Player Matchup

Chang'e
Chang'e
AnkoTH
Chang'e
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 25L
1,630 Elo+
Party 1
Anhur
Anhur
Tailosrx
Anhur
Level 29
God Stats
8W - 4L
1,396 SR
Queue Stats
21W - 21L
1,413 Elo+
Party 1
Thanatos
Thanatos
josemanuel180809
Thanatos
Level 21
God Stats
15W - 8L
1,647 SR
Queue Stats
24W - 23L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
sliptis
Gilgamesh
Level 25
God Stats
13W - 16L
1,490 SR
Queue Stats
172W - 159L
1,562 Elo+
Solo
Jormungandr
Jormungandr
xXkilaclownXx
Jormungandr
Level 30
God Stats
15W - 21L
1,548 SR
Queue Stats
178W - 181L
1,632 Elo+
Solo
Team Averages
Level 22
1,516 SR
1,529 Elo+

VS

Team Averages
Level 21
1,485 SR
1,581 Elo+
Fenrir
Fenrir
IGnoran_c_e
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,632 Elo+
Solo
Neith
Neith
TcMeltemSahin
Neith
Level 16
God Stats
143W - 135L
1,654 SR
Queue Stats
210W - 231L
1,629 Elo+
Solo
Zhong Kui
Zhong Kui
TioCoppel
Zhong Kui
Level 29
God Stats
0W - 3L
1,271 SR
Queue Stats
36W - 30L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
i_am_brainlesss
Tsukuyomi
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
281W - 284L
1,536 Elo+
Solo
Yemoja
Yemoja
telmakiller5
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnkoTH
Chang'e
19
10 / 1 / 19
13,196
550
20,839
18,906
8,883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Tailosrx
Anhur
17
3 / 7 / 11
11,232
468
6,267
16,001
5,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 4 / 10
12,968
540
13,635
21,984
10,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
sliptis
Gilgamesh
20
11 / 3 / 10
13,400
558
15,614
34,562
26,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
xXkilaclownXx
Jormungandr
18
12 / 3 / 14
12,785
533
20,533
28,260
36,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 7 / 6
11,449
477
8,527
24,196
28,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
9 / 3 / 1
11,828
493
25,927
19,204
6,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
TioCoppel
Zhong Kui
17
5 / 12 / 2
11,707
488
24,042
22,722
11,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
i_am_brainlesss
Tsukuyomi
14
2 / 17 / 3
9,681
403
13,218
24,026
9,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
11
0 / 10 / 1
7,568
315
867
10,866
3,423

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
31
47
Kills
18
18
Deaths
49
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AnkoTH
Chang'e
10
1
19
19.5
L
Fenrir
2
7
6
0.71
W
Anhur
Tailosrx
Anhur
3
7
11
1.21
L
9
3
1
3.17
L
Zhong Kui
TioCoppel
Zhong Kui
5
12
2
0.5
L
Tsukuyomi
i_am_brainlesss
Tsukuyomi
2
17
3
0.21
W
11
4
10
4
W
Gilgamesh
sliptis
Gilgamesh
11
3
10
5.33
L
Yemoja
0
10
1
0.05
W
Jormungandr
xXkilaclownXx
Jormungandr
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,888
Damage
72,581
119,713
Taken
101,014
87,721
Mitigated
59,721
60,406
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AnkoTH
Chang'e
20,839
2,920
5,287
8,800
18,906
8,883
3,595
6,911
11,995
80,428
0
L
Fenrir
8,527
1,314
0
3,806
24,196
28,811
451
9,947
13,525
1,045
35,542
W
Anhur
Tailosrx
Anhur
6,267
2,758
0
4,537
16,001
5,812
4,454
1,147
14,854
0
54,136
L
25,927
11,631
0
8,157
19,204
6,933
450
4,065
14,997
0
98,054
L
Zhong Kui
TioCoppel
Zhong Kui
24,042
2,383
0
3,121
22,722
11,370
0
12,035
10,484
69,612
0
L
Tsukuyomi
i_am_brainlesss
Tsukuyomi
13,218
3,295
0
2,751
24,026
9,184
0
11,629
11,745
0
61,884
W
13,635
4,375
0
17,999
21,984
10,436
435
4,497
17,487
0
90,493
W
Gilgamesh
sliptis
Gilgamesh
15,614
3,275
751
14,931
34,562
26,511
1,569
5,749
28,813
11,944
68,900
L
Yemoja
867
541
307
0
10,866
3,423
9
3,547
7,140
8,210
0
W
Jormungandr
xXkilaclownXx
Jormungandr
20,533
4,450
0
8,101
28,260
36,079
1,965
7,110
21,150
72,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,581
Gold Earned
52,233
526
Minions Killed
386
0
Camps Cleared
0
2,191,216
Distance Traveled
1,801,118
4
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,196
550
139
6
0
452,358
3
L
Fenrir
11,449
477
63
3
0
387,037
7
W
Anhur
11,232
468
92
4
0
402,188
1
L
Neith
11,828
493
146
6
0
377,476
12
L
Zhong Kui
11,707
488
92
4
0
343,220
6
L
Tsukuyomi
9,681
403
78
3
0
346,520
6
W
Thanatos
12,968
540
114
5
0
461,560
0
W
Gilgamesh
13,400
558
93
4
0
470,363
0
L
Yemoja
7,568
315
7
0
0
346,865
0
W
Jormungandr
12,785
533
88
4
0
404,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role