Player Matchup

Zeus
Zeus
Bormensin
Zeus
Level 149
God Stats
1W - 1L
1,749 SR
Queue Stats
77W - 70L
1,592 Elo+
Solo
Xing Tian
Xing Tian
Dathguy
Xing Tian
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,664 Elo+
Solo
Chaac
Chaac
Duuwi
Chaac
Level 160
God Stats
1W - 2L
1,335 SR
Queue Stats
9W - 13L
1,567 Elo+
Party 1
Rama
Rama
GopherMate
Rama
Level 129
God Stats
0W - 2L
1,433 SR
Queue Stats
154W - 167L
1,546 Elo+
Solo
Hun Batz
Hun Batz
Suresnipe
Hun Batz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,544 Elo+
Party 1
Team Averages
Level 141
1,503 SR
1,583 Elo+

VS

Team Averages
Level 150
1,538 SR
1,544 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KACHOWZ
Vulcan
Level 159
God Stats
5W - 6L
1,549 SR
Queue Stats
120W - 123L
1,575 Elo+
Solo
Odin
Odin
NEFRO19
Odin
Level 160
God Stats
110W - 75L
1,649 SR
Queue Stats
569W - 566L
1,544 Elo+
Solo
Cthulhu
Cthulhu
Omega2174
Cthulhu
Level 126
God Stats
47W - 32L
1,698 SR
Queue Stats
1,223W - 1,174L
1,535 Elo+
Solo
Charybdis
Charybdis
elmach
Charybdis
Level 148
God Stats
1W - 1L
1,294 SR
Queue Stats
168W - 137L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 3 / 1
4,713
786
2,976
3,904
1,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Dathguy
Xing Tian
10
1 / 1 / 2
5,303
884
3,073
8,671
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Duuwi
Chaac
11
2 / 2 / 5
5,973
996
7,152
7,798
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 5
5,406
901
4,123
5,091
1,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Suresnipe
Hun Batz
12
4 / 5 / 1
6,315
1,053
5,187
8,410
4,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
8 / 0 / 2
7,929
1,322
8,763
6,571
2,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
KACHOWZ
Vulcan
11
3 / 1 / 4
5,859
977
6,904
3,794
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
NEFRO19
Odin
11
2 / 2 / 7
5,993
999
3,419
6,238
4,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Omega2174
Cthulhu
10
0 / 3 / 8
5,258
876
5,619
8,250
6,128
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
elmach
Charybdis
11
0 / 2 / 6
5,337
890
3,290
5,804
2,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
8
Kills
13
13
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
2
9
L
Zeus
0
3
1
0.17
L
Xing Tian
Dathguy
Xing Tian
1
1
2
2
L
Chaac
Duuwi
Chaac
2
2
5
2.25
L
1
2
5
1.75
W
Vulcan
KACHOWZ
Vulcan
3
1
4
5
W
Odin
NEFRO19
Odin
2
2
7
2.75
W
Cthulhu
Omega2174
Cthulhu
0
3
8
1.33
L
Hun Batz
Suresnipe
Hun Batz
4
5
1
0.9
W
Charybdis
elmach
Charybdis
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,511
Damage
27,995
33,874
Taken
30,657
18,508
Mitigated
16,772
6,670
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,763
4,121
0
4,196
6,571
2,711
1,925
1,227
4,932
21,908
0
L
Zeus
2,976
160
0
160
3,904
1,462
0
2,522
1,382
15,334
0
L
Xing Tian
Dathguy
Xing Tian
3,073
194
0
1,404
8,671
5,426
0
5,461
3,210
7,396
0
L
Chaac
Duuwi
Chaac
7,152
461
0
2,698
7,798
5,711
0
4,804
2,994
0
18,634
L
4,123
3,294
0
901
5,091
1,804
212
3,218
1,873
0
14,017
W
Vulcan
KACHOWZ
Vulcan
6,904
3,131
0
500
3,794
1,508
0
656
3,015
14,922
0
W
Odin
NEFRO19
Odin
3,419
392
0
1,266
6,238
4,407
0
1,423
4,568
0
7,669
W
Cthulhu
Omega2174
Cthulhu
5,619
326
519
1,033
8,250
6,128
1
1,584
6,346
14,402
0
L
Hun Batz
Suresnipe
Hun Batz
5,187
1,077
0
1,507
8,410
4,105
0
5,511
2,899
0
15,692
W
Charybdis
elmach
Charybdis
3,290
1,391
0
982
5,804
2,018
8
1,498
4,047
0
17,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
30,376
136
Minions Killed
125
4
Camps Cleared
7
592,156
Distance Traveled
642,631
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,929
1,322
35
6
1
123,287
0
L
Zeus
4,713
786
38
6
2
86,428
1
L
Xing Tian
5,303
884
8
1
0
145,731
2
L
Chaac
5,973
996
30
5
0
134,844
0
L
Rama
5,406
901
35
6
0
107,244
2
W
Vulcan
5,859
977
17
3
2
124,176
2
W
Odin
5,993
999
9
2
0
137,730
3
W
Cthulhu
5,258
876
31
5
1
134,269
1
L
Hun Batz
6,315
1,053
25
4
2
117,909
0
W
Charybdis
5,337
890
33
6
3
123,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role