Player Matchup

Scylla
Scylla
Muh2TheKo
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 74L
1,484 Elo+
Party 2
Charybdis
Charybdis
OliverBerg
Charybdis
Level 106
God Stats
1W - 4L
1,343 SR
Queue Stats
117W - 103L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
Stoederberg
Cthulhu
Level 127
God Stats
3W - 2L
1,373 SR
Queue Stats
133W - 68L
1,661 Elo+
Party 2
Team Averages
Level 106
1,405 SR
1,551 Elo+

VS

Team Averages
Level 33
1,520 SR
1,259 Elo+
Ares
Ares
EGxprimezz
Ares
Level 17
God Stats
2W - 1L
1,715 SR
Queue Stats
16W - 24L
1,145 Elo+
Party 1
Sun Wukong
Sun Wukong
GlitchedMaverick
Sun Wukong
Level 14
God Stats
3W - 5L
1,361 SR
Queue Stats
9W - 14L
1,189 Elo+
Party 1
Raijin
Raijin
Il Pot lI
Raijin
Level 68
God Stats
3W - 2L
1,483 SR
Queue Stats
47W - 53L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Muh2TheKo
Scylla
15
9 / 6 / 15
12,904
759
15,425
10,877
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
OliverBerg
Charybdis
18
8 / 4 / 16
13,408
789
25,920
13,152
5,913
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Stoederberg
Cthulhu
17
14 / 1 / 14
14,380
846
20,291
18,106
13,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 8
10,562
621
5,373
29,551
17,616
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
GlitchedMaverick
Sun Wukong
15
3 / 11 / 5
11,638
685
8,741
28,714
18,215
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Il Pot lI
Raijin
15
7 / 8 / 3
11,840
696
14,469
15,664
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
31
Kills
11
11
Deaths
32
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
13
8
0.38
L
Sun Wukong
GlitchedMaverick
Sun Wukong
3
11
5
0.5
L
Raijin
Il Pot lI
Raijin
7
8
3
1.06
W
Scylla
Muh2TheKo
Scylla
9
6
15
2.75
W
Charybdis
OliverBerg
Charybdis
8
4
16
4
W
Cthulhu
Stoederberg
Cthulhu
14
1
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,636
Damage
28,583
42,135
Taken
73,929
23,432
Mitigated
41,376
12,278
Healing
3,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,373
1,437
0
0
29,551
17,616
112
12,284
16,985
16,106
0
L
Sun Wukong
GlitchedMaverick
Sun Wukong
8,741
2,606
0
2,987
28,714
18,215
403
14,694
13,722
0
35,476
L
Raijin
Il Pot lI
Raijin
14,469
488
0
460
15,664
5,545
110
8,795
6,042
52,087
0
W
Scylla
Muh2TheKo
Scylla
15,425
1,443
0
1,625
10,877
3,653
524
6,364
4,221
41,169
0
W
Charybdis
OliverBerg
Charybdis
25,920
15,491
0
2,643
13,152
5,913
2,034
6,284
6,548
0
69,455
W
Cthulhu
Stoederberg
Cthulhu
20,291
3,066
1,633
6,377
18,106
13,866
441
7,007
10,788
50,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
34,040
193
Minions Killed
135
11
Camps Cleared
3
913,128
Distance Traveled
801,871
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,562
621
15
1
0
260,213
0
L
Sun Wukong
11,638
685
44
3
2
279,753
0
L
Raijin
11,840
696
76
4
1
261,905
1
W
Scylla
12,904
759
47
3
3
283,016
2
W
Charybdis
13,408
789
105
6
7
276,947
1
W
Cthulhu
14,380
846
41
2
1
353,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role