Player Matchup

Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
PAC3YMATTCOLU
Izanami
Level 144
God Stats
25W - 4L
1,875 SR
Queue Stats
44W - 19L
1,838 Elo+
Party 1
Ares
Ares
TortoiseMan-
Ares
Level 16
God Stats
6W - 0L
1,861 SR
Queue Stats
58W - 19L
1,750 Elo+
Party 1
Team Averages
Level 101
1,745 SR
1,696 Elo+

VS

Team Averages
Level 8
1,470 SR
1,410 Elo+
Cthulhu
Cthulhu
TheDerizzle
Cthulhu
Level 13
God Stats
12W - 12L
1,409 SR
Queue Stats
17W - 27L
1,230 Elo+
Solo
Ares
Ares
lehny445
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
tyty59510
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
13 / 0 / 14
11,381
813
8,240
1,617
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
13
14 / 0 / 16
11,453
818
14,862
4,799
1,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 0 / 20
10,507
751
4,078
4,424
2,825
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TheDerizzle
Cthulhu
11
0 / 9 / 0
8,048
575
1,671
15,302
12,630
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
11
0 / 12 / 0
7,573
541
1,780
14,628
7,220
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
tyty59510
Fenrir
8
0 / 14 / 0
7,330
524
1,888
13,589
4,794
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
0
32
Kills
0
0
Deaths
35
50
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
13
0
14
20
W
Izanami
14
0
16
22
L
Cthulhu
TheDerizzle
Cthulhu
0
9
0
0
W
5
0
20
15
L
Ares
0
12
0
0
L
Fenrir
tyty59510
Fenrir
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
5,339
10,840
Taken
43,519
4,999
Mitigated
24,644
5,627
Healing
1,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,240
1,159
0
418
1,617
562
233
762
855
22,669
0
W
Izanami
14,862
13,837
0
2,705
4,799
1,612
1,687
1,120
3,679
0
44,677
L
Cthulhu
TheDerizzle
Cthulhu
1,671
204
0
1,028
15,302
12,630
650
5,365
9,701
32,451
0
W
4,078
578
0
2,504
4,424
2,825
451
2,191
2,233
10,832
0
L
Ares
1,780
232
0
0
14,628
7,220
42
2,700
11,886
11,882
0
L
Fenrir
tyty59510
Fenrir
1,888
774
0
49
13,589
4,794
27
4,398
9,015
2,048
4,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,341
Gold Earned
22,951
109
Minions Killed
70
8
Camps Cleared
3
564,392
Distance Traveled
577,848
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,381
813
28
2
3
178,003
3
W
Izanami
11,453
818
70
5
4
196,197
2
L
Cthulhu
8,048
575
42
3
3
203,704
0
W
Ares
10,507
751
11
1
1
190,192
1
L
Ares
7,573
541
16
1
0
165,614
0
L
Fenrir
7,330
524
12
1
0
208,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role