Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ClimaxingSock
Cthulhu
Level 103
God Stats
2W - 5L
1,561 SR
Queue Stats
118W - 105L
1,493 Elo+
Party 1
Da Ji
Da Ji
Doobksi
Da Ji
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 47L
1,455 Elo+
Party 1
Team Averages
Level 73
1,520 SR
1,483 Elo+

VS

Team Averages
Level 10
1,574 SR
1,508 Elo+
Anubis
Anubis
Camie_Friede
Anubis
Level 6
God Stats
4W - 3L
1,723 SR
Queue Stats
5W - 4L
1,484 Elo+
Party 2
Bellona
Bellona
Larissa-Amari
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
whalyyy
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
6 / 2 / 6
8,213
821
8,021
6,427
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
12
3 / 0 / 8
7,795
780
5,340
9,033
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Doobksi
Da Ji
10
3 / 4 / 5
6,999
700
3,529
6,276
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 6 / 1
6,552
655
5,523
7,704
3,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
8
2 / 3 / 3
6,447
645
4,060
6,761
3,355
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
whalyyy
Danzaburou
9
1 / 3 / 3
6,300
630
3,425
4,816
1,664
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
6
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
2
6
4.5
L
Anubis
2
6
1
0.42
W
Cthulhu
3
0
8
7
W
Da Ji
Doobksi
Da Ji
3
4
5
1.38
L
Bellona
2
3
3
1.17
L
Danzaburou
whalyyy
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,890
Damage
13,008
21,736
Taken
19,281
12,149
Mitigated
8,486
5,511
Healing
2,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,021
575
0
2,348
6,427
4,360
1,158
2,309
4,118
29,142
0
L
Anubis
5,523
328
121
1,363
7,704
3,467
234
5,659
1,839
16,683
0
W
Cthulhu
5,340
220
86
3,021
9,033
5,216
588
2,306
6,727
18,836
0
W
Da Ji
Doobksi
Da Ji
3,529
529
0
56
6,276
2,573
92
1,805
4,471
0
11,484
L
Bellona
4,060
1,016
104
414
6,761
3,355
0
3,721
2,830
0
7,755
L
Danzaburou
whalyyy
Danzaburou
3,425
1,277
17
479
4,816
1,664
225
3,583
1,045
0
9,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,007
Gold Earned
19,299
110
Minions Killed
55
7
Camps Cleared
2
518,361
Distance Traveled
421,687
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,213
821
50
5
5
165,634
2
L
Anubis
6,552
655
27
3
1
139,936
0
W
Cthulhu
7,795
780
38
4
1
166,115
0
W
Da Ji
6,999
700
22
2
1
186,612
0
L
Bellona
6,447
645
5
1
0
130,664
2
L
Danzaburou
6,300
630
23
2
1
151,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role