Player Matchup

Tiamat
Tiamat
ILSx5
Tiamat
Level 7
God Stats
1W - 5L
1,112 SR
Queue Stats
5W - 14L
1,069 Elo+
Party 1
Bellona
Bellona
Luciole8
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,052 Elo+
Solo
Da Ji
Da Ji
Naynaa
Da Ji
Level 27
God Stats
2W - 1L
1,921 SR
Queue Stats
70W - 42L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
RelaxingArea
Baron Samedi
Level 19
God Stats
1W - 3L
1,391 SR
Queue Stats
66W - 48L
1,593 Elo+
Solo
Nemesis
Nemesis
Эхо1
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,069 Elo+
Party 1
Team Averages
Level 13
1,485 SR
1,275 Elo+

VS

Team Averages
Level 23
1,502 SR
1,508 Elo+
Geb
Geb
Kraexx
Geb
Level 36
God Stats
18W - 22L
1,525 SR
Queue Stats
298W - 292L
1,522 Elo+
Party 2
Mercury
Mercury
Lazeroner
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 81L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
Lycøssa
Danzaburou
Level 14
God Stats
7W - 4L
1,674 SR
Queue Stats
33W - 20L
1,608 Elo+
Party 2
Zhong Kui
Zhong Kui
bamboodancer
Zhong Kui
Level 17
God Stats
6W - 6L
1,190 SR
Queue Stats
48W - 44L
1,112 Elo+
Solo
Aphrodite
Aphrodite
niniiqt
Aphrodite
Level 25
God Stats
26W - 21L
1,620 SR
Queue Stats
125W - 82L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ILSx5
Tiamat
18
0 / 5 / 12
10,985
915
9,324
10,773
11,023
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Luciole8
Bellona
18
4 / 15 / 11
12,087
1,007
12,730
30,928
26,681
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
Naynaa
Da Ji
20
15 / 13 / 8
16,545
1,379
29,279
27,566
14,201
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
RelaxingArea
Baron Samedi
19
7 / 5 / 8
13,416
1,118
20,716
21,803
10,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Эхо1
Nemesis
18
0 / 10 / 13
11,146
929
5,724
20,496
10,002
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kraexx
Geb
20
6 / 3 / 31
12,957
1,080
17,881
17,796
21,094
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Lazeroner
Mercury
20
18 / 9 / 18
14,744
1,229
26,935
18,349
7,538
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Lycøssa
Danzaburou
20
15 / 7 / 20
15,757
1,313
30,243
16,845
5,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
bamboodancer
Zhong Kui
20
5 / 4 / 29
12,797
1,066
15,513
17,709
11,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
niniiqt
Aphrodite
20
4 / 3 / 26
12,513
1,043
13,596
15,213
7,833
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
172
26
Kills
48
48
Deaths
26
52
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ILSx5
Tiamat
0
5
12
1.2
W
Geb
Kraexx
Geb
6
3
31
7.17
W
Mercury
Lazeroner
Mercury
18
9
18
3
L
Bellona
Luciole8
Bellona
4
15
11
0.63
W
Danzaburou
Lycøssa
Danzaburou
15
7
20
3.57
L
Da Ji
Naynaa
Da Ji
15
13
8
1.46
L
Baron Samedi
RelaxingArea
Baron Samedi
7
5
8
2.2
W
Zhong Kui
bamboodancer
Zhong Kui
5
4
29
4.88
W
Aphrodite
niniiqt
Aphrodite
4
3
26
5.67
L
Nemesis
Эхо1
Nemesis
0
10
13
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,773
Damage
104,168
111,566
Taken
85,912
72,386
Mitigated
53,672
11,803
Healing
19,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ILSx5
Tiamat
9,324
844
0
1,415
10,773
11,023
0
4,258
6,515
31,265
0
W
Geb
Kraexx
Geb
17,881
2,785
0
0
17,796
21,094
0
5,990
11,806
34,161
0
W
Mercury
Lazeroner
Mercury
26,935
19,032
0
0
18,349
7,538
0
5,757
12,592
0
35,039
L
Bellona
Luciole8
Bellona
12,730
5,203
0
419
30,928
26,681
0
12,696
18,232
0
27,458
W
Danzaburou
Lycøssa
Danzaburou
30,243
16,073
0
1,950
16,845
5,345
0
3,752
13,093
0
63,538
L
Da Ji
Naynaa
Da Ji
29,279
8,539
0
310
27,566
14,201
0
13,690
13,876
0
57,088
L
Baron Samedi
RelaxingArea
Baron Samedi
20,716
499
2,998
4,764
21,803
10,479
0
9,737
12,066
61,337
0
W
Zhong Kui
bamboodancer
Zhong Kui
15,513
1,956
0
4,542
17,709
11,862
0
9,952
7,757
40,282
0
W
Aphrodite
niniiqt
Aphrodite
13,596
2,066
6,726
6,386
15,213
7,833
0
4,589
10,624
29,348
0
L
Nemesis
Эхо1
Nemesis
5,724
1,334
0
1,897
20,496
10,002
0
6,609
13,887
0
13,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,179
Gold Earned
68,768
207
Minions Killed
235
12
Camps Cleared
6
1,092,505
Distance Traveled
1,128,415
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,985
915
40
3
1
203,913
1
W
Geb
12,957
1,080
24
2
1
250,939
3
W
Mercury
14,744
1,229
13
1
1
254,054
0
L
Bellona
12,087
1,007
24
2
2
205,393
2
W
Danzaburou
15,757
1,313
95
8
3
192,846
0
L
Da Ji
16,545
1,379
58
5
8
223,750
0
L
Baron Samedi
13,416
1,118
75
6
0
228,958
0
W
Zhong Kui
12,797
1,066
57
5
1
200,447
0
W
Aphrodite
12,513
1,043
46
4
0
230,129
0
L
Nemesis
11,146
929
10
1
1
230,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role