Player Matchup

Merlin
Merlin
DJBLACK4405
Merlin
Level 16
God Stats
32W - 25L
1,563 SR
Queue Stats
88W - 75L
1,197 Elo+
Solo
Mercury
Mercury
JAson-ALskX225
Mercury
Level 18
God Stats
15W - 18L
1,525 SR
Queue Stats
135W - 161L
1,293 Elo+
Solo
Kukulkan
Kukulkan
Misticsterior
Kukulkan
Level 14
God Stats
3W - 3L
1,389 SR
Queue Stats
33W - 39L
1,328 Elo+
Solo
Izanami
Izanami
SHARK122107
Izanami
Level 21
God Stats
6W - 5L
1,243 SR
Queue Stats
22W - 31L
1,339 Elo+
Solo
Tiamat
Tiamat
Unai535
Tiamat
Level 8
God Stats
4W - 5L
1,115 SR
Queue Stats
24W - 26L
1,151 Elo+
Solo
Team Averages
Level 15
1,367 SR
1,262 Elo+

VS

Team Averages
Level 15
1,356 SR
1,314 Elo+
Neith
Neith
Fast1290
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,165 Elo+
Party 1
Chiron
Chiron
Fuzion Raider
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 77L
1,357 Elo+
Solo
Persephone
Persephone
LittleNewf
Persephone
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 13L
1,332 Elo+
Solo
Danzaburou
Danzaburou
MjestcPeguin
Danzaburou
Level 8
God Stats
3W - 8L
1,289 SR
Queue Stats
9W - 17L
1,329 Elo+
Party 1
Bellona
Bellona
elfloquis23
Bellona
Level 20
God Stats
1W - 4L
1,204 SR
Queue Stats
112W - 114L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 2 / 10
13,447
1,034
18,557
12,853
5,048
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
2 / 6 / 16
12,529
964
7,258
15,974
15,613
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
Misticsterior
Kukulkan
20
8 / 7 / 19
14,629
1,125
42,363
19,220
8,944
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SHARK122107
Izanami
20
18 / 2 / 10
16,899
1,300
31,912
15,734
6,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Unai535
Tiamat
19
3 / 2 / 10
12,611
970
7,010
11,816
7,097
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fast1290
Neith
18
1 / 6 / 6
11,240
865
2,800
15,017
4,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

19
4 / 7 / 10
12,888
991
14,418
25,670
7,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
LittleNewf
Persephone
19
7 / 11 / 7
13,856
1,066
20,679
21,306
6,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MjestcPeguin
Danzaburou
20
5 / 9 / 13
14,062
1,082
19,491
26,267
8,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
elfloquis23
Bellona
20
2 / 4 / 15
12,499
961
10,220
26,065
22,352
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
70
38
Kills
19
19
Deaths
37
65
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
2
10
6
L
Neith
Fast1290
Neith
1
6
6
0.67
L
4
7
10
1.29
W
2
6
16
1.67
L
Persephone
LittleNewf
Persephone
7
11
7
0.95
W
Kukulkan
Misticsterior
Kukulkan
8
7
19
2.5
L
Danzaburou
MjestcPeguin
Danzaburou
5
9
13
1.28
W
Izanami
SHARK122107
Izanami
18
2
10
11.5
W
Tiamat
Unai535
Tiamat
3
2
10
4
L
Bellona
elfloquis23
Bellona
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,100
Damage
67,608
75,597
Taken
114,325
43,340
Mitigated
48,650
15,674
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,557
1,380
0
3,305
12,853
5,048
0
4,353
8,500
33,733
0
L
Neith
Fast1290
Neith
2,800
935
0
524
15,017
4,389
0
9,519
5,498
0
12,062
L
14,418
5,578
1,491
2,224
25,670
7,181
0
14,505
11,149
0
31,443
W
7,258
3,198
367
1,171
15,974
15,613
0
3,318
12,656
0
16,181
L
Persephone
LittleNewf
Persephone
20,679
2,906
0
906
21,306
6,607
0
11,592
9,703
42,408
0
W
Kukulkan
Misticsterior
Kukulkan
42,363
9,534
0
2,251
19,220
8,944
0
5,202
14,018
63,816
0
L
Danzaburou
MjestcPeguin
Danzaburou
19,491
6,589
0
2,579
26,267
8,121
0
15,155
11,112
0
56,469
W
Izanami
SHARK122107
Izanami
31,912
24,534
108
6,865
15,734
6,638
0
3,936
11,798
0
63,385
W
Tiamat
Unai535
Tiamat
7,010
976
0
1,607
11,816
7,097
0
3,870
7,946
27,749
0
L
Bellona
elfloquis23
Bellona
10,220
2,231
0
315
26,065
22,352
0
17,153
8,912
0
17,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,115
Gold Earned
64,545
241
Minions Killed
209
9
Camps Cleared
3
1,210,224
Distance Traveled
1,150,374
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,447
1,034
39
3
2
247,782
2
L
Neith
11,240
865
19
1
1
184,876
0
L
Chiron
12,888
991
38
3
1
229,056
0
W
Mercury
12,529
964
16
1
1
261,714
0
L
Persephone
13,856
1,066
53
4
0
242,996
0
W
Kukulkan
14,629
1,125
51
4
3
228,560
0
L
Danzaburou
14,062
1,082
84
6
1
221,281
1
W
Izanami
16,899
1,300
82
6
2
238,129
0
W
Tiamat
12,611
970
53
4
1
234,039
0
L
Bellona
12,499
961
15
1
0
272,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role