Player Matchup

Hun Batz
Hun Batz
Eaglewish
Hun Batz
Level 16
God Stats
0W - 2L
1,256 SR
Queue Stats
4W - 10L
1,281 Elo+
Solo
Ares
Ares
Efestor
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Khepri
Khepri
ImNewToPC25
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,154 Elo+
Solo
Loki
Loki
dadoo69
Loki
Level 6
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 2
Zeus
Zeus
realRevxnge
Zeus
Level 7
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2
Team Averages
Level 11
1,375 SR
1,302 Elo+

VS

Team Averages
Level 28
1,360 SR
1,353 Elo+
Bastet
Bastet
AnimeRay
Bastet
Level 25
God Stats
1W - 1L
1,156 SR
Queue Stats
39W - 74L
1,186 Elo+
Party 1
Cthulhu
Cthulhu
Darkdoormouse
Cthulhu
Level 27
God Stats
7W - 4L
1,410 SR
Queue Stats
79W - 84L
1,396 Elo+
Solo
Bellona
Bellona
danithepanini
Bellona
Level 16
God Stats
7W - 19L
1,292 SR
Queue Stats
8W - 24L
1,149 Elo+
Party 1
Tiamat
Tiamat
mesohn
Tiamat
Level 63
God Stats
17W - 20L
1,443 SR
Queue Stats
209W - 269L
1,336 Elo+
Party 1
Anhur
Anhur
thissomepogchamp
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eaglewish
Hun Batz
13
3 / 17 / 2
8,811
383
11,330
22,569
6,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
Efestor
Ares
8
0 / 3 / 4
7,298
317
2,052
7,896
4,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
15
1 / 6 / 3
9,287
404
4,401
19,356
20,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
dadoo69
Loki
15
5 / 11 / 2
10,144
441
11,608
20,137
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 13 / 4
9,133
397
11,375
20,499
6,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AnimeRay
Bastet
17
1 / 2 / 8
11,494
500
3,088
16,903
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
16
5 / 3 / 20
11,943
519
10,336
18,283
17,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
19
1 / 2 / 5
12,247
532
2,457
6,944
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
mesohn
Tiamat
20
19 / 0 / 12
15,782
686
25,859
17,220
19,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
23 / 4 / 7
15,730
684
27,719
23,446
10,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
101
10
Kills
49
50
Deaths
11
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bastet
AnimeRay
Bastet
1
2
8
2.5
W
Cthulhu
5
3
20
5
L
Hun Batz
Eaglewish
Hun Batz
3
17
2
0.24
L
Ares
Efestor
Ares
0
3
4
0.67
L
Khepri
1
6
3
0.42
L
Loki
dadoo69
Loki
5
11
2
0.55
W
Bellona
1
2
5
1.75
W
Tiamat
mesohn
Tiamat
19
0
12
25
L
1
13
4
0.23
W
23
4
7
6.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,766
Damage
69,459
90,457
Taken
82,796
46,053
Mitigated
59,078
12,332
Healing
32,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AnimeRay
Bastet
3,088
866
0
7,158
16,903
7,081
1,188
2,577
14,326
0
70,296
W
Cthulhu
10,336
2,836
313
3,900
18,283
17,783
1,717
6,755
11,528
29,074
0
L
Hun Batz
Eaglewish
Hun Batz
11,330
2,894
0
2,004
22,569
6,127
0
8,920
13,358
0
41,924
L
Ares
Efestor
Ares
2,052
164
0
1,606
7,896
4,438
105
905
6,945
9,216
0
L
Khepri
4,401
816
0
1,341
19,356
20,788
0
7,341
11,838
34,773
0
L
Loki
dadoo69
Loki
11,608
3,852
0
2,731
20,137
8,134
0
6,508
13,418
0
55,515
W
Bellona
2,457
0
0
1,457
6,944
4,584
0
2,479
4,465
2,452
50,181
W
Tiamat
mesohn
Tiamat
25,859
4,080
0
8,357
17,220
19,351
5,167
3,272
13,948
122,009
0
L
11,375
4,459
0
4,650
20,499
6,566
160
11,493
8,661
39,812
0
W
27,719
19,392
0
11,648
23,446
10,279
3,896
2,948
20,498
0
166,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
67,196
290
Minions Killed
635
0
Camps Cleared
0
1,527,528
Distance Traveled
2,244,004
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,494
500
120
5
0
517,346
0
W
Cthulhu
11,943
519
33
1
0
454,861
7
L
Hun Batz
8,811
383
63
3
0
352,125
2
L
Ares
7,298
317
16
1
0
152,970
1
L
Khepri
9,287
404
44
2
0
353,897
1
L
Loki
10,144
441
92
4
0
378,814
2
W
Bellona
12,247
532
95
4
0
410,317
0
W
Tiamat
15,782
686
204
9
0
467,298
3
L
Zeus
9,133
397
75
3
0
289,722
1
W
Anhur
15,730
684
183
8
0
394,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role