Player Matchup

Ravana
Ravana
Dio Tenka
Ravana
Level 27
God Stats
2W - 0L
1,665 SR
Queue Stats
51W - 19L
1,709 Elo+
Party 1
Cthulhu
Cthulhu
EggyBumFart
Cthulhu
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 5L
1,456 Elo+
Solo
Sol
Sol
O Jonasan O
Sol
Level 27
God Stats
3W - 3L
1,738 SR
Queue Stats
55W - 20L
1,693 Elo+
Party 1
Charybdis
Charybdis
Takashi125
Charybdis
Level 24
God Stats
11W - 12L
1,465 SR
Queue Stats
133W - 142L
1,407 Elo+
Solo
Neith
Neith
cloclo029
Neith
Level 16
God Stats
22W - 23L
1,316 SR
Queue Stats
23W - 27L
1,307 Elo+
Solo
Team Averages
Level 23
1,537 SR
1,514 Elo+

VS

Team Averages
Level 22
1,474 SR
1,494 Elo+
Tiamat
Tiamat
Hugo-Skye
Tiamat
Level 24
God Stats
35W - 37L
1,439 SR
Queue Stats
172W - 166L
1,502 Elo+
Solo
Hercules
Hercules
Jake_maners
Hercules
Level 24
God Stats
12W - 12L
1,441 SR
Queue Stats
12W - 21L
1,356 Elo+
Solo
Cthulhu
Cthulhu
NightmarEXmacina
Cthulhu
Level 28
God Stats
6W - 7L
1,580 SR
Queue Stats
129W - 109L
1,474 Elo+
Solo
Kukulkan
Kukulkan
Riki_Freaky
Kukulkan
Level 16
God Stats
40W - 38L
1,409 SR
Queue Stats
66W - 83L
1,359 Elo+
Solo
Fenrir
Fenrir
Teh Tricksterrr
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dio Tenka
Ravana
20
22 / 5 / 7
18,731
1,249
38,105
17,811
9,294
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
EggyBumFart
Cthulhu
20
0 / 6 / 15
12,866
858
12,650
24,012
13,615
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 2 / 18
15,376
1,025
23,111
18,877
6,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Takashi125
Charybdis
20
3 / 9 / 16
14,346
956
23,964
21,031
7,719
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
cloclo029
Neith
20
3 / 1 / 12
14,165
944
9,558
9,620
3,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hugo-Skye
Tiamat
20
3 / 7 / 15
15,099
1,007
15,744
22,015
15,965
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Jake_maners
Hercules
20
7 / 9 / 9
15,342
1,023
13,706
39,806
44,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 7 / 11
16,163
1,078
36,373
27,363
20,427
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Riki_Freaky
Kukulkan
20
4 / 7 / 7
14,417
961
19,524
20,498
9,691
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 2 / 0
11,016
734
837
1,905
692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
65
32
Kills
23
23
Deaths
32
68
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ravana
Dio Tenka
Ravana
22
5
7
5.1
W
Cthulhu
EggyBumFart
Cthulhu
0
6
15
1.25
L
Tiamat
Hugo-Skye
Tiamat
3
7
15
1.5
L
Hercules
Jake_maners
Hercules
7
9
9
1.28
L
9
7
11
2.07
W
4
2
18
6.5
L
Kukulkan
Riki_Freaky
Kukulkan
4
7
7
1.07
W
Charybdis
Takashi125
Charybdis
3
9
16
1.22
L
0
2
0
0
W
Neith
cloclo029
Neith
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,388
Damage
86,184
91,351
Taken
111,587
40,644
Mitigated
91,658
11,943
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Dio Tenka
Ravana
38,105
13,258
0
2,493
17,811
9,294
0
13,340
4,471
0
65,384
W
Cthulhu
EggyBumFart
Cthulhu
12,650
1,253
813
1,284
24,012
13,615
0
19,093
4,919
24,829
0
L
Tiamat
Hugo-Skye
Tiamat
15,744
1,226
225
4,083
22,015
15,965
0
6,503
15,512
46,844
0
L
Hercules
Jake_maners
Hercules
13,706
5,047
0
5,363
39,806
44,883
0
13,486
26,320
0
29,245
L
36,373
1,091
649
0
27,363
20,427
0
10,721
16,642
86,370
0
W
23,111
9,345
0
4,653
18,877
6,422
0
15,159
3,718
62,130
0
L
Kukulkan
Riki_Freaky
Kukulkan
19,524
1,841
131
1,251
20,498
9,691
0
4,313
16,185
60,785
0
W
Charybdis
Takashi125
Charybdis
23,964
18,811
0
690
21,031
7,719
0
16,290
4,741
0
52,592
L
837
509
0
117
1,905
692
0
738
1,167
0
2,198
W
Neith
cloclo029
Neith
9,558
3,711
0
2,010
9,620
3,594
0
7,759
1,861
0
34,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,484
Gold Earned
72,037
345
Minions Killed
316
7
Camps Cleared
4
1,358,085
Distance Traveled
1,186,190
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
18,731
1,249
64
4
1
302,852
0
W
Cthulhu
12,866
858
42
3
0
240,566
0
L
Tiamat
15,099
1,007
61
4
0
290,953
0
L
Hercules
15,342
1,023
33
2
2
277,123
0
L
Cthulhu
16,163
1,078
117
8
0
302,135
0
W
Sol
15,376
1,025
91
6
2
284,448
2
L
Kukulkan
14,417
961
103
7
1
276,311
0
W
Charybdis
14,346
956
60
4
2
249,981
0
L
Fenrir
11,016
734
2
0
1
39,668
0
W
Neith
14,165
944
88
6
2
280,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role