Player Matchup

Sylvanus
Sylvanus
InfiniteVae
Sylvanus
Level 104
God Stats
4W - 3L
1,706 SR
Queue Stats
23W - 12L
1,625 Elo+
Party 1
Bakasura
Bakasura
ItsTinypanda
Bakasura
Level 100
God Stats
8W - 2L
1,643 SR
Queue Stats
40W - 36L
1,487 Elo+
Party 1
Anhur
Anhur
ItsVortexHD
Anhur
Level 108
God Stats
1W - 1L
1,444 SR
Queue Stats
24W - 15L
1,560 Elo+
Party 1
Hera
Hera
TwIzTeD iNoZeNz
Hera
Level 104
God Stats
15W - 12L
1,570 SR
Queue Stats
142W - 128L
1,506 Elo+
Solo
Amaterasu
Amaterasu
Voidedjam1467
Amaterasu
Level 76
God Stats
5W - 2L
1,616 SR
Queue Stats
92W - 63L
1,582 Elo+
Party 1
Team Averages
Level 98
1,596 SR
1,552 Elo+

VS

Team Averages
Level 114
1,442 SR
1,521 Elo+
Charybdis
Charybdis
IntelecViolence
Charybdis
Level 159
God Stats
0W - 3L
1,530 SR
Queue Stats
92W - 91L
1,491 Elo+
Solo
Tiamat
Tiamat
KoalaHazeKen
Tiamat
Level 138
God Stats
5W - 5L
1,426 SR
Queue Stats
65W - 60L
1,566 Elo+
Party 2
Skadi
Skadi
ProSal2
Skadi
Level 82
God Stats
0W - 2L
1,285 SR
Queue Stats
58W - 54L
1,505 Elo+
Party 3
Bastet
Bastet
RtMg PuRe
Bastet
Level 102
God Stats
3W - 3L
1,437 SR
Queue Stats
62W - 46L
1,539 Elo+
Party 2
Athena
Athena
whonbat
Athena
Level 88
God Stats
19W - 22L
1,530 SR
Queue Stats
63W - 59L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
InfiniteVae
Sylvanus
15
1 / 1 / 8
9,783
515
8,461
18,378
17,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ItsTinypanda
Bakasura
19
4 / 1 / 5
12,195
642
7,185
19,011
10,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 1 / 3
11,142
586
9,556
9,327
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 1
11,550
608
12,724
8,152
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Voidedjam1467
Amaterasu
19
4 / 0 / 0
12,737
670
9,568
9,780
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IntelecViolence
Charybdis
14
0 / 4 / 1
8,146
429
2,912
14,270
5,640
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
14
1 / 8 / 1
8,605
453
6,747
14,194
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
ProSal2
Skadi
14
0 / 3 / 1
8,376
441
6,272
9,366
2,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
RtMg PuRe
Bastet
14
3 / 2 / 0
8,404
442
6,519
12,646
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
whonbat
Athena
12
1 / 2 / 1
8,061
424
5,424
16,819
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
5
6
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
InfiniteVae
Sylvanus
1
1
8
5
L
Charybdis
IntelecViolence
Charybdis
0
4
1
0.13
W
Bakasura
ItsTinypanda
Bakasura
4
1
5
6.5
W
5
1
3
6.5
L
Tiamat
1
8
1
0.19
L
Skadi
ProSal2
Skadi
0
3
1
0.17
L
Bastet
RtMg PuRe
Bastet
3
2
0
1.5
W
5
3
1
1.83
W
Amaterasu
Voidedjam1467
Amaterasu
4
0
0
4
L
Athena
whonbat
Athena
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,494
Damage
27,874
64,648
Taken
67,295
42,634
Mitigated
30,955
32,138
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
InfiniteVae
Sylvanus
8,461
2,750
2,088
7,830
18,378
17,816
773
4,283
14,095
35,199
12,793
L
Charybdis
IntelecViolence
Charybdis
2,912
1,683
0
4,010
14,270
5,640
450
482
13,788
0
44,844
W
Bakasura
ItsTinypanda
Bakasura
7,185
5,216
0
12,939
19,011
10,204
84
2,609
16,402
0
81,644
W
9,556
5,350
0
2,010
9,327
4,696
2,862
1,875
7,452
0
87,767
L
Tiamat
6,747
980
84
2,252
14,194
7,285
224
6,489
7,124
57,882
0
L
Skadi
ProSal2
Skadi
6,272
3,186
0
2,718
9,366
2,530
0
2,735
6,631
0
58,362
L
Bastet
RtMg PuRe
Bastet
6,519
2,874
0
2,630
12,646
4,406
0
4,033
8,323
0
50,485
W
12,724
4,177
0
1,508
8,152
2,908
3,735
2,802
5,350
78,705
0
W
Amaterasu
Voidedjam1467
Amaterasu
9,568
4,726
0
5,763
9,780
7,010
2,786
906
8,874
0
74,051
L
Athena
whonbat
Athena
5,424
1,727
0
2,932
16,819
11,094
0
6,394
9,795
19,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,407
Gold Earned
41,592
679
Minions Killed
420
0
Camps Cleared
0
1,766,482
Distance Traveled
1,705,971
10
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,783
515
77
4
0
309,858
2
L
Charybdis
8,146
429
76
4
0
273,721
7
W
Bakasura
12,195
642
172
9
0
401,751
3
W
Anhur
11,142
586
131
7
0
330,739
2
L
Tiamat
8,605
453
98
5
0
325,706
14
L
Skadi
8,376
441
126
7
0
339,769
2
L
Bastet
8,404
442
100
5
0
419,181
11
W
Hera
11,550
608
163
9
0
343,346
3
W
Amaterasu
12,737
670
136
7
0
380,788
0
L
Athena
8,061
424
20
1
0
347,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role