Player Matchup

Ao Kuang
Ao Kuang
Kwonkabon
Ao Kuang
Level 60
God Stats
4W - 7L
1,357 SR
Queue Stats
82W - 71L
1,423 Elo+
Party 2
Bellona
Bellona
MooseJewce0077
Bellona
Level 28
God Stats
1W - 1L
1,762 SR
Queue Stats
5W - 10L
1,522 Elo+
Party 2
Charybdis
Charybdis
dcaavsitdro47
Charybdis
Level 96
God Stats
3W - 13L
1,472 SR
Queue Stats
206W - 247L
1,330 Elo+
Solo
Team Averages
Level 61
1,531 SR
1,425 Elo+

VS

Team Averages
Level 70
1,361 SR
1,368 Elo+
Ymir
Ymir
BenBreaker2000
Ymir
Level 62
God Stats
49W - 40L
1,530 SR
Queue Stats
58W - 59L
1,409 Elo+
Solo
Ullr
Ullr
Fade Wraith
Ullr
Level 59
God Stats
2W - 3L
1,208 SR
Queue Stats
159W - 226L
1,333 Elo+
Party 1
Loki
Loki
x3ARKSlayerx
Loki
Level 89
God Stats
4W - 10L
1,346 SR
Queue Stats
184W - 258L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kwonkabon
Ao Kuang
12
5 / 6 / 2
9,405
672
8,335
11,762
4,652
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 9 / 6
8,177
584
6,090
16,706
12,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
dcaavsitdro47
Charybdis
13
3 / 4 / 3
9,734
695
7,512
8,414
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 11
10,189
728
12,917
13,777
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 9
9,566
683
7,108
6,225
2,028
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
9 / 6 / 8
10,449
746
12,173
9,726
4,301
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
19
19
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
5
1
9
9.5
L
Ao Kuang
Kwonkabon
Ao Kuang
5
6
2
1
L
0
9
6
0.33
L
Charybdis
dcaavsitdro47
Charybdis
3
4
3
1.13
W
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,937
Damage
32,198
36,882
Taken
29,728
21,044
Mitigated
12,617
6,337
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,917
3,790
879
5,380
13,777
6,288
220
3,549
9,961
49,498
0
W
7,108
2,374
423
1,025
6,225
2,028
1,099
2,666
3,353
0
21,442
L
Ao Kuang
Kwonkabon
Ao Kuang
8,335
2,693
0
3,334
11,762
4,652
0
2,040
9,722
18,519
0
L
6,090
1,655
0
2,363
16,706
12,840
0
7,936
8,770
0
17,061
L
Charybdis
dcaavsitdro47
Charybdis
7,512
3,836
232
408
8,414
3,552
0
3,442
4,972
0
36,374
W
12,173
3,490
367
1,058
9,726
4,301
0
2,733
6,765
0
25,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
30,204
140
Minions Killed
143
4
Camps Cleared
7
654,318
Distance Traveled
766,873
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,189
728
92
7
3
270,393
4
W
Ullr
9,566
683
22
2
1
264,900
0
L
Ao Kuang
9,405
672
17
1
2
225,187
3
L
Bellona
8,177
584
31
2
1
213,181
0
L
Charybdis
9,734
695
92
7
1
215,950
0
W
Loki
10,449
746
29
2
3
231,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role