Player Matchup

Bellona
Bellona
DarkSp0rts
Bellona
Level 24
God Stats
23W - 25L
1,486 SR
Queue Stats
97W - 105L
1,410 Elo+
Solo
Ra
Ra
DrannVanaldo
Ra
Level 5
God Stats
8W - 10L
1,338 SR
Queue Stats
16W - 13L
1,312 Elo+
Party 2
Da Ji
Da Ji
Lokadottir
Da Ji
Level 51
God Stats
3W - 1L
1,715 SR
Queue Stats
16W - 6L
1,312 Elo+
Party 2
He Bo
He Bo
dadan2
He Bo
Level 17
God Stats
3W - 2L
1,339 SR
Queue Stats
16W - 6L
1,312 Elo+
Party 2
Charybdis
Charybdis
skvllhunter
Charybdis
Level 29
God Stats
26W - 17L
1,612 SR
Queue Stats
36W - 35L
1,396 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,348 Elo+

VS

Team Averages
Level 10
1,457 SR
1,407 Elo+
Scylla
Scylla
AiGunny
Scylla
Level 12
God Stats
10W - 13L
1,493 SR
Queue Stats
28W - 23L
1,578 Elo+
Solo
Nemesis
Nemesis
Pustinqk11
Nemesis
Level 4
God Stats
0W - 4L
1,286 SR
Queue Stats
0W - 5L
1,254 Elo+
Party 1
Ymir
Ymir
TheKasia
Ymir
Level 28
God Stats
6W - 9L
1,506 SR
Queue Stats
161W - 175L
1,449 Elo+
Solo
Neith
Neith
protos1239
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
supc11
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkSp0rts
Bellona
20
13 / 1 / 16
12,740
1,158
19,500
14,026
14,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 21
11,168
1,015
9,869
10,496
4,781
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
19
16 / 1 / 19
13,748
1,250
18,039
9,368
4,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
dadan2
He Bo
19
3 / 3 / 26
11,328
1,030
16,091
9,092
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
skvllhunter
Charybdis
19
10 / 1 / 22
12,659
1,151
25,342
12,301
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

237

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AiGunny
Scylla
17
3 / 6 / 6
11,202
1,018
10,995
12,359
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Pustinqk11
Nemesis
17
3 / 9 / 6
10,177
925
9,987
21,724
7,937
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
16
2 / 5 / 3
10,777
980
8,166
21,538
9,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
16
0 / 10 / 8
9,645
877
9,469
15,835
6,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
supc11
Thor
17
3 / 16 / 6
10,491
954
11,342
23,322
9,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
40
46
Kills
11
11
Deaths
46
104
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
AiGunny
Scylla
3
6
6
1
W
Bellona
DarkSp0rts
Bellona
13
1
16
21
W
4
5
21
2.9
W
Da Ji
16
1
19
25.5
L
Nemesis
Pustinqk11
Nemesis
3
9
6
0.67
L
Ymir
2
5
3
0.7
W
He Bo
dadan2
He Bo
3
3
26
5.33
L
Neith
0
10
8
0.4
W
Charybdis
skvllhunter
Charybdis
10
1
22
21
L
Thor
supc11
Thor
3
16
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,841
Damage
49,959
55,283
Taken
94,778
30,282
Mitigated
37,292
14,496
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AiGunny
Scylla
10,995
1,372
136
225
12,359
4,152
0
3,013
9,300
40,945
0
W
Bellona
DarkSp0rts
Bellona
19,500
2,285
0
3,743
14,026
14,453
0
5,576
8,450
0
34,320
W
9,869
486
3,768
2,936
10,496
4,781
0
4,580
5,916
27,269
0
W
Da Ji
18,039
4,132
0
235
9,368
4,082
0
3,076
6,292
0
26,403
L
Nemesis
Pustinqk11
Nemesis
9,987
3,998
0
1,991
21,724
7,937
0
3,647
17,756
0
17,350
L
Ymir
8,166
1,833
49
2,185
21,538
9,720
0
8,953
12,448
34,506
0
W
He Bo
dadan2
He Bo
16,091
1,116
0
996
9,092
2,746
0
3,173
5,919
36,338
0
L
Neith
9,469
3,317
0
1,321
15,835
6,352
0
2,224
12,968
0
21,180
W
Charybdis
skvllhunter
Charybdis
25,342
21,148
0
2,818
12,301
4,220
0
2,756
9,545
0
46,429
L
Thor
supc11
Thor
11,342
2,387
0
0
23,322
9,131
0
8,123
14,832
0
20,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,643
Gold Earned
52,292
191
Minions Killed
188
7
Camps Cleared
2
1,030,282
Distance Traveled
936,573
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,202
1,018
76
7
0
192,382
0
W
Bellona
12,740
1,158
35
3
0
233,609
0
W
Ra
11,168
1,015
50
5
1
182,034
0
W
Da Ji
13,748
1,250
14
1
5
226,659
0
L
Nemesis
10,177
925
12
1
0
228,335
0
L
Ymir
10,777
980
62
6
2
177,796
1
W
He Bo
11,328
1,030
48
4
0
212,348
4
L
Neith
9,645
877
22
2
0
172,798
1
W
Charybdis
12,659
1,151
44
4
1
175,632
3
L
Thor
10,491
954
16
1
0
165,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role