Player Matchup

Zhong Kui
Zhong Kui
BenJaSLybreak
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 218L
1,540 Elo+
Solo
Athena
Athena
BlooCh33ze
Athena
Level 8
God Stats
28W - 38L
1,611 SR
Queue Stats
122W - 139L
1,521 Elo+
Solo
Neith
Neith
Hsdriss
Neith
Level 25
God Stats
71W - 82L
1,532 SR
Queue Stats
81W - 104L
1,540 Elo+
Party 2
Achilles
Achilles
MeRereUs
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,543 Elo+
Solo
Cerberus
Cerberus
SkyHsd
Cerberus
Level 25
God Stats
2W - 7L
1,615 SR
Queue Stats
80W - 102L
1,540 Elo+
Party 2
Team Averages
Level 20
1,552 SR
1,537 Elo+

VS

Team Averages
Level 18
1,557 SR
1,631 Elo+
Charybdis
Charybdis
BlowRez
Charybdis
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 6L
1,724 Elo+
Party 1
Agni
Agni
JimmyFällon
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,592 Elo+
Party 1
Kuzenbo
Kuzenbo
Ozone806
Kuzenbo
Level 24
God Stats
6W - 1L
1,887 SR
Queue Stats
16W - 3L
1,871 Elo+
Party 1
Arachne
Arachne
SayaKanamori
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,452 Elo+
Solo
Bellona
Bellona
kiasadija
Bellona
Level 26
God Stats
6W - 6L
1,400 SR
Queue Stats
17W - 15L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BenJaSLybreak
Zhong Kui
14
6 / 2 / 4
8,938
526
9,166
10,758
7,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
BlooCh33ze
Athena
15
2 / 1 / 8
8,999
529
9,047
12,709
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Hsdriss
Neith
12
5 / 5 / 1
7,980
469
3,432
9,679
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
MeRereUs
Achilles
12
0 / 5 / 5
7,228
425
4,256
11,853
12,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
SkyHsd
Cerberus
12
1 / 3 / 8
7,554
444
6,721
17,542
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlowRez
Charybdis
16
1 / 3 / 3
9,666
569
6,935
9,164
2,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 4
10,000
588
11,900
6,746
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Ozone806
Kuzenbo
13
1 / 3 / 7
9,073
534
7,929
12,710
13,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
SayaKanamori
Arachne
16
8 / 4 / 4
10,627
625
8,367
15,006
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
kiasadija
Bellona
15
2 / 3 / 4
10,014
589
7,897
11,613
8,078
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
14
Kills
15
16
Deaths
14
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BenJaSLybreak
Zhong Kui
6
2
4
4
L
Athena
BlooCh33ze
Athena
2
1
8
6
W
Charybdis
BlowRez
Charybdis
1
3
3
0.83
L
Neith
Hsdriss
Neith
5
5
1
1.1
W
3
1
4
5
L
Achilles
MeRereUs
Achilles
0
5
5
0.5
W
Kuzenbo
Ozone806
Kuzenbo
1
3
7
1.5
W
Arachne
SayaKanamori
Arachne
8
4
4
2.5
L
Cerberus
SkyHsd
Cerberus
1
3
8
1.67
W
Bellona
kiasadija
Bellona
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,622
Damage
43,028
62,541
Taken
55,239
36,160
Mitigated
33,351
23,044
Healing
16,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BenJaSLybreak
Zhong Kui
9,166
1,443
123
5,210
10,758
7,793
290
4,241
6,422
52,391
0
L
Athena
BlooCh33ze
Athena
9,047
2,473
0
5,927
12,709
5,443
0
3,518
8,874
70,741
0
W
Charybdis
BlowRez
Charybdis
6,935
4,265
0
2,934
9,164
2,956
1,812
3,825
5,339
0
81,433
L
Neith
Hsdriss
Neith
3,432
897
0
2,266
9,679
3,024
0
4,000
5,587
0
26,232
W
11,900
733
279
2,081
6,746
2,432
275
3,008
3,601
67,600
0
L
Achilles
MeRereUs
Achilles
4,256
776
0
1,187
11,853
12,545
0
3,134
8,128
0
28,108
W
Kuzenbo
Ozone806
Kuzenbo
7,929
3,356
0
1,835
12,710
13,071
84
8,290
4,420
21,541
0
W
Arachne
SayaKanamori
Arachne
8,367
5,014
0
6,139
15,006
6,814
252
4,580
10,299
0
72,768
L
Cerberus
SkyHsd
Cerberus
6,721
364
0
8,331
17,542
7,355
46
6,405
11,088
33,833
0
W
Bellona
kiasadija
Bellona
7,897
2,133
0
3,640
11,613
8,078
948
5,400
5,653
9,475
43,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,699
Gold Earned
49,380
443
Minions Killed
494
0
Camps Cleared
0
1,559,519
Distance Traveled
1,661,954
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,938
526
109
6
0
314,211
6
L
Athena
8,999
529
132
8
0
386,353
4
W
Charybdis
9,666
569
134
8
0
297,340
1
L
Neith
7,980
469
62
4
0
281,328
2
W
Agni
10,000
588
133
8
0
360,708
6
L
Achilles
7,228
425
62
4
0
262,942
1
W
Kuzenbo
9,073
534
20
1
0
321,163
1
W
Arachne
10,627
625
91
5
0
354,653
3
L
Cerberus
7,554
444
78
5
0
314,685
7
W
Bellona
10,014
589
116
7
0
328,090
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role