Player Matchup

Fenrir
Fenrir
FerSZR1
Fenrir
Level 154
God Stats
27W - 25L
1,519 SR
Queue Stats
307W - 343L
1,394 Elo+
Party 4
Danzaburou
Danzaburou
Flobortion
Danzaburou
Level 30
God Stats
32W - 50L
1,388 SR
Queue Stats
79W - 135L
1,306 Elo+
Party 1
Cerberus
Cerberus
HvSxRoyal_
Cerberus
Level 68
God Stats
7W - 19L
1,460 SR
Queue Stats
434W - 565L
1,336 Elo+
Party 1
Neith
Neith
JORGE_1505
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 180L
1,427 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Scorpio542
Morgan Le Fay
Level 45
God Stats
1W - 7L
1,148 SR
Queue Stats
314W - 386L
1,340 Elo+
Party 1
Team Averages
Level 64
1,403 SR
1,361 Elo+

VS

Team Averages
Level 81
1,504 SR
1,466 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Frootloops6481
Izanami
Level 63
God Stats
3W - 4L
1,408 SR
Queue Stats
21W - 28L
1,404 Elo+
Party 3
Ra
Ra
KooC0C0puffs
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,539 Elo+
Party 3
Ymir
Ymir
Maj_2Tim
Ymir
Level 29
God Stats
1W - 0L
1,690 SR
Queue Stats
78W - 78L
1,420 Elo+
Party 2
Janus
Janus
MrDefense1
Janus
Level 126
God Stats
6W - 17L
1,420 SR
Queue Stats
675W - 658L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FerSZR1
Fenrir
10
3 / 2 / 0
5,955
541
2,696
6,008
3,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Flobortion
Danzaburou
7
1 / 5 / 1
4,692
427
4,410
8,092
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
HvSxRoyal_
Cerberus
8
0 / 3 / 3
5,227
475
2,524
9,031
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
9
0 / 4 / 1
4,841
440
1,481
5,570
1,546
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Scorpio542
Morgan Le Fay
9
2 / 4 / 0
5,413
492
1,239
5,925
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 1 / 4
6,053
550
5,246
4,959
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 1 / 0
6,298
573
2,383
4,722
1,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 2 / 0
7,028
639
4,236
4,676
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
9
2 / 3 / 4
5,513
501
3,054
6,830
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
12
5 / 0 / 2
7,306
664
3,773
3,436
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
18
18
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
4
5
L
Fenrir
FerSZR1
Fenrir
3
2
0
1.5
L
Danzaburou
Flobortion
Danzaburou
1
5
1
0.3
W
3
1
0
3
L
Cerberus
HvSxRoyal_
Cerberus
0
3
3
0.5
L
Neith
0
4
1
0.13
W
5
2
0
2.5
W
Ymir
2
3
4
1.33
W
Janus
5
0
2
6
L
Morgan Le Fay
Scorpio542
Morgan Le Fay
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,350
Damage
18,692
34,626
Taken
24,623
12,247
Mitigated
8,038
8,224
Healing
4,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,246
2,966
0
1,701
4,959
1,643
197
687
4,272
0
24,865
L
Fenrir
FerSZR1
Fenrir
2,696
484
83
1,215
6,008
3,032
0
696
5,312
0
24,411
L
Danzaburou
Flobortion
Danzaburou
4,410
1,948
279
2,291
8,092
1,691
202
2,408
5,522
0
20,529
W
2,383
1,215
0
970
4,722
1,283
1,350
214
4,508
0
37,750
L
Cerberus
HvSxRoyal_
Cerberus
2,524
157
217
1,989
9,031
4,238
42
3,194
5,795
18,763
0
L
Neith
1,481
230
25
874
5,570
1,546
0
2,214
3,356
0
20,671
W
4,236
267
247
657
4,676
1,412
1,370
534
4,142
39,675
0
W
Ymir
3,054
452
0
0
6,830
2,727
0
1,431
5,399
15,871
0
W
Janus
3,773
193
0
774
3,436
973
0
897
2,539
33,765
0
L
Morgan Le Fay
Scorpio542
Morgan Le Fay
1,239
30
0
1,251
5,925
1,740
198
2,209
3,578
23,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
32,198
215
Minions Killed
309
0
Camps Cleared
0
1,012,556
Distance Traveled
1,001,281
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,053
550
47
4
0
197,749
1
L
Fenrir
5,955
541
50
5
0
249,101
0
L
Danzaburou
4,692
427
36
3
0
182,186
3
W
Izanami
6,298
573
74
7
0
199,902
0
L
Cerberus
5,227
475
39
4
0
203,438
0
L
Neith
4,841
440
46
4
0
181,579
0
W
Ra
7,028
639
84
8
0
203,584
0
W
Ymir
5,513
501
22
2
0
183,488
0
W
Janus
7,306
664
82
7
0
216,558
5
L
Morgan Le Fay
5,413
492
44
4
0
196,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role