Player Matchup

Ares
Ares
DerKuckuck
Ares
Level 27
God Stats
7W - 4L
1,648 SR
Queue Stats
107W - 116L
1,406 Elo+
Party 1
Neith
Neith
SlepoiDED
Neith
Level 65
God Stats
2W - 2L
1,368 SR
Queue Stats
171W - 201L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
Хлипкий
Baron Samedi
Level 82
God Stats
10W - 12L
1,567 SR
Queue Stats
199W - 218L
1,459 Elo+
Party 1
Team Averages
Level 58
1,528 SR
1,429 Elo+

VS

Team Averages
Level 99
1,461 SR
1,435 Elo+
King Arthur
King Arthur
Abberino
King Arthur
Level 27
God Stats
1W - 1L
1,587 SR
Queue Stats
17W - 10L
1,341 Elo+
Solo
Sol
Sol
Evreiko
Sol
Level 128
God Stats
41W - 34L
1,424 SR
Queue Stats
849W - 785L
1,484 Elo+
Party 2
Fenrir
Fenrir
Trib112
Fenrir
Level 143
God Stats
0W - 3L
1,371 SR
Queue Stats
117W - 133L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
11,200
622
6,597
18,496
21,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
SlepoiDED
Neith
16
11 / 3 / 2
13,012
723
24,093
13,005
6,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Хлипкий
Baron Samedi
16
2 / 3 / 13
11,570
643
19,723
17,101
9,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abberino
King Arthur
15
4 / 5 / 3
11,767
654
10,249
24,395
25,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
16
3 / 4 / 4
11,946
664
22,498
18,838
7,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Trib112
Fenrir
12
0 / 6 / 3
9,753
542
6,121
16,925
7,449
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
7
7
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Abberino
King Arthur
4
5
3
1.1
W
2
1
11
7.5
L
Sol
3
4
4
1.25
W
Neith
SlepoiDED
Neith
11
3
2
4
L
Fenrir
Trib112
Fenrir
0
6
3
0.25
W
Baron Samedi
Хлипкий
Baron Samedi
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,413
Damage
38,868
48,602
Taken
60,158
37,959
Mitigated
41,042
12,974
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Abberino
King Arthur
10,249
932
0
3,900
24,395
25,921
144
9,463
14,932
341
19,762
W
6,597
216
0
0
18,496
21,802
79
8,511
9,508
16,504
0
L
Sol
22,498
6,509
0
9,609
18,838
7,672
961
9,723
9,115
74,512
0
W
Neith
SlepoiDED
Neith
24,093
15,310
0
2,576
13,005
6,446
2,280
7,271
5,268
0
57,796
L
Fenrir
Trib112
Fenrir
6,121
1,278
0
1,424
16,925
7,449
380
7,828
9,097
0
18,578
W
Baron Samedi
Хлипкий
Baron Samedi
19,723
3,028
2,708
7,690
17,101
9,711
648
7,395
9,295
53,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,782
Gold Earned
33,466
173
Minions Killed
161
9
Camps Cleared
7
922,787
Distance Traveled
988,389
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,767
654
29
2
0
313,811
4
W
Ares
11,200
622
17
1
1
319,327
0
L
Sol
11,946
664
105
6
3
326,168
5
W
Neith
13,012
723
76
4
6
297,779
2
L
Fenrir
9,753
542
27
2
4
348,410
6
W
Baron Samedi
11,570
643
80
4
2
305,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role