbles
Cthulhu
12
5 / 4 / 13
8,020
891
4,299
12,149
6,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
Kıngfall
Anhur
12
5 / 2 / 11
8,099
900
8,144
7,117
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Αnri
Hou Yi
13
10 / 2 / 8
9,075
1,008
12,474
8,077
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 6 / 3
6,390
710
2,840
8,721
6,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Xrossplays
Scylla
9
1 / 6 / 6
6,361
707
3,812
8,089
1,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 8 / 1
7,119
791
8,459
10,547
2,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
20
Kills
8
8
Deaths
20
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JBFxBubbles
Cthulhu
5
4
13
2.88
W
Anhur
Kıngfall
Anhur
5
2
11
5.25
L
Ymir
2
6
3
0.58
L
Scylla
Xrossplays
Scylla
1
6
6
0.67
L
5
8
1
0.69
W
Hou Yi
Αnri
Hou Yi
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,917
Damage
15,111
27,343
Taken
27,357
11,258
Mitigated
11,542
7,196
Healing
1,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JBFxBubbles
Cthulhu
4,299
356
476
2,501
12,149
6,008
321
1,732
10,417
18,424
0
W
Anhur
Kıngfall
Anhur
8,144
6,113
0
3,048
7,117
2,381
610
2,297
4,820
0
28,270
L
Ymir
2,840
309
0
0
8,721
6,913
0
2,090
6,631
6,365
0
L
Scylla
Xrossplays
Scylla
3,812
759
0
221
8,089
1,946
0
872
7,217
12,511
0
L
8,459
1,590
0
830
10,547
2,683
0
1,587
8,960
0
21,818
W
Hou Yi
Αnri
Hou Yi
12,474
6,100
0
1,171
8,077
2,869
1,422
2,760
5,317
0
35,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,194
Gold Earned
19,870
125
Minions Killed
65
6
Camps Cleared
2
461,191
Distance Traveled
427,387
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,020
891
32
4
1
164,316
2
W
Anhur
8,099
900
40
4
3
158,133
5
L
Ymir
6,390
710
8
1
1
133,943
0
L
Scylla
6,361
707
27
3
0
139,725
1
L
Loki
7,119
791
30
3
1
153,719
3
W
Hou Yi
9,075
1,008
53
6
2
138,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role