Player Matchup

Jing Wei
Jing Wei
BountyHunter797
Jing Wei
Level 156
God Stats
0W - 3L
1,196 SR
Queue Stats
370W - 364L
1,483 Elo+
Party 1
Merlin
Merlin
Easy American
Merlin
Level 155
God Stats
37W - 29L
1,499 SR
Queue Stats
1,149W - 1,158L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
NUMB3R5_15_B4CK
Guan Yu
Level 85
God Stats
8W - 5L
1,569 SR
Queue Stats
396W - 388L
1,446 Elo+
Party 1
Hera
Hera
Princ3sElora
Hera
Level 19
God Stats
1W - 1L
1,688 SR
Queue Stats
28W - 19L
1,530 Elo+
Party 1
He Bo
He Bo
pappoblues0
He Bo
Level 29
God Stats
7W - 21L
1,217 SR
Queue Stats
784W - 762L
1,595 Elo+
Party 1
Team Averages
Level 89
1,434 SR
1,515 Elo+

VS

Team Averages
Level 76
1,560 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aelyx
Merlin
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 102L
1,515 Elo+
Party 2
Chang'e
Chang'e
Alphalex42
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 80L
1,456 Elo+
Party 2
Khepri
Khepri
Tu_ck_er32
Khepri
Level 129
God Stats
5W - 0L
1,798 SR
Queue Stats
83W - 69L
1,594 Elo+
Solo
Eset
Eset
lazie ness
Eset
Level 129
God Stats
5W - 3L
1,505 SR
Queue Stats
524W - 516L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 6 / 6
8,693
669
9,529
12,321
4,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 4
10,509
808
20,028
12,247
5,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 8 / 5
9,049
696
5,920
23,825
19,268
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
2 / 7 / 3
9,393
723
18,550
12,847
7,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 4
9,815
755
18,606
10,512
3,854
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
13 / 2 / 15
11,909
916
26,492
16,627
7,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Aelyx
Merlin
18
8 / 2 / 13
10,847
834
13,148
13,107
5,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Alphalex42
Chang'e
17
5 / 2 / 17
10,289
791
10,491
20,057
9,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
Tu_ck_er32
Khepri
18
1 / 1 / 24
11,530
887
6,292
24,179
27,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 4 / 14
10,099
777
5,757
14,907
7,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
114
11
Kills
31
31
Deaths
11
22
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
2
15
10.25
W
Merlin
Aelyx
Merlin
8
2
13
7.25
W
Chang'e
Alphalex42
Chang'e
5
2
17
6.75
L
Jing Wei
0
6
6
0.5
L
5
5
4
1.4
L
1
8
5
0.44
L
2
7
3
0.5
W
Khepri
Tu_ck_er32
Khepri
1
1
24
13
W
4
4
14
2.75
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,633
Damage
62,180
71,752
Taken
88,877
41,501
Mitigated
56,519
19,999
Healing
40,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
26,492
11,352
2,017
3,077
16,627
7,193
1,430
9,641
6,722
0
45,125
W
Merlin
Aelyx
Merlin
13,148
278
1,657
1,126
13,107
5,295
1,018
7,181
5,774
29,276
0
W
Chang'e
Alphalex42
Chang'e
10,491
1,594
12,220
6,432
20,057
9,715
1,143
14,785
5,174
25,175
0
L
Jing Wei
9,529
4,511
1,411
2,416
12,321
4,880
1,537
5,039
7,282
0
21,967
L
20,028
131
1,424
977
12,247
5,903
960
5,283
6,964
40,405
0
L
5,920
243
3,755
4,060
23,825
19,268
6
12,772
11,053
0
9,983
L
18,550
4,166
2,191
2,148
12,847
7,596
560
7,753
5,094
28,978
0
W
Khepri
Tu_ck_er32
Khepri
6,292
138
1,957
3,435
24,179
27,265
209
14,773
9,153
19,437
0
W
5,757
733
6,495
2,559
14,907
7,051
1,816
9,906
4,870
18,949
0
L
18,606
192
264
1,353
10,512
3,854
590
4,841
5,671
25,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,459
Gold Earned
54,674
117
Minions Killed
146
0
Camps Cleared
0
1,090,486
Distance Traveled
1,274,135
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,909
916
23
2
0
275,930
0
W
Merlin
10,847
834
44
3
0
245,126
1
W
Chang'e
10,289
791
24
2
0
250,022
0
L
Jing Wei
8,693
669
18
1
0
244,634
0
L
Merlin
10,509
808
41
3
0
207,531
0
L
Guan Yu
9,049
696
8
1
0
238,778
1
L
Hera
9,393
723
32
2
0
198,366
2
W
Khepri
11,530
887
22
2
0
269,057
0
W
Eset
10,099
777
33
3
0
234,000
2
L
He Bo
9,815
755
18
1
0
201,177
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role