Player Matchup

Apollo
Apollo
DJGrizzyGriff
Apollo
Level 26
God Stats
19W - 9L
1,677 SR
Queue Stats
19W - 9L
1,565 Elo+
Solo
Horus
Horus
Darcry25
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,420 Elo+
Solo
Kukulkan
Kukulkan
EL PADRE 619
Kukulkan
Level 26
God Stats
3W - 4L
1,774 SR
Queue Stats
100W - 95L
1,393 Elo+
Solo
Yemoja
Yemoja
Glitch1137
Yemoja
Level 16
God Stats
22W - 13L
1,544 SR
Queue Stats
57W - 65L
1,466 Elo+
Solo
Artemis
Artemis
littlewolf664
Artemis
Level 24
God Stats
1W - 1L
1,709 SR
Queue Stats
40W - 50L
1,315 Elo+
Solo
Team Averages
Level 24
1,641 SR
1,432 Elo+

VS

Team Averages
Level 39
1,523 SR
1,385 Elo+
Danzaburou
Danzaburou
Kaeleighann21
Danzaburou
Level 16
God Stats
12W - 8L
1,451 SR
Queue Stats
35W - 36L
1,391 Elo+
Party 1
Horus
Horus
Kinkeymikey
Horus
Level 121
God Stats
2W - 1L
1,634 SR
Queue Stats
36W - 41L
1,369 Elo+
Party 1
Fenrir
Fenrir
jold54
Fenrir
Level 16
God Stats
18W - 16L
1,458 SR
Queue Stats
36W - 37L
1,318 Elo+
Party 1
Ares
Ares
nxruto--kun
Ares
Level 25
God Stats
9W - 2L
1,590 SR
Queue Stats
17W - 9L
1,430 Elo+
Party 1
Hera
Hera
xIHunterlx
Hera
Level 18
God Stats
3W - 4L
1,482 SR
Queue Stats
48W - 49L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
11,363
1,033
19,917
22,802
9,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Horus
Darcry25
Horus
16
0 / 7 / 3
9,487
862
10,196
34,030
27,633
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
EL PADRE 619
Kukulkan
15
0 / 1 / 2
8,724
793
1,490
2,525
1,896
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
Glitch1137
Yemoja
16
0 / 5 / 6
9,796
891
7,779
21,484
25,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
16
1 / 12 / 4
9,896
900
10,418
20,714
7,779
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

85

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaeleighann21
Danzaburou
19
8 / 3 / 17
11,983
1,089
32,190
13,636
6,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 3 / 17
10,986
999
16,009
21,188
19,993
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
jold54
Fenrir
18
4 / 0 / 17
11,011
1,001
14,094
10,925
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 0 / 16
10,762
978
9,102
10,797
6,779
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 0 / 15
12,098
1,100
19,258
6,360
3,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
111
6
Kills
29
29
Deaths
6
16
Assists
82
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Horus
Darcry25
Horus
0
7
3
0.21
L
Kukulkan
EL PADRE 619
Kukulkan
0
1
2
1
L
Yemoja
Glitch1137
Yemoja
0
5
6
0.6
W
Danzaburou
Kaeleighann21
Danzaburou
8
3
17
5.5
W
5
3
17
4.5
W
Fenrir
jold54
Fenrir
4
0
17
12.5
L
Artemis
1
12
4
0.25
W
3
0
16
11
W
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,800
Damage
90,653
101,555
Taken
62,906
72,967
Mitigated
43,337
12,052
Healing
24,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,917
9,485
0
3,147
22,802
9,928
0
7,873
14,929
0
43,151
L
Horus
Darcry25
Horus
10,196
3,857
1,201
5,397
34,030
27,633
0
10,937
23,093
6,325
30,924
L
Kukulkan
EL PADRE 619
Kukulkan
1,490
203
0
0
2,525
1,896
0
987
1,538
2,233
0
L
Yemoja
Glitch1137
Yemoja
7,779
1,142
1,527
152
21,484
25,731
0
5,865
15,619
23,709
0
W
Danzaburou
Kaeleighann21
Danzaburou
32,190
19,420
0
3,290
13,636
6,428
0
3,982
9,413
0
53,703
W
16,009
7,557
4,301
10,030
21,188
19,993
0
2,527
18,661
4,612
19,324
W
Fenrir
jold54
Fenrir
14,094
3,128
0
2,466
10,925
7,030
0
1,773
9,152
0
20,068
L
Artemis
10,418
4,025
14
614
20,714
7,779
0
6,287
14,427
0
27,592
W
9,102
1,305
433
1,637
10,797
6,779
0
1,373
9,424
20,050
0
W
19,258
6,206
656
1,617
6,360
3,107
0
1,613
4,747
49,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,266
Gold Earned
56,840
148
Minions Killed
184
7
Camps Cleared
3
740,504
Distance Traveled
925,696
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,363
1,033
41
4
7
183,624
1
L
Horus
9,487
862
42
4
0
188,555
4
L
Kukulkan
8,724
793
2
0
0
60,094
0
L
Yemoja
9,796
891
29
3
0
166,035
0
W
Danzaburou
11,983
1,089
45
4
1
161,796
0
W
Horus
10,986
999
17
2
0
187,117
0
W
Fenrir
11,011
1,001
17
2
1
221,850
1
L
Artemis
9,896
900
34
3
0
142,196
1
W
Ares
10,762
978
30
3
0
168,303
2
W
Hera
12,098
1,100
75
7
1
186,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role