Player Matchup

Bakasura
Bakasura
K9UnitRenon
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SteakOnSpear
Ah Muzen Cab
Level 27
God Stats
8W - 3L
1,690 SR
Queue Stats
66W - 50L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
antoinesdad
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 2
Anhur
Anhur
djdesley14
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ra
Ra
yieen
Ra
Level 24
God Stats
0W - 2L
1,531 SR
Queue Stats
14W - 12L
1,506 Elo+
Party 2
Team Averages
Level 22
1,544 SR
1,508 Elo+

VS

Team Averages
Level 26
1,450 SR
1,533 Elo+
Merlin
Merlin
Aiznemts
Merlin
Level 29
God Stats
28W - 29L
1,500 SR
Queue Stats
54W - 55L
1,521 Elo+
Party 1
Geb
Geb
Especti
Geb
Level 28
God Stats
23W - 10L
1,658 SR
Queue Stats
107W - 118L
1,489 Elo+
Party 1
Anubis
Anubis
Sulama
Anubis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,661 Elo+
Solo
Cerberus
Cerberus
Vlako
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 71L
1,330 Elo+
Solo
Charybdis
Charybdis
enriquemanuel
Charybdis
Level 26
God Stats
2W - 5L
1,093 SR
Queue Stats
119W - 73L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
K9UnitRenon
Bakasura
16
1 / 17 / 6
9,871
987
10,189
30,784
10,461
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
SteakOnSpear
Ah Muzen Cab
16
2 / 9 / 6
9,891
989
12,528
21,356
6,939
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
antoinesdad
Zhong Kui
16
4 / 11 / 4
10,387
1,039
18,307
23,168
11,319
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
15
0 / 4 / 6
9,034
903
7,048
15,696
3,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
15
2 / 6 / 1
9,142
914
9,406
16,721
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aiznemts
Merlin
19
8 / 1 / 22
12,119
1,212
13,820
6,037
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
19
1 / 1 / 36
10,944
1,094
10,170
13,153
11,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Sulama
Anubis
20
13 / 3 / 24
13,014
1,301
36,098
16,482
8,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Vlako
Cerberus
18
4 / 4 / 25
10,754
1,075
7,565
13,595
16,029
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
enriquemanuel
Charybdis
19
21 / 0 / 15
13,984
1,398
32,171
12,077
5,078
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
169
9
Kills
47
47
Deaths
9
23
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aiznemts
Merlin
8
1
22
19
W
Geb
1
1
36
19
L
Bakasura
K9UnitRenon
Bakasura
1
17
6
0.24
L
Ah Muzen Cab
SteakOnSpear
Ah Muzen Cab
2
9
6
0.56
W
Anubis
Sulama
Anubis
13
3
24
8.33
W
Cerberus
Vlako
Cerberus
4
4
25
4.13
L
Zhong Kui
antoinesdad
Zhong Kui
4
11
4
0.55
L
Anhur
0
4
6
0.75
W
Charybdis
enriquemanuel
Charybdis
21
0
15
28.5
L
Ra
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,478
Damage
99,824
107,725
Taken
61,344
37,279
Mitigated
44,145
9,694
Healing
17,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aiznemts
Merlin
13,820
372
0
1,664
6,037
2,450
0
3,065
2,832
44,274
0
W
Geb
10,170
1,106
0
2,750
13,153
11,891
0
7,299
5,186
15,059
0
L
Bakasura
K9UnitRenon
Bakasura
10,189
4,826
0
1,867
30,784
10,461
0
16,863
13,921
0
20,924
L
Ah Muzen Cab
SteakOnSpear
Ah Muzen Cab
12,528
6,956
0
2,816
21,356
6,939
0
10,118
11,238
0
27,201
W
Anubis
Sulama
Anubis
36,098
1,280
1,196
8,226
16,482
8,697
0
7,620
8,541
58,225
0
W
Cerberus
Vlako
Cerberus
7,565
461
0
1,017
13,595
16,029
0
5,138
8,083
20,260
0
L
Zhong Kui
antoinesdad
Zhong Kui
18,307
2,684
0
3,126
23,168
11,319
0
16,396
6,772
32,808
0
L
Anhur
7,048
2,634
0
292
15,696
3,701
0
12,675
3,021
0
28,871
W
Charybdis
enriquemanuel
Charybdis
32,171
17,186
0
2,223
12,077
5,078
0
4,591
6,998
0
48,804
L
Ra
9,406
785
1,323
270
16,721
4,859
0
11,601
5,120
25,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,325
Gold Earned
60,815
174
Minions Killed
217
3
Camps Cleared
8
927,787
Distance Traveled
1,020,361
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,119
1,212
73
7
2
197,846
0
W
Geb
10,944
1,094
14
1
0
234,157
1
L
Bakasura
9,871
987
44
4
1
194,538
0
L
Ah Muzen Cab
9,891
989
31
3
2
196,706
3
W
Anubis
13,014
1,301
60
6
1
196,283
3
W
Cerberus
10,754
1,075
33
3
2
186,028
0
L
Zhong Kui
10,387
1,039
27
3
0
176,748
0
L
Anhur
9,034
903
33
3
0
165,800
0
W
Charybdis
13,984
1,398
37
4
3
206,047
0
L
Ra
9,142
914
39
4
0
193,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role