Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Shadow-Mast8r-Pt
Susano
Level 62
God Stats
20W - 12L
1,563 SR
Queue Stats
91W - 140L
1,307 Elo+
Party 2
Tyr
Tyr
rubix27
Tyr
Level 15
God Stats
11W - 9L
1,847 SR
Queue Stats
46W - 61L
1,269 Elo+
Party 2
Team Averages
Level 32
1,637 SR
1,359 Elo+

VS

Team Averages
Level 33
1,376 SR
1,500 Elo+
Yemoja
Yemoja
ChrisSieben
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Fordogan
Baron Samedi
Level 41
God Stats
18W - 21L
1,128 SR
Queue Stats
189W - 250L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Goldentail
Amaterasu
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
107W - 169L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 4 / 11
10,586
623
12,432
15,527
16,668
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
11 / 1 / 9
12,221
719
14,980
14,839
4,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
15
9 / 2 / 10
12,246
720
14,510
17,261
9,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 6 / 5
9,421
554
5,799
13,967
9,994
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Fordogan
Baron Samedi
14
4 / 8 / 2
10,914
642
15,941
15,077
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Goldentail
Amaterasu
12
2 / 8 / 4
9,788
576
10,010
18,290
18,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
7
7
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
11
1.88
L
Yemoja
1
6
5
0.58
L
Baron Samedi
Fordogan
Baron Samedi
4
8
2
0.63
L
Amaterasu
Goldentail
Amaterasu
2
8
4
0.5
W
11
1
9
15.5
W
Tyr
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,922
Damage
31,750
47,627
Taken
47,334
30,932
Mitigated
33,978
13,365
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,432
812
355
1,564
15,527
16,668
206
7,457
8,070
34,090
0
L
Yemoja
5,799
1,444
2,156
706
13,967
9,994
127
3,614
10,353
10,360
0
L
Baron Samedi
Fordogan
Baron Samedi
15,941
2,204
982
2,532
15,077
5,770
221
3,722
11,355
51,770
0
L
Amaterasu
Goldentail
Amaterasu
10,010
2,274
0
3,051
18,290
18,214
9
5,722
12,568
4,138
11,693
W
14,980
2,177
758
3,781
14,839
4,933
1,195
9,823
5,016
0
35,452
W
Tyr
14,510
2,955
0
6,907
17,261
9,331
345
7,653
9,608
0
39,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
30,123
144
Minions Killed
119
6
Camps Cleared
3
940,894
Distance Traveled
808,733
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,586
623
36
2
2
295,279
0
L
Yemoja
9,421
554
12
1
0
266,869
1
L
Baron Samedi
10,914
642
91
5
3
264,715
1
L
Amaterasu
9,788
576
16
1
0
277,149
0
W
Susano
12,221
719
48
3
1
315,826
3
W
Tyr
12,246
720
60
4
3
329,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role