Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BugsFknBunny
Anubis
Level 29
God Stats
20W - 16L
1,577 SR
Queue Stats
99W - 98L
1,437 Elo+
Party 2
Set
Set
Lazlomon
Set
Level 51
God Stats
10W - 14L
1,338 SR
Queue Stats
195W - 199L
1,388 Elo+
Party 2
Athena
Athena
Sarchon
Athena
Level 31
God Stats
3W - 8L
1,187 SR
Queue Stats
165W - 192L
1,377 Elo+
Party 2
Bacchus
Bacchus
dr-house13
Bacchus
Level 28
God Stats
5W - 14L
1,323 SR
Queue Stats
83W - 88L
1,353 Elo+
Party 2
Team Averages
Level 35
1,385 SR
1,411 Elo+

VS

Team Averages
Level 41
1,540 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
Giomanach
Tsukuyomi
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 86L
1,522 Elo+
Party 3
Achilles
Achilles
ProfessorBaboon
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,427 Elo+
Party 3
Hachiman
Hachiman
Rikahu
Hachiman
Level 16
God Stats
1W - 1L
1,700 SR
Queue Stats
3W - 4L
1,603 Elo+
Party 1
Zeus
Zeus
Yapona
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
Zzzzz106
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 0 / 3
7,888
563
5,292
7,759
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
2 / 0 / 4
7,906
565
3,941
5,986
3,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 2 / 2
8,491
607
7,525
10,095
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Sarchon
Athena
14
3 / 3 / 4
7,996
571
5,623
8,975
7,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
dr-house13
Bacchus
9
2 / 4 / 3
6,173
441
3,920
10,847
6,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Giomanach
Tsukuyomi
11
2 / 2 / 2
7,192
514
4,869
8,583
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
11
4 / 3 / 1
7,462
533
4,947
9,582
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
Rikahu
Hachiman
11
2 / 4 / 1
6,568
469
5,730
7,138
1,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Yapona
Zeus
11
1 / 5 / 1
6,976
498
4,559
4,967
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Zzzzz106
Cthulhu
9
0 / 4 / 4
5,740
410
5,102
10,411
6,085
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
9
9
Deaths
18
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
3
5.5
W
Anubis
2
0
4
4
L
Tsukuyomi
Giomanach
Tsukuyomi
2
2
2
1.5
W
7
2
2
4
L
Achilles
4
3
1
1.5
L
Hachiman
Rikahu
Hachiman
2
4
1
0.63
W
Athena
Sarchon
Athena
3
3
4
1.67
L
Zeus
Yapona
Zeus
1
5
1
0.3
L
Cthulhu
Zzzzz106
Cthulhu
0
4
4
0.5
W
Bacchus
dr-house13
Bacchus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
25,207
43,662
Taken
40,681
22,417
Mitigated
20,870
14,882
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,292
2,367
0
5,253
7,759
2,247
1,629
1,970
5,789
0
54,097
W
Anubis
3,941
142
0
4,660
5,986
3,239
273
1,234
4,714
51,068
0
L
Tsukuyomi
Giomanach
Tsukuyomi
4,869
1,037
0
2,598
8,583
3,103
0
2,577
6,006
0
40,117
W
7,525
4,327
0
1,176
10,095
3,431
426
1,200
8,724
0
59,748
L
Achilles
4,947
2,016
0
1,950
9,582
8,449
195
4,271
5,311
0
25,277
L
Hachiman
Rikahu
Hachiman
5,730
3,170
0
1,164
7,138
1,795
0
1,025
6,113
0
38,072
W
Athena
Sarchon
Athena
5,623
1,406
0
1,756
8,975
7,204
141
1,509
7,020
34,503
0
L
Zeus
Yapona
Zeus
4,559
306
0
0
4,967
1,438
0
1,730
3,237
36,398
0
L
Cthulhu
Zzzzz106
Cthulhu
5,102
1,015
64
1,260
10,411
6,085
0
3,881
6,530
20,793
0
W
Bacchus
dr-house13
Bacchus
3,920
556
373
1,664
10,847
6,296
396
3,804
7,043
12,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,454
Gold Earned
33,938
403
Minions Killed
281
0
Camps Cleared
0
1,244,614
Distance Traveled
1,215,309
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,888
563
114
8
0
244,410
0
W
Anubis
7,906
565
95
7
0
255,771
2
L
Tsukuyomi
7,192
514
68
5
0
274,465
3
W
Set
8,491
607
110
8
0
247,201
3
L
Achilles
7,462
533
46
3
0
244,857
4
L
Hachiman
6,568
469
67
5
0
223,759
0
W
Athena
7,996
571
72
5
0
228,065
2
L
Zeus
6,976
498
79
6
0
232,582
1
L
Cthulhu
5,740
410
21
2
0
239,646
6
W
Bacchus
6,173
441
12
1
0
269,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role