Player Matchup

Apollo
Apollo
Diamond IV
ElGríngo
Apollo
Diamond IV
Level 107
God Stats
1W - 0L
1,487 SR
Queue Stats
277W - 261L
2,118 MMR
Party 1
Scylla
Scylla
Masters
ZionnDaTruth
Scylla
Masters
Level 156
God Stats
76W - 78L
1,687 SR
Queue Stats
589W - 421L
2,117 MMR
Party 1
Artio
Artio
Masters
ravereraction
Artio
Masters
Level 148
God Stats
187W - 71L
1,865 SR
Queue Stats
301W - 136L
2,536 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,680 SR
2,257 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,594 SR
1,953 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
GilbertDaPmp
Ah Muzen Cab
Platinum V
Level 157
God Stats
0W - 1L
1,718 SR
Queue Stats
712W - 788L
1,842 MMR
Solo
Sol
Sol
Diamond III
Supreme Revival
Sol
Diamond III
Level 112
God Stats
17W - 21L
1,541 SR
Queue Stats
272W - 297L
2,202 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
vVFlaminNinjaVv
Kumbhakarna
Platinum I
Level 128
God Stats
8W - 15L
1,524 SR
Queue Stats
189W - 201L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ElGríngo
Apollo
14
4 / 3 / 6
10,390
693
10,880
13,079
5,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
15
5 / 0 / 6
10,813
721
12,401
7,598
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 8
11,473
765
6,267
17,586
19,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatPersephoneMorgan Le FayGilgameshAthena

VS

Bans
CabrakanSobekAphroditeGebChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GilbertDaPmp
Ah Muzen Cab
12
0 / 4 / 1
8,574
572
12,695
9,024
2,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 0
9,031
602
6,243
8,772
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
vVFlaminNinjaVv
Kumbhakarna
11
1 / 6 / 2
9,353
624
4,593
15,488
14,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
3
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
ElGríngo
Apollo
4
3
6
2.33
L
Ah Muzen Cab
GilbertDaPmp
Ah Muzen Cab
0
4
1
0.13
L
2
3
0
0.67
W
Scylla
5
0
6
8
W
4
0
8
8
L
Kumbhakarna
vVFlaminNinjaVv
Kumbhakarna
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,548
Damage
23,531
38,263
Taken
33,284
27,910
Mitigated
19,759
15,930
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ElGríngo
Apollo
10,880
4,601
0
3,901
13,079
5,215
711
4,169
8,910
0
54,263
L
Ah Muzen Cab
GilbertDaPmp
Ah Muzen Cab
12,695
5,270
0
2,143
9,024
2,825
0
4,709
4,215
0
46,733
L
6,243
1,084
0
2,373
8,772
2,437
529
6,277
2,231
35,714
2,962
W
Scylla
12,401
1,380
0
1,329
7,598
2,925
1,623
3,009
4,589
42,724
0
W
6,267
541
1,244
9,456
17,586
19,770
194
3,875
13,711
19,380
0
L
Kumbhakarna
vVFlaminNinjaVv
Kumbhakarna
4,593
334
0
1,495
15,488
14,497
0
7,382
7,738
8,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,676
Gold Earned
26,958
196
Minions Killed
168
7
Camps Cleared
7
882,613
Distance Traveled
780,335
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,390
693
86
6
4
275,598
2
L
Ah Muzen Cab
8,574
572
80
5
3
265,583
2
L
Sol
9,031
602
76
5
4
271,019
2
W
Scylla
10,813
721
80
5
2
300,111
1
W
Artio
11,473
765
30
2
1
306,904
5
L
Kumbhakarna
9,353
624
12
1
0
243,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role