Player Matchup

Thoth
Thoth
Diamond IV
DeoXCi
Thoth
Diamond IV
Level 160
God Stats
1W - 5L
1,892 SR
Queue Stats
55W - 25L
2,317 MMR
Party 1
Bacchus
Bacchus
Diamond IV
Eights 4 35
Bacchus
Diamond IV
Level 123
God Stats
32W - 12L
1,792 SR
Queue Stats
157W - 101L
2,189 MMR
Party 1
Hercules
Hercules
Masters
Lord Wyattt
Hercules
Masters
Level 148
God Stats
17W - 15L
1,740 SR
Queue Stats
387W - 312L
2,626 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,808 SR
2,378 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,713 SR
2,348 MMR
Cabrakan
Cabrakan
Masters
Ghoulish_Twizzle
Cabrakan
Masters
Level 154
God Stats
18W - 12L
1,659 SR
Queue Stats
264W - 283L
2,296 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
I God Reflex I
Gilgamesh
Diamond III
Level 101
God Stats
3W - 1L
1,797 SR
Queue Stats
81W - 73L
2,365 MMR
Solo
Vulcan
Vulcan
Diamond III
KUS0
Vulcan
Diamond III
Level 160
God Stats
16W - 6L
1,681 SR
Queue Stats
382W - 237L
2,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DeoXCi
Thoth
15
4 / 4 / 2
11,595
610
11,659
8,868
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Eights 4 35
Bacchus
15
2 / 1 / 3
11,696
616
6,895
17,276
27,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Lord Wyattt
Hercules
14
1 / 2 / 5
10,704
563
12,533
21,247
16,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatMorgan Le FaySolSobekPersephone

VS

Bans
KumbhakarnaOdinAnhurFenrirHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
11,354
598
7,743
13,518
21,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
I God Reflex I
Gilgamesh
14
1 / 4 / 5
11,051
582
13,884
22,497
17,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
KUS0
Vulcan
16
3 / 1 / 3
11,721
617
17,585
9,363
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
7
7
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
DeoXCi
Thoth
4
4
2
1.25
L
Bacchus
Eights 4 35
Bacchus
2
1
3
3.5
W
3
2
3
2.25
W
Gilgamesh
I God Reflex I
Gilgamesh
1
4
5
0.88
W
Vulcan
KUS0
Vulcan
3
1
3
4.5
L
Hercules
Lord Wyattt
Hercules
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,087
Damage
39,212
47,391
Taken
45,378
47,126
Mitigated
43,400
7,941
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DeoXCi
Thoth
11,659
67
0
856
8,868
3,381
172
4,046
4,405
55,439
0
L
Bacchus
Eights 4 35
Bacchus
6,895
565
0
2,270
17,276
27,381
155
9,932
6,203
25,898
0
W
7,743
1,287
0
3,952
13,518
21,552
518
5,537
7,090
18,428
0
W
Gilgamesh
I God Reflex I
Gilgamesh
13,884
3,635
0
5,216
22,497
17,612
392
8,333
12,932
0
47,590
W
Vulcan
KUS0
Vulcan
17,585
5,476
152
2,191
9,363
4,236
1,907
4,295
4,768
82,796
0
L
Hercules
Lord Wyattt
Hercules
12,533
2,657
0
4,815
21,247
16,364
227
10,467
9,713
1,302
29,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
34,126
190
Minions Killed
213
5
Camps Cleared
10
1,080,153
Distance Traveled
1,112,940
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,595
610
123
6
4
344,525
5
L
Bacchus
11,696
616
28
1
0
366,694
3
W
Cabrakan
11,354
598
28
1
0
353,469
5
W
Gilgamesh
11,051
582
49
3
4
364,732
10
W
Vulcan
11,721
617
136
7
6
394,739
9
L
Hercules
10,704
563
39
2
1
368,934
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role