Player Matchup

Guan Yu
Guan Yu
MB skollhati
Guan Yu
Level 145
God Stats
16W - 14L
1,604 SR
Queue Stats
219W - 180L
1,617 Elo+
Party 2
Ymir
Ymir
SaDoMiNzO
Ymir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 61L
1,560 Elo+
Party 2
Vulcan
Vulcan
beerful001
Vulcan
Level 106
God Stats
64W - 60L
1,516 SR
Queue Stats
950W - 995L
1,420 Elo+
Solo
Team Averages
Level 120
1,540 SR
1,532 Elo+

VS

Team Averages
Level 79
1,658 SR
1,569 Elo+
Janus
Janus
Flipskully27
Janus
Level 98
God Stats
3W - 2L
1,473 SR
Queue Stats
115W - 59L
1,702 Elo+
Party 1
Charybdis
Charybdis
Goatsuba4863
Charybdis
Level 39
God Stats
10W - 8L
1,888 SR
Queue Stats
60W - 43L
1,550 Elo+
Party 1
Fenrir
Fenrir
Paper Pate
Fenrir
Level 99
God Stats
4W - 2L
1,612 SR
Queue Stats
75W - 81L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MB skollhati
Guan Yu
17
9 / 4 / 10
13,479
709
19,031
25,946
35,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
9
3 / 3 / 3
10,344
544
2,340
7,966
3,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
beerful001
Vulcan
17
8 / 6 / 6
13,097
689
23,389
12,234
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 7
13,848
729
16,167
15,252
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Goatsuba4863
Charybdis
16
2 / 9 / 8
12,458
656
9,697
14,725
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Paper Pate
Fenrir
15
5 / 6 / 8
13,614
717
11,516
23,377
15,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
20
Kills
13
13
Deaths
21
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
6
7
1.58
W
Charybdis
Goatsuba4863
Charybdis
2
9
8
0.67
L
Guan Yu
MB skollhati
Guan Yu
9
4
10
3.5
W
Fenrir
Paper Pate
Fenrir
5
6
8
1.5
L
Ymir
3
3
3
1.5
L
Vulcan
beerful001
Vulcan
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,760
Damage
37,380
46,146
Taken
53,354
43,699
Mitigated
22,642
13,373
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,167
552
176
3,048
15,252
3,538
637
6,418
8,194
61,466
0
W
Charybdis
Goatsuba4863
Charybdis
9,697
6,424
0
2,009
14,725
4,039
1,611
8,080
6,146
0
47,808
L
Guan Yu
MB skollhati
Guan Yu
19,031
2,363
801
10,610
25,946
35,739
628
6,864
18,287
0
37,960
W
Fenrir
Paper Pate
Fenrir
11,516
1,777
0
7,168
23,377
15,065
379
11,930
10,615
0
26,364
L
Ymir
2,340
565
0
1,647
7,966
3,820
46
2,738
4,724
8,063
0
L
Vulcan
beerful001
Vulcan
23,389
9,570
0
315
12,234
4,140
653
6,079
5,920
66,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
39,920
160
Minions Killed
208
5
Camps Cleared
7
829,339
Distance Traveled
972,085
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,848
729
115
6
4
343,422
1
W
Charybdis
12,458
656
67
4
1
272,500
3
L
Guan Yu
13,479
709
52
3
3
375,834
2
W
Fenrir
13,614
717
26
1
2
356,163
1
L
Ymir
10,344
544
7
0
1
111,796
1
L
Vulcan
13,097
689
101
5
1
341,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role