Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
MrSmileyFaceFTW
Scylla
Level 23
God Stats
5W - 3L
1,887 SR
Queue Stats
53W - 50L
1,556 Elo+
Party 1
Charybdis
Charybdis
ScarletEnvee
Charybdis
Level 31
God Stats
9W - 5L
1,665 SR
Queue Stats
95W - 95L
1,560 Elo+
Party 1
Aphrodite
Aphrodite
cheykian
Aphrodite
Level 5
God Stats
2W - 0L
1,867 SR
Queue Stats
2W - 2L
1,722 Elo+
Party 1
Bellona
Bellona
hakan54
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,482 Elo+
Solo
Team Averages
Level 26
1,684 SR
1,564 Elo+

VS

Team Averages
Level 23
1,664 SR
1,528 Elo+
Arachne
Arachne
Jumper
Arachne
Level 20
God Stats
38W - 24L
1,631 SR
Queue Stats
96W - 72L
1,551 Elo+
Party 3
Neith
Neith
Silorak3991
Neith
Level 16
God Stats
13W - 7L
1,702 SR
Queue Stats
46W - 35L
1,549 Elo+
Party 3
Merlin
Merlin
TR1ANGL3
Merlin
Level 17
God Stats
2W - 2L
1,699 SR
Queue Stats
10W - 12L
1,521 Elo+
Party 2
Sobek
Sobek
TheHandOfTheGods
Sobek
Level 38
God Stats
1W - 1L
1,382 SR
Queue Stats
41W - 38L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
suiram911
Gilgamesh
Level 25
God Stats
12W - 7L
1,908 SR
Queue Stats
47W - 37L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 1 / 2
7,774
648
4,873
8,562
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 3
8,307
692
6,317
4,557
1,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ScarletEnvee
Charybdis
10
3 / 2 / 0
6,551
546
4,418
6,509
1,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
cheykian
Aphrodite
10
0 / 2 / 2
6,469
539
1,639
3,711
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
hakan54
Bellona
13
2 / 2 / 1
7,846
654
3,611
6,434
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jumper
Arachne
10
3 / 2 / 1
6,426
536
4,663
8,191
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 2
5,853
488
3,279
5,106
1,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
TR1ANGL3
Merlin
9
0 / 6 / 0
5,412
451
508
5,899
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 1
6,195
516
2,458
9,274
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
suiram911
Gilgamesh
11
1 / 2 / 0
6,283
524
3,979
6,940
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
15
Kills
8
8
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
2
6
L
Arachne
Jumper
Arachne
3
2
1
1.75
W
5
1
3
6.5
W
Charybdis
ScarletEnvee
Charybdis
3
2
0
1.5
L
1
3
2
0.67
L
Merlin
TR1ANGL3
Merlin
0
6
0
0
L
3
2
1
1.75
W
Aphrodite
cheykian
Aphrodite
0
2
2
0.5
W
Bellona
hakan54
Bellona
2
2
1
1.25
L
Gilgamesh
suiram911
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
14,887
29,773
Taken
35,410
15,086
Mitigated
17,352
12,459
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,873
3,022
0
4,073
8,562
3,584
1,078
337
8,225
0
38,322
L
Arachne
Jumper
Arachne
4,663
2,857
0
4,057
8,191
3,599
0
502
7,300
0
37,997
W
6,317
1,376
0
2,602
4,557
1,872
243
1,297
3,260
50,416
0
W
Charybdis
ScarletEnvee
Charybdis
4,418
3,320
0
1,776
6,509
1,881
1,800
873
5,636
0
46,837
L
3,279
1,591
0
1,151
5,106
1,261
290
520
4,586
0
27,944
L
Merlin
TR1ANGL3
Merlin
508
35
0
0
5,899
1,472
0
3,824
2,075
23,105
0
L
2,458
145
0
2,364
9,274
5,724
0
3,110
5,534
17,675
0
W
Aphrodite
cheykian
Aphrodite
1,639
649
1,192
1,485
3,711
2,171
725
620
3,015
10,585
0
W
Bellona
hakan54
Bellona
3,611
1,809
0
1,331
6,434
5,578
0
0
6,434
0
36,148
L
Gilgamesh
suiram911
Gilgamesh
3,979
1,503
0
2,839
6,940
5,296
0
0
6,940
0
27,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
30,169
392
Minions Killed
271
0
Camps Cleared
0
1,187,150
Distance Traveled
1,149,793
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,774
648
94
8
0
302,619
0
L
Arachne
6,426
536
64
5
0
278,870
2
W
Scylla
8,307
692
105
9
0
214,845
5
W
Charybdis
6,551
546
84
7
0
217,926
1
L
Neith
5,853
488
60
5
0
210,882
2
L
Merlin
5,412
451
54
5
0
193,900
3
L
Sobek
6,195
516
25
2
0
250,051
2
W
Aphrodite
6,469
539
15
1
0
221,099
0
W
Bellona
7,846
654
94
8
0
230,661
2
L
Gilgamesh
6,283
524
68
6
0
216,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role