Player Matchup

Hel
Hel
CNDLock
Hel
Level 6
God Stats
1W - 3L
1,277 SR
Queue Stats
15W - 24L
1,608 Elo+
Solo
Osiris
Osiris
ChefBoyardeeTM
Osiris
Level 26
God Stats
14W - 6L
1,903 SR
Queue Stats
165W - 137L
1,644 Elo+
Solo
Cthulhu
Cthulhu
DeXterous ULT
Cthulhu
Level 26
God Stats
3W - 3L
1,895 SR
Queue Stats
77W - 55L
1,579 Elo+
Solo
Charybdis
Charybdis
SideEquation45
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,594 Elo+
Solo
Ao Kuang
Ao Kuang
sliptis
Ao Kuang
Level 25
God Stats
1W - 3L
1,328 SR
Queue Stats
172W - 159L
1,572 Elo+
Solo
Team Averages
Level 20
1,580 SR
1,599 Elo+

VS

Team Averages
Level 19
1,633 SR
1,658 Elo+
Bakasura
Bakasura
ExtenddWoodsman
Bakasura
Level 27
God Stats
4W - 5L
1,568 SR
Queue Stats
179W - 159L
1,576 Elo+
Solo
Loki
Loki
HR Maquina
Loki
Level 27
God Stats
168W - 128L
1,703 SR
Queue Stats
210W - 176L
1,766 Elo+
Solo
Kukulkan
Kukulkan
THCxBlaze
Kukulkan
Level 8
God Stats
7W - 5L
1,780 SR
Queue Stats
31W - 25L
1,719 Elo+
Solo
Neith
Neith
TcMeltemSahin
Neith
Level 16
God Stats
143W - 135L
1,616 SR
Queue Stats
210W - 231L
1,608 Elo+
Solo
Charybdis
Charybdis
TheDuckMaster
Charybdis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 28L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
6
0 / 1 / 0
3,298
660
69
2,211
587
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
1 / 1 / 1
3,767
753
888
2,621
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
5
0 / 1 / 0
3,270
654
1,409
3,348
860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
SideEquation45
Charybdis
5
1 / 4 / 0
3,357
671
1,303
3,340
791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
sliptis
Ao Kuang
2
0 / 2 / 0
2,841
568
539
1,884
335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
2 / 1 / 1
4,083
817
628
3,336
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
2 / 0 / 0
4,497
899
2,231
2,719
734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
THCxBlaze
Kukulkan
6
0 / 0 / 0
3,675
735
492
1,111
304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 0 / 3
3,922
784
2,642
2,597
659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
TheDuckMaster
Charybdis
6
3 / 1 / 1
3,853
771
1,421
2,313
491
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
9
9
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
0
1
0
0
L
1
1
1
1.5
L
Cthulhu
0
1
0
0
W
Bakasura
2
1
1
2.5
W
2
0
0
2
L
Charybdis
SideEquation45
Charybdis
1
4
0
0.25
W
Kukulkan
THCxBlaze
Kukulkan
0
0
0
0
W
2
0
3
3.5
W
Charybdis
TheDuckMaster
Charybdis
3
1
1
3.5
L
Ao Kuang
sliptis
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,208
Damage
7,414
13,404
Taken
12,076
3,959
Mitigated
3,387
3,270
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
69
0
0
404
2,211
587
508
419
1,792
11,754
0
L
888
285
0
761
2,621
1,386
0
73
2,548
0
13,432
L
Cthulhu
1,409
185
0
1,248
3,348
860
0
0
3,348
10,941
0
W
Bakasura
628
474
0
1,637
3,336
1,199
251
0
3,336
0
14,910
W
2,231
618
0
1,351
2,719
734
0
1,051
1,668
0
17,809
L
Charybdis
SideEquation45
Charybdis
1,303
721
0
342
3,340
791
0
0
3,340
0
11,042
W
Kukulkan
THCxBlaze
Kukulkan
492
74
0
288
1,111
304
0
69
1,042
15,066
0
W
2,642
1,478
0
1,513
2,597
659
597
532
2,065
0
10,125
W
Charybdis
TheDuckMaster
Charybdis
1,421
682
0
1,032
2,313
491
314
365
1,948
0
14,065
L
Ao Kuang
sliptis
Ao Kuang
539
228
0
515
1,884
335
0
0
1,884
3,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,533
Gold Earned
20,030
87
Minions Killed
154
0
Camps Cleared
0
470,287
Distance Traveled
522,730
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,298
660
16
3
0
107,310
1
L
Osiris
3,767
753
29
6
0
122,350
1
L
Cthulhu
3,270
654
15
3
0
111,844
0
W
Bakasura
4,083
817
38
8
0
103,572
1
W
Loki
4,497
899
43
9
0
107,826
1
L
Charybdis
3,357
671
19
4
0
94,730
1
W
Kukulkan
3,675
735
26
5
0
112,236
2
W
Neith
3,922
784
24
5
0
97,379
1
W
Charybdis
3,853
771
23
5
0
101,717
2
L
Ao Kuang
2,841
568
8
2
0
34,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role