Player Matchup

Apollo
Apollo
Jonesboness
Apollo
Level 15
God Stats
4W - 2L
1,566 SR
Queue Stats
20W - 21L
1,315 Elo+
Solo
Set
Set
Off-White-Air
Set
Level 23
God Stats
2W - 0L
1,492 SR
Queue Stats
3W - 4L
1,249 Elo+
Party 2
Charybdis
Charybdis
Tyblz
Charybdis
Level 28
God Stats
27W - 27L
1,692 SR
Queue Stats
279W - 305L
1,473 Elo+
Solo
Raijin
Raijin
atazega
Raijin
Level 25
God Stats
20W - 13L
1,466 SR
Queue Stats
123W - 126L
1,363 Elo+
Solo
Vamana
Vamana
endelicate
Vamana
Level 7
God Stats
1W - 1L
1,275 SR
Queue Stats
3W - 4L
1,255 Elo+
Party 2
Team Averages
Level 20
1,498 SR
1,331 Elo+

VS

Team Averages
Level 10
1,494 SR
1,407 Elo+
King Arthur
King Arthur
AD0nkey
King Arthur
Level 11
God Stats
10W - 11L
1,242 SR
Queue Stats
27W - 33L
1,285 Elo+
Party 1
Ares
Ares
DiamondJamz
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 81L
1,673 Elo+
Solo
Neith
Neith
OmegaPearl
Neith
Level 18
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Susano
Susano
Pablomag
Susano
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 61L
1,320 Elo+
Solo
Kali
Kali
cross220
Kali
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
6 / 2 / 2
7,615
586
9,651
8,350
2,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
7,159
551
2,505
7,699
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Tyblz
Charybdis
12
2 / 1 / 4
7,544
580
4,373
6,064
1,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
atazega
Raijin
13
2 / 2 / 2
8,131
625
4,957
4,894
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
endelicate
Vamana
9
1 / 2 / 2
6,436
495
2,542
10,302
3,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AD0nkey
King Arthur
12
6 / 2 / 1
7,362
566
4,239
12,811
6,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
0 / 2 / 1
4,136
318
0
1,217
227
Neith
10
3 / 5 / 2
5,948
458
5,795
8,276
2,516
Susano
Pablomag
Susano
3
0 / 1 / 2
4,356
335
318
1,224
272
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
9
0 / 2 / 4
5,571
429
3,794
10,296
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
12
Kills
9
10
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AD0nkey
King Arthur
6
2
1
3.25
L
0
2
1
0.25
W
Apollo
6
2
2
3.5
W
1
3
0
0.33
L
Neith
3
5
2
0.8
L
Susano
Pablomag
Susano
0
1
2
1
W
Charybdis
Tyblz
Charybdis
2
1
4
4
W
Raijin
atazega
Raijin
2
2
2
1.5
L
Kali
0
2
4
1
W
Vamana
endelicate
Vamana
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,028
Damage
14,146
37,309
Taken
33,824
12,955
Mitigated
13,869
7,870
Healing
3,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AD0nkey
King Arthur
4,239
333
72
1,281
12,811
6,413
0
1,764
11,000
0
23,270
L
0
0
0
0
1,217
227
0
0
1,217
509
0
W
Apollo
9,651
6,890
185
1,950
8,350
2,497
2,965
0
8,350
0
34,030
W
2,505
1,072
0
976
7,699
3,408
2,058
0
6,819
0
30,835
L
Neith
5,795
3,507
0
407
8,276
2,516
0
1,182
6,892
0
19,915
L
Susano
Pablomag
Susano
318
194
0
325
1,224
272
0
399
739
0
2,383
W
Charybdis
Tyblz
Charybdis
4,373
2,665
0
1,997
6,064
1,849
3,802
155
5,909
0
40,084
W
Raijin
atazega
Raijin
4,957
210
0
716
4,894
1,673
2,071
0
4,894
46,963
0
L
Kali
3,794
1,273
0
1,390
10,296
4,441
0
1,151
9,019
0
18,566
W
Vamana
endelicate
Vamana
2,542
1,902
0
2,046
10,302
3,528
934
0
10,302
0
15,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,885
Gold Earned
27,373
313
Minions Killed
116
0
Camps Cleared
0
1,206,134
Distance Traveled
744,661
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,362
566
44
3
0
208,587
1
L
Ares
4,136
318
0
0
0
37,214
0
W
Apollo
7,615
586
51
4
0
249,187
0
W
Set
7,159
551
59
5
0
291,404
2
L
Neith
5,948
458
27
2
0
190,961
2
L
Susano
4,356
335
5
0
0
60,404
0
W
Charybdis
7,544
580
70
5
0
202,516
2
W
Raijin
8,131
625
106
8
0
226,360
1
L
Kali
5,571
429
40
3
0
247,495
2
W
Vamana
6,436
495
27
2
0
236,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role