Player Matchup

Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
blairb17
Nike
Level 142
God Stats
14W - 8L
1,610 SR
Queue Stats
351W - 425L
1,338 Elo+
Solo
Neith
Neith
sarge89936
Neith
Level 27
God Stats
2W - 1L
1,615 SR
Queue Stats
15W - 34L
1,183 Elo+
Solo
Team Averages
Level 104
1,575 SR
1,340 Elo+

VS

Team Averages
Level 27
1,454 SR
1,090 Elo+
Da Ji
Da Ji
MoneyShotVIIX
Da Ji
Level 49
God Stats
1W - 6L
1,354 SR
Queue Stats
167W - 208L
1,347 Elo+
Solo
Ares
Ares
Tetrum Knight
Ares
Level 26
God Stats
3W - 3L
1,508 SR
Queue Stats
9W - 29L
1,035 Elo+
Party 1
Artemis
Artemis
Wildebeast848
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
887 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
8 / 1 / 2
11,003
786
14,438
6,578
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
1 / 1 / 10
9,859
704
8,634
11,350
8,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
12
2 / 6 / 4
9,348
668
6,061
7,454
2,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 1
9,847
703
4,346
11,467
6,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 6
9,068
648
6,669
17,360
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
13
1 / 6 / 6
8,679
620
2,240
10,995
3,991
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
8
8
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
1
2
9
L
6
3
1
2.17
L
1
2
6
2
L
Artemis
1
6
6
0.67
W
Nike
1
1
10
6
W
Neith
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,133
Damage
13,255
25,382
Taken
39,822
13,869
Mitigated
27,970
6,512
Healing
2,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,438
4,576
0
2,411
6,578
2,508
638
3,057
3,521
53,210
0
L
4,346
658
59
385
11,467
6,634
0
5,649
5,818
4,018
28,474
L
6,669
199
0
2,322
17,360
17,345
0
5,121
12,239
24,408
0
L
Artemis
2,240
902
0
0
10,995
3,991
0
4,198
6,797
0
16,873
W
Nike
8,634
1,672
177
2,642
11,350
8,695
839
2,406
8,944
0
37,014
W
Neith
6,061
1,907
224
1,058
7,454
2,666
236
1,999
5,455
0
24,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
27,594
157
Minions Killed
115
9
Camps Cleared
3
761,834
Distance Traveled
725,509
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,003
786
84
6
4
274,807
4
L
Da Ji
9,847
703
43
3
1
276,704
0
L
Ares
9,068
648
31
2
2
259,889
2
L
Artemis
8,679
620
41
3
0
188,916
0
W
Nike
9,859
704
45
3
4
286,829
1
W
Neith
9,348
668
28
2
1
200,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role