Player Matchup

King Arthur
King Arthur
HH VaI
King Arthur
Level 83
God Stats
6W - 4L
1,627 SR
Queue Stats
291W - 284L
1,433 Elo+
Party 1
Izanami
Izanami
KitchenKush
Izanami
Level 45
God Stats
11W - 7L
1,490 SR
Queue Stats
188W - 207L
1,424 Elo+
Solo
Arachne
Arachne
cowcool
Arachne
Level 86
God Stats
8W - 4L
1,317 SR
Queue Stats
193W - 186L
1,391 Elo+
Party 1
Anubis
Anubis
voidedgravyx
Anubis
Level 18
God Stats
17W - 13L
1,552 SR
Queue Stats
33W - 30L
1,431 Elo+
Party 1
Ymir
Ymir
xXxC0sTxxX
Ymir
Level 27
God Stats
6W - 4L
1,293 SR
Queue Stats
75W - 69L
1,114 Elo+
Party 1
Team Averages
Level 52
1,456 SR
1,358 Elo+

VS

Team Averages
Level 56
1,569 SR
1,471 Elo+
Tyr
Tyr
AyyRmao
Tyr
Level 45
God Stats
17W - 11L
1,611 SR
Queue Stats
225W - 220L
1,473 Elo+
Party 3
Agni
Agni
ChadChadingtonSr
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 133L
1,412 Elo+
Solo
Nike
Nike
Lilkiyay
Nike
Level 67
God Stats
47W - 34L
1,577 SR
Queue Stats
224W - 214L
1,452 Elo+
Party 3
Aphrodite
Aphrodite
PDX Cloud
Aphrodite
Level 49
God Stats
117W - 108L
1,575 SR
Queue Stats
289W - 286L
1,517 Elo+
Party 2
Charybdis
Charybdis
Psuee
Charybdis
Level 73
God Stats
19W - 16L
1,581 SR
Queue Stats
659W - 637L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HH VaI
King Arthur
11
2 / 2 / 1
6,350
577
3,616
9,847
3,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KitchenKush
Izanami
10
0 / 1 / 3
5,791
526
7,568
4,951
1,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
cowcool
Arachne
10
4 / 0 / 3
6,267
570
5,410
8,159
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
11
7 / 1 / 4
7,263
660
7,454
6,447
2,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 2
5,494
499
792
6,725
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
2 / 2 / 0
5,416
492
4,565
8,814
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 6 / 0
5,158
469
2,463
6,208
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
10
1 / 2 / 1
5,610
510
5,094
7,482
3,752
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
PDX Cloud
Aphrodite
8
0 / 2 / 1
5,006
455
2,011
5,854
4,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Psuee
Charybdis
10
1 / 2 / 0
5,295
481
6,407
9,193
2,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
5
6
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
2
0
1
L
1
6
0
0.17
W
King Arthur
HH VaI
King Arthur
2
2
1
1.25
W
Izanami
KitchenKush
Izanami
0
1
3
1.5
L
Nike
1
2
1
0.75
L
Aphrodite
PDX Cloud
Aphrodite
0
2
1
0.25
L
Charybdis
Psuee
Charybdis
1
2
0
0.5
W
Arachne
cowcool
Arachne
4
0
3
5.5
W
Anubis
7
1
4
9
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
20,540
36,129
Taken
37,551
15,356
Mitigated
15,495
10,451
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
4,565
905
0
1,752
8,814
3,405
0
2,549
6,265
0
27,125
L
2,463
76
0
500
6,208
1,280
0
4,138
2,070
21,024
0
W
King Arthur
HH VaI
King Arthur
3,616
300
0
3,015
9,847
3,822
0
155
9,102
0
30,270
W
Izanami
KitchenKush
Izanami
7,568
4,813
0
1,240
4,951
1,188
41
935
3,976
0
42,452
L
Nike
5,094
681
0
2,370
7,482
3,752
0
755
6,727
587
25,167
L
Aphrodite
PDX Cloud
Aphrodite
2,011
367
2,278
2,711
5,854
4,441
12
292
5,562
17,677
0
L
Charybdis
Psuee
Charybdis
6,407
3,083
230
3,540
9,193
2,617
0
512
8,681
0
34,463
W
Arachne
cowcool
Arachne
5,410
3,532
0
2,950
8,159
2,424
180
646
7,433
0
27,098
W
Anubis
7,454
1,313
0
2,657
6,447
2,768
631
1,375
4,832
37,659
0
W
792
123
0
589
6,725
5,154
0
1,069
5,567
7,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,165
Gold Earned
26,485
268
Minions Killed
265
0
Camps Cleared
0
1,063,920
Distance Traveled
1,049,385
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,416
492
56
5
0
216,929
2
L
Agni
5,158
469
48
4
0
216,778
2
W
King Arthur
6,350
577
57
5
0
221,668
1
W
Izanami
5,791
526
88
8
0
195,699
5
L
Nike
5,610
510
65
6
0
222,998
5
L
Aphrodite
5,006
455
29
3
0
187,284
3
L
Charybdis
5,295
481
67
6
0
205,396
0
W
Arachne
6,267
570
44
4
0
243,685
3
W
Anubis
7,263
660
67
6
0
185,871
2
W
Ymir
5,494
499
12
1
0
216,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role