Player Matchup

Charybdis
Charybdis
KendallKnight
Charybdis
Level 128
God Stats
6W - 5L
1,694 SR
Queue Stats
194W - 208L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Nicky1996
Gilgamesh
Level 137
God Stats
19W - 11L
1,716 SR
Queue Stats
88W - 103L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
RedStar7
Cthulhu
Level 108
God Stats
11W - 9L
1,505 SR
Queue Stats
481W - 440L
1,638 Elo+
Party 2
Team Averages
Level 124
1,638 SR
1,574 Elo+

VS

Team Averages
Level 79
1,658 SR
1,523 Elo+
Anubis
Anubis
Zevario
Anubis
Level 88
God Stats
34W - 13L
1,747 SR
Queue Stats
189W - 154L
1,506 Elo+
Party 1
Rama
Rama
brentje98
Rama
Level 68
God Stats
22W - 21L
1,705 SR
Queue Stats
254W - 235L
1,538 Elo+
Party 1
Charybdis
Charybdis
hellforce2601
Charybdis
Level 80
God Stats
1W - 3L
1,523 SR
Queue Stats
333W - 312L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KendallKnight
Charybdis
13
4 / 3 / 13
8,685
790
8,369
6,904
2,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
Nicky1996
Gilgamesh
13
10 / 0 / 6
9,309
846
6,689
9,898
5,889
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
RedStar7
Cthulhu
12
4 / 1 / 11
8,504
773
9,073
7,980
7,012
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Zevario
Anubis
11
2 / 7 / 2
7,367
670
5,878
9,700
5,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
10
2 / 5 / 0
7,123
648
6,819
8,724
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
hellforce2601
Charybdis
8
0 / 6 / 2
6,348
577
4,286
8,671
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
4
4
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
KendallKnight
Charybdis
4
3
13
3.5
W
Gilgamesh
Nicky1996
Gilgamesh
10
0
6
13
W
Cthulhu
RedStar7
Cthulhu
4
1
11
9.5
L
Anubis
Zevario
Anubis
2
7
2
0.43
L
Rama
2
5
0
0.4
L
Charybdis
hellforce2601
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
16,983
24,782
Taken
27,095
15,777
Mitigated
10,357
2,758
Healing
2,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
KendallKnight
Charybdis
8,369
3,804
0
1,004
6,904
2,876
1,408
2,392
4,512
0
31,844
W
Gilgamesh
Nicky1996
Gilgamesh
6,689
1,758
0
85
9,898
5,889
263
2,596
7,302
0
15,896
W
Cthulhu
RedStar7
Cthulhu
9,073
430
258
1,411
7,980
7,012
144
1,447
6,533
25,616
0
L
Anubis
Zevario
Anubis
5,878
0
0
2,135
9,700
5,016
0
3,319
6,085
22,034
0
L
Rama
6,819
4,279
0
500
8,724
2,691
0
3,141
5,422
0
22,696
L
Charybdis
hellforce2601
Charybdis
4,286
2,678
0
160
8,671
2,650
108
3,145
5,363
0
15,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,498
Gold Earned
20,838
120
Minions Killed
100
4
Camps Cleared
6
597,291
Distance Traveled
492,653
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,685
790
53
5
1
180,965
1
W
Gilgamesh
9,309
846
19
2
1
205,456
0
W
Cthulhu
8,504
773
48
4
2
210,870
4
L
Anubis
7,367
670
41
4
2
140,026
2
L
Rama
7,123
648
31
3
3
175,427
1
L
Charybdis
6,348
577
28
3
1
177,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role