Player Matchup

Nu Wa
Nu Wa
Nomismaw
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,120 Elo+
Solo
Artemis
Artemis
TDaviee
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Wazrow
Ne Zha
Level 26
God Stats
57W - 5L
2,024 SR
Queue Stats
258W - 51L
1,766 Elo+
Party 1
Team Averages
Level 13
1,675 SR
1,462 Elo+

VS

Team Averages
Level 47
1,497 SR
1,516 Elo+
Ra
Ra
Il_Neb
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 29L
1,656 Elo+
Solo
Neith
Neith
now_then_bro
Neith
Level 108
God Stats
19W - 14L
1,680 SR
Queue Stats
525W - 582L
1,442 Elo+
Party 2
Charybdis
Charybdis
now_then_pal
Charybdis
Level 25
God Stats
2W - 7L
1,311 SR
Queue Stats
135W - 167L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nomismaw
Nu Wa
10
4 / 6 / 4
7,592
759
4,750
7,243
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
TDaviee
Artemis
12
5 / 2 / 10
8,357
836
4,396
6,307
2,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Wazrow
Ne Zha
13
11 / 0 / 7
9,563
956
13,694
9,173
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
0 / 12 / 3
6,457
646
3,749
9,508
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 4 / 2
8,121
812
9,490
9,518
2,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
now_then_pal
Charybdis
11
3 / 4 / 3
7,529
753
4,410
7,681
1,890
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
20
Kills
8
8
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
0
12
3
0.13
W
Nu Wa
Nomismaw
Nu Wa
4
6
4
1
W
Artemis
TDaviee
Artemis
5
2
10
5
W
Ne Zha
Wazrow
Ne Zha
11
0
7
14.5
L
5
4
2
1.5
L
Charybdis
now_then_pal
Charybdis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,840
Damage
17,649
22,723
Taken
26,707
11,498
Mitigated
8,014
5,279
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,749
802
48
155
9,508
3,672
288
1,897
6,898
16,825
0
W
Nu Wa
Nomismaw
Nu Wa
4,750
1,123
0
684
7,243
1,928
444
771
6,472
16,384
0
W
Artemis
TDaviee
Artemis
4,396
2,034
0
781
6,307
2,273
172
985
5,322
0
16,752
W
Ne Zha
Wazrow
Ne Zha
13,694
5,021
0
3,814
9,173
7,297
235
2,457
6,716
0
37,779
L
9,490
3,714
0
2,412
9,518
2,452
901
1,812
7,109
0
25,120
L
Charybdis
now_then_pal
Charybdis
4,410
1,681
0
280
7,681
1,890
416
563
6,545
0
13,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,512
Gold Earned
22,107
110
Minions Killed
99
7
Camps Cleared
1
523,671
Distance Traveled
490,087
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,457
646
37
4
0
157,030
0
W
Nu Wa
7,592
759
35
4
1
151,150
0
W
Artemis
8,357
836
36
4
0
157,910
1
W
Ne Zha
9,563
956
39
4
6
214,611
1
L
Neith
8,121
812
40
4
1
166,320
1
L
Charybdis
7,529
753
22
2
0
166,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role