Player Matchup

Freya
Freya
Kodjoro
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,841 Elo+
Party 1
Athena
Athena
MytheonX
Athena
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 7L
1,739 Elo+
Party 1
Cupid
Cupid
xDeshi
Cupid
Level 67
God Stats
7W - 1L
1,743 SR
Queue Stats
21W - 7L
1,774 Elo+
Party 1
Team Averages
Level 53
1,581 SR
1,785 Elo+

VS

Team Averages
Level 26
1,594 SR
1,502 Elo+
Fenrir
Fenrir
DareonBlack
Fenrir
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 34L
1,619 Elo+
Party 2
Tiamat
Tiamat
MilanoReal
Tiamat
Level 28
God Stats
4W - 2L
1,738 SR
Queue Stats
63W - 32L
1,627 Elo+
Party 2
Charybdis
Charybdis
TheAhola
Charybdis
Level 29
God Stats
0W - 2L
1,544 SR
Queue Stats
16W - 28L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Kodjoro
Freya
12
4 / 2 / 11
8,015
802
7,843
8,105
3,506
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
MytheonX
Athena
12
2 / 1 / 14
8,548
855
4,642
10,879
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
xDeshi
Cupid
13
12 / 2 / 5
9,564
956
17,866
7,760
3,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 6 / 1
7,249
725
2,651
14,498
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
MilanoReal
Tiamat
10
3 / 7 / 2
7,141
714
11,024
9,191
6,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
TheAhola
Charybdis
10
0 / 5 / 3
6,503
650
6,714
10,717
3,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
5
5
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
6
1
0.42
W
Freya
Kodjoro
Freya
4
2
11
4.75
L
Tiamat
MilanoReal
Tiamat
3
7
2
0.57
W
Athena
MytheonX
Athena
2
1
14
9
L
Charybdis
TheAhola
Charybdis
0
5
3
0.3
W
Cupid
xDeshi
Cupid
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
20,389
26,744
Taken
34,406
17,781
Mitigated
23,610
6,097
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,651
774
0
504
14,498
13,240
0
5,563
8,935
0
5,581
W
Freya
Kodjoro
Freya
7,843
2,842
0
2,042
8,105
3,506
280
4,357
3,412
24,773
0
L
Tiamat
MilanoReal
Tiamat
11,024
853
0
798
9,191
6,380
0
3,537
5,654
25,032
0
W
Athena
MytheonX
Athena
4,642
1,746
0
1,219
10,879
11,181
26
1,872
8,839
12,213
0
L
Charybdis
TheAhola
Charybdis
6,714
4,173
0
1,740
10,717
3,990
0
3,851
6,866
0
24,577
W
Cupid
xDeshi
Cupid
17,866
11,311
79
2,757
7,760
3,094
1,116
4,162
3,226
0
35,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
20,893
99
Minions Killed
93
4
Camps Cleared
5
555,203
Distance Traveled
526,115
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,249
725
11
1
0
177,657
0
W
Freya
8,015
802
41
4
1
184,705
1
L
Tiamat
7,141
714
39
4
2
175,813
1
W
Athena
8,548
855
19
2
2
193,469
1
L
Charybdis
6,503
650
43
4
3
172,645
2
W
Cupid
9,564
956
39
4
1
177,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role