Player Matchup

Sol
Sol
Axel_Pirrx
Sol
Level 101
God Stats
21W - 13L
1,481 SR
Queue Stats
329W - 360L
1,485 Elo+
Party 1
Ullr
Ullr
Lord Jasutin
Ullr
Level 16
God Stats
6W - 7L
1,317 SR
Queue Stats
24W - 18L
1,547 Elo+
Solo
Izanami
Izanami
NikeWyatt
Izanami
Level 9
God Stats
5W - 2L
1,538 SR
Queue Stats
27W - 20L
1,517 Elo+
Party 1
Ymir
Ymir
djaule26
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,448 Elo+
Solo
Bellona
Bellona
l-lreyl-l
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,677 Elo+
Solo
Team Averages
Level 27
1,467 SR
1,535 Elo+

VS

Team Averages
Level 22
1,486 SR
1,532 Elo+
Charybdis
Charybdis
Diana9744
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,529 Elo+
Solo
Fenrir
Fenrir
Hr0riK
Fenrir
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 63L
1,665 Elo+
Solo
Artemis
Artemis
Naw1370
Artemis
Level 20
God Stats
9W - 13L
1,546 SR
Queue Stats
62W - 71L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
Smite-Rush25
Erlang Shen
Level 27
God Stats
25W - 24L
1,539 SR
Queue Stats
304W - 315L
1,510 Elo+
Solo
Mulan
Mulan
xphillow
Mulan
Level 18
God Stats
16W - 18L
1,345 SR
Queue Stats
142W - 137L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
5,674
567
4,515
6,176
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 2
6,289
629
4,054
6,470
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
NikeWyatt
Izanami
10
0 / 1 / 0
5,300
530
2,148
5,658
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
7
0 / 1 / 1
4,279
428
1,084
2,741
818
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
l-lreyl-l
Bellona
9
5 / 4 / 0
5,822
582
5,487
8,143
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Diana9744
Charybdis
5
0 / 4 / 2
4,275
428
487
4,018
706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Hr0riK
Fenrir
10
7 / 1 / 1
6,412
641
5,158
7,159
3,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Naw1370
Artemis
9
1 / 0 / 2
5,612
561
4,308
5,170
1,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Smite-Rush25
Erlang Shen
10
2 / 4 / 4
6,109
611
4,826
7,829
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
xphillow
Mulan
11
3 / 1 / 0
6,303
630
4,191
5,857
4,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
10
Kills
13
13
Deaths
10
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
5
1
0.7
L
Charybdis
Diana9744
Charybdis
0
4
2
0.25
L
Fenrir
Hr0riK
Fenrir
7
1
1
7.5
W
2
2
2
1.5
L
Artemis
Naw1370
Artemis
1
0
2
2
W
Izanami
NikeWyatt
Izanami
0
1
0
0
L
Erlang Shen
Smite-Rush25
Erlang Shen
2
4
4
1
W
Ymir
0
1
1
0.5
W
Bellona
l-lreyl-l
Bellona
5
4
0
1.25
L
Mulan
xphillow
Mulan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,288
Damage
18,970
29,188
Taken
30,033
11,002
Mitigated
13,810
8,788
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,515
655
0
1,308
6,176
1,654
652
0
5,976
28,284
0
L
Charybdis
Diana9744
Charybdis
487
325
0
0
4,018
706
0
0
4,018
0
6,682
L
Fenrir
Hr0riK
Fenrir
5,158
1,381
0
2,331
7,159
3,540
0
2,860
4,159
0
20,624
W
4,054
1,365
0
2,184
6,470
1,923
0
348
6,001
0
35,299
L
Artemis
Naw1370
Artemis
4,308
1,804
0
2,486
5,170
1,295
27
593
4,577
0
27,046
W
Izanami
NikeWyatt
Izanami
2,148
1,699
0
2,764
5,658
1,192
0
0
5,517
0
37,632
L
Erlang Shen
Smite-Rush25
Erlang Shen
4,826
1,918
0
1,548
7,829
4,103
123
1,870
5,823
0
33,845
W
Ymir
1,084
365
0
0
2,741
818
183
0
2,691
5,741
0
W
Bellona
l-lreyl-l
Bellona
5,487
1,434
0
2,532
8,143
5,415
0
339
7,804
0
18,724
L
Mulan
xphillow
Mulan
4,191
812
0
887
5,857
4,166
238
0
5,857
4,532
26,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,364
Gold Earned
28,711
260
Minions Killed
253
0
Camps Cleared
0
895,839
Distance Traveled
881,245
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,674
567
46
5
0
149,711
1
L
Charybdis
4,275
428
12
1
0
120,071
0
L
Fenrir
6,412
641
30
3
0
189,529
1
W
Ullr
6,289
629
88
9
0
186,779
2
L
Artemis
5,612
561
57
6
0
198,940
0
W
Izanami
5,300
530
83
8
0
171,677
6
L
Erlang Shen
6,109
611
72
7
0
221,743
2
W
Ymir
4,279
428
14
1
0
195,034
0
W
Bellona
5,822
582
29
3
0
192,638
2
L
Mulan
6,303
630
82
8
0
150,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role