Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Only1DragonRage
King Arthur
Level 106
God Stats
80W - 109L
1,433 SR
Queue Stats
1,005W - 1,237L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
OnlyMrSpyro
Danzaburou
Level 86
God Stats
76W - 54L
1,460 SR
Queue Stats
494W - 577L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
SuperNova9320
Cthulhu
Level 66
God Stats
54W - 51L
1,598 SR
Queue Stats
233W - 265L
1,418 Elo+
Solo
Fenrir
Fenrir
ho3ein72
Fenrir
Level 88
God Stats
12W - 8L
1,537 SR
Queue Stats
343W - 331L
1,498 Elo+
Solo
Team Averages
Level 97
1,506 SR
1,436 Elo+

VS

Team Averages
Level 74
1,530 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Andmodeus
Ra
Level 61
God Stats
3W - 8L
1,422 SR
Queue Stats
283W - 288L
1,389 Elo+
Party 3
Charybdis
Charybdis
DaysiaWolfix
Charybdis
Level 125
God Stats
7W - 10L
1,750 SR
Queue Stats
249W - 290L
1,400 Elo+
Party 2
Bellona
Bellona
Fihiv123
Bellona
Level 57
God Stats
19W - 18L
1,401 SR
Queue Stats
321W - 331L
1,384 Elo+
Party 3
Cthulhu
Cthulhu
rivalnutria
Cthulhu
Level 64
God Stats
22W - 15L
1,577 SR
Queue Stats
240W - 290L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
6 / 1 / 6
12,729
636
19,583
10,538
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Only1DragonRage
King Arthur
17
2 / 1 / 3
10,309
515
8,958
13,677
12,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
OnlyMrSpyro
Danzaburou
17
8 / 4 / 5
11,098
555
14,611
14,564
5,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
15
1 / 3 / 10
9,832
492
8,673
16,228
16,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
ho3ein72
Fenrir
14
5 / 10 / 3
9,784
489
7,594
18,965
7,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
7 / 2 / 4
11,544
577
11,854
14,601
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
2 / 3 / 6
9,802
490
6,714
10,523
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DaysiaWolfix
Charybdis
15
4 / 8 / 4
9,814
491
11,931
17,779
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Fihiv123
Bellona
16
2 / 3 / 3
9,923
496
5,924
15,280
11,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
rivalnutria
Cthulhu
14
4 / 6 / 4
9,600
480
11,283
20,911
18,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
22
Kills
19
19
Deaths
22
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
6
9
L
Tsukuyomi
 
Tsukuyomi
7
2
4
4.5
L
2
3
6
1.67
L
Charybdis
DaysiaWolfix
Charybdis
4
8
4
0.75
L
Bellona
Fihiv123
Bellona
2
3
3
1.17
W
King Arthur
Only1DragonRage
King Arthur
2
1
3
3.5
W
Danzaburou
OnlyMrSpyro
Danzaburou
8
4
5
2.63
W
Cthulhu
1
3
10
2
W
Fenrir
ho3ein72
Fenrir
5
10
3
0.65
L
Cthulhu
rivalnutria
Cthulhu
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,419
Damage
47,706
73,972
Taken
79,094
46,101
Mitigated
44,016
23,198
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,583
5,811
0
2,489
10,538
3,831
3,077
2,654
7,884
104,673
0
L
Tsukuyomi
 
Tsukuyomi
11,854
2,525
0
4,337
14,601
5,298
422
6,408
8,193
0
95,029
L
6,714
557
789
2,571
10,523
3,224
356
6,134
4,389
62,598
0
L
Charybdis
DaysiaWolfix
Charybdis
11,931
9,012
0
4,175
17,779
5,202
894
6,321
11,458
0
64,113
L
Bellona
Fihiv123
Bellona
5,924
759
0
3,827
15,280
11,823
1,164
5,486
9,794
4,081
47,232
W
King Arthur
Only1DragonRage
King Arthur
8,958
297
0
3,905
13,677
12,931
64
2,666
11,011
10,840
38,436
W
Danzaburou
OnlyMrSpyro
Danzaburou
14,611
8,209
0
6,667
14,564
5,411
2,540
5,658
8,906
0
77,004
W
Cthulhu
8,673
347
952
3,747
16,228
16,426
436
4,223
12,005
35,015
0
W
Fenrir
ho3ein72
Fenrir
7,594
1,730
108
5,330
18,965
7,502
0
3,755
15,210
0
50,713
L
Cthulhu
rivalnutria
Cthulhu
11,283
832
580
2,724
20,911
18,469
47
6,208
14,703
38,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,752
Gold Earned
50,683
483
Minions Killed
584
0
Camps Cleared
0
1,882,550
Distance Traveled
1,803,679
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,729
636
161
8
0
372,718
4
L
Tsukuyomi
11,544
577
142
7
0
430,679
8
L
Ra
9,802
490
134
7
0
379,632
3
L
Charybdis
9,814
491
126
6
0
302,957
3
L
Bellona
9,923
496
129
6
0
358,600
2
W
King Arthur
10,309
515
90
5
0
421,873
5
W
Danzaburou
11,098
555
124
6
0
372,954
3
W
Cthulhu
9,832
492
30
2
0
375,425
10
W
Fenrir
9,784
489
78
4
0
339,580
6
L
Cthulhu
9,600
480
53
3
0
331,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role