Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xGeezyBoyz
Gilgamesh
Level 102
God Stats
1W - 2L
1,558 SR
Queue Stats
18W - 17L
1,569 Elo+
Party 2
Team Averages
Level 85
1,519 SR
1,523 Elo+

VS

Team Averages
Level 47
1,534 SR
1,346 Elo+
Scylla
Scylla
Ali9188
Scylla
Level 67
God Stats
135W - 122L
1,547 SR
Queue Stats
569W - 570L
1,450 Elo+
Party 1
Set
Set
Amapachito
Set
Level 63
God Stats
38W - 27L
1,556 SR
Queue Stats
510W - 491L
1,501 Elo+
Party 1
Yemoja
Yemoja
Ewoooooooo3028
Yemoja
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 18L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 4 / 7
7,184
718
4,024
8,982
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
 
Charybdis
9
1 / 6 / 5
6,649
665
3,822
7,432
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
xGeezyBoyz
Gilgamesh
12
6 / 3 / 1
7,953
795
7,943
8,884
5,509
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ali9188
Scylla
12
3 / 1 / 9
7,947
795
7,585
5,560
1,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
9 / 4 / 2
8,837
884
9,214
8,565
7,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 3 / 7
7,103
710
4,485
5,942
3,555
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
13
13
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
7
1.13
L
Charybdis
 
Charybdis
1
6
5
0.58
W
Scylla
Ali9188
Scylla
3
1
9
7.5
W
9
4
2
2.5
W
1
3
7
1.5
L
Gilgamesh
xGeezyBoyz
Gilgamesh
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,789
Damage
21,284
25,298
Taken
20,067
11,997
Mitigated
12,527
3,260
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,024
398
0
1,291
8,982
4,304
0
3,556
5,190
21,159
0
L
Charybdis
 
Charybdis
3,822
1,407
0
154
7,432
2,184
0
3,773
3,449
0
10,034
W
Scylla
Ali9188
Scylla
7,585
1,225
0
1,800
5,560
1,717
156
765
4,795
24,745
0
W
9,214
3,323
0
759
8,565
7,255
19
2,625
5,940
0
19,578
W
4,485
378
641
60
5,942
3,555
24
915
5,027
12,182
0
L
Gilgamesh
xGeezyBoyz
Gilgamesh
7,943
1,808
0
1,815
8,884
5,509
0
4,417
4,229
0
23,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,786
Gold Earned
23,887
102
Minions Killed
98
4
Camps Cleared
5
560,814
Distance Traveled
566,071
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,184
718
37
4
1
189,557
0
L
Charybdis
6,649
665
18
2
0
175,323
7
W
Scylla
7,947
795
49
5
1
200,556
2
W
Set
8,837
884
34
3
4
193,894
3
W
Yemoja
7,103
710
15
2
0
171,621
9
L
Gilgamesh
7,953
795
47
5
3
195,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role