Player Matchup

Kukulkan
Kukulkan
HatakeKakashi58
Kukulkan
Level 9
God Stats
0W - 1L
1,778 SR
Queue Stats
3W - 21L
1,038 Elo+
Party 1
Yemoja
Yemoja
Kaneki_king6
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,318 Elo+
Party 1
Olorun
Olorun
SquadHelper69
Olorun
Level 7
God Stats
3W - 6L
1,468 SR
Queue Stats
5W - 18L
1,056 Elo+
Party 1
Team Averages
Level 9
1,582 SR
1,137 Elo+

VS

Team Averages
Level 37
1,543 SR
1,212 Elo+
Gilgamesh
Gilgamesh
Pand41789
Gilgamesh
Level 69
God Stats
8W - 2L
1,498 SR
Queue Stats
143W - 144L
1,328 Elo+
Solo
Danzaburou
Danzaburou
Splatteredmoon1
Danzaburou
Level 13
God Stats
24W - 16L
1,633 SR
Queue Stats
75W - 117L
1,176 Elo+
Solo
Eset
Eset
ni-inja
Eset
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
7 / 7 / 8
11,935
663
9,704
11,707
5,282
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
16
4 / 4 / 12
11,374
632
11,494
13,349
12,814
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
7 / 14 / 8
12,220
679
14,799
25,249
10,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pand41789
Gilgamesh
19
22 / 3 / 2
15,914
884
27,275
19,552
12,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Splatteredmoon1
Danzaburou
13
1 / 11 / 12
11,213
623
11,685
17,816
8,715
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
ni-inja
Eset
14
2 / 5 / 9
11,255
625
2,837
10,727
3,651
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
18
Kills
25
25
Deaths
19
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
7
7
8
1.57
L
Yemoja
4
4
12
2.5
W
Gilgamesh
Pand41789
Gilgamesh
22
3
2
7.67
W
Danzaburou
Splatteredmoon1
Danzaburou
1
11
12
0.64
L
7
14
8
0.79
W
Eset
ni-inja
Eset
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,997
Damage
41,797
50,305
Taken
48,095
28,786
Mitigated
24,428
11,338
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,704
1,319
0
704
11,707
5,282
298
666
11,041
33,566
0
L
Yemoja
11,494
1,124
1,298
372
13,349
12,814
171
1,079
12,270
34,085
0
W
Gilgamesh
Pand41789
Gilgamesh
27,275
8,722
328
2,779
19,552
12,062
2,374
11,625
7,927
0
73,019
W
Danzaburou
Splatteredmoon1
Danzaburou
11,685
6,369
0
963
17,816
8,715
150
15,632
2,184
0
33,922
L
14,799
10,228
306
8,658
25,249
10,690
627
1,316
23,933
33,904
0
W
Eset
ni-inja
Eset
2,837
160
0
627
10,727
3,651
381
9,744
983
16,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
38,382
169
Minions Killed
172
3
Camps Cleared
3
750,327
Distance Traveled
805,086
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,935
663
76
4
3
217,183
0
L
Yemoja
11,374
632
37
2
0
293,539
1
W
Gilgamesh
15,914
884
79
4
1
289,129
0
W
Danzaburou
11,213
623
58
3
0
236,582
1
L
Olorun
12,220
679
56
3
0
239,605
0
W
Eset
11,255
625
35
2
2
279,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role