Player Matchup

Zeus
Zeus
AnthOovalle44
Zeus
Level 105
God Stats
14W - 15L
1,427 SR
Queue Stats
688W - 762L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
ROCHY_11
Gilgamesh
Level 99
God Stats
5W - 2L
1,560 SR
Queue Stats
393W - 434L
1,428 Elo+
Party 1
Fenrir
Fenrir
ungaybailarin
Fenrir
Level 14
God Stats
2W - 5L
1,448 SR
Queue Stats
209W - 201L
1,428 Elo+
Solo
Team Averages
Level 73
1,478 SR
1,431 Elo+

VS

Team Averages
Level 70
1,389 SR
1,450 Elo+
Charybdis
Charybdis
LaaWYY_017
Charybdis
Level 88
God Stats
0W - 6L
1,208 SR
Queue Stats
445W - 545L
1,454 Elo+
Party 2
Vulcan
Vulcan
THE_BEAST666_QC
Vulcan
Level 111
God Stats
39W - 47L
1,460 SR
Queue Stats
848W - 1,046L
1,430 Elo+
Party 2
Chaac
Chaac
gettinglife
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 12
13,951
775
23,358
15,549
7,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ROCHY_11
Gilgamesh
17
6 / 3 / 13
13,048
725
20,543
23,421
19,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 7 / 4
12,047
669
7,701
17,887
7,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LaaWYY_017
Charybdis
14
3 / 6 / 7
11,053
614
7,814
15,675
5,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 9 / 4
12,147
675
22,253
13,953
5,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 8 / 6
10,369
576
13,052
26,481
24,012
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
23
Kills
12
12
Deaths
23
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
2
12
8.5
L
Charybdis
LaaWYY_017
Charybdis
3
6
7
1.08
W
Gilgamesh
ROCHY_11
Gilgamesh
6
3
13
4.17
L
7
9
4
1
L
2
8
6
0.63
W
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,602
Damage
43,119
56,857
Taken
56,109
34,187
Mitigated
34,453
15,612
Healing
11,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,358
2,844
0
6,612
15,549
7,659
1,723
7,728
7,821
82,688
0
L
Charybdis
LaaWYY_017
Charybdis
7,814
3,284
310
3,628
15,675
5,167
0
7,280
8,079
0
21,262
W
Gilgamesh
ROCHY_11
Gilgamesh
20,543
4,711
0
4,658
23,421
19,132
656
12,354
11,067
6,373
44,184
L
22,253
12,207
0
1,701
13,953
5,274
0
6,596
6,949
55,500
0
L
13,052
909
0
5,848
26,481
24,012
0
10,737
15,272
6,688
27,623
W
7,701
1,144
0
4,342
17,887
7,396
0
6,166
11,721
0
40,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,046
Gold Earned
33,569
242
Minions Killed
161
13
Camps Cleared
2
948,601
Distance Traveled
849,070
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,951
775
124
7
6
308,451
3
L
Charybdis
11,053
614
37
2
2
278,785
0
W
Gilgamesh
13,048
725
72
4
2
347,782
2
L
Vulcan
12,147
675
82
5
0
282,269
4
L
Chaac
10,369
576
42
2
0
288,016
1
W
Fenrir
12,047
669
46
3
5
292,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role