Player Matchup

Nemesis
Nemesis
BigFatMeatLog
Nemesis
Level 27
God Stats
9W - 11L
1,315 SR
Queue Stats
100W - 98L
1,546 Elo+
Party 1
Hades
Hades
GutPiper789
Hades
Level 46
God Stats
5W - 2L
1,529 SR
Queue Stats
151W - 154L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
RIZZY__789
Danzaburou
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,291 Elo+
Party 1
Yemoja
Yemoja
White1872
Yemoja
Level 33
God Stats
8W - 14L
1,623 SR
Queue Stats
114W - 98L
1,550 Elo+
Party 1
Charybdis
Charybdis
aliyan43
Charybdis
Level 38
God Stats
45W - 51L
1,931 SR
Queue Stats
216W - 219L
1,518 Elo+
Party 1
Team Averages
Level 30
1,579 SR
1,484 Elo+

VS

Team Averages
Level 10
1,419 SR
1,415 Elo+
Hun Batz
Hun Batz
Congo_Guy69
Hun Batz
Level 18
God Stats
6W - 11L
1,381 SR
Queue Stats
27W - 35L
1,431 Elo+
Party 2
Hades
Hades
Hanlanpet
Hades
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
I Mr Muffin I
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
KOR jin2678
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,522 Elo+
Solo
Aphrodite
Aphrodite
g_andes
Aphrodite
Level 13
God Stats
51W - 69L
1,215 SR
Queue Stats
276W - 310L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
10 / 3 / 3
9,211
576
8,716
8,823
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 3 / 7
8,448
528
7,803
9,194
4,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RIZZY__789
Danzaburou
12
3 / 5 / 7
7,847
490
5,513
8,353
2,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
White1872
Yemoja
13
1 / 1 / 15
9,015
563
8,937
9,740
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
aliyan43
Charybdis
18
11 / 0 / 0
10,905
682
14,555
9,325
3,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Congo_Guy69
Hun Batz
13
4 / 6 / 3
8,237
515
6,838
11,716
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Hanlanpet
Hades
11
2 / 7 / 1
7,175
448
4,530
13,097
5,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
13
3 / 4 / 2
7,967
498
5,690
12,166
9,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 5 / 1
7,959
497
9,477
10,034
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
g_andes
Aphrodite
9
0 / 8 / 2
6,575
411
2,395
10,974
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
30
Kills
12
12
Deaths
30
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
10
3
3
3.83
L
Hun Batz
Congo_Guy69
Hun Batz
4
6
3
0.92
W
5
3
7
2.83
L
Hades
Hanlanpet
Hades
2
7
1
0.36
L
Bellona
3
4
2
1
L
3
5
1
0.7
W
Danzaburou
RIZZY__789
Danzaburou
3
5
7
1.3
W
Yemoja
White1872
Yemoja
1
1
15
8.5
W
Charybdis
aliyan43
Charybdis
11
0
0
11
L
Aphrodite
g_andes
Aphrodite
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,524
Damage
28,930
45,435
Taken
57,987
22,968
Mitigated
30,676
15,003
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
8,716
5,173
0
0
8,823
3,867
215
1,571
7,224
0
36,228
L
Hun Batz
Congo_Guy69
Hun Batz
6,838
1,819
0
333
11,716
3,924
0
3,669
8,047
0
50,816
W
7,803
1,189
192
3,169
9,194
4,753
1,209
4,457
4,458
35,271
0
L
Hades
Hanlanpet
Hades
4,530
967
0
2,320
13,097
5,493
0
4,801
8,202
16,156
0
L
Bellona
5,690
1,384
0
2,718
12,166
9,668
0
1,235
10,931
0
36,354
L
9,477
453
0
1,021
10,034
3,178
416
2,907
7,127
51,797
0
W
Danzaburou
RIZZY__789
Danzaburou
5,513
2,621
0
1,229
8,353
2,921
1,363
2,246
6,089
0
24,035
W
Yemoja
White1872
Yemoja
8,937
1,883
1,437
3,246
9,740
8,099
1,133
4,633
5,079
27,947
0
W
Charybdis
aliyan43
Charybdis
14,555
10,284
0
5,730
9,325
3,328
2,213
3,030
6,183
0
70,504
L
Aphrodite
g_andes
Aphrodite
2,395
587
793
2,603
10,974
8,413
19
4,289
6,685
19,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,426
Gold Earned
37,913
325
Minions Killed
298
0
Camps Cleared
0
1,468,938
Distance Traveled
1,321,803
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,211
576
62
4
0
340,050
5
L
Hun Batz
8,237
515
72
5
0
292,214
1
W
Hades
8,448
528
54
3
0
275,805
4
L
Hades
7,175
448
23
1
0
216,319
0
L
Bellona
7,967
498
67
4
0
308,184
1
L
Janus
7,959
497
102
6
0
275,016
0
W
Danzaburou
7,847
490
52
3
0
281,075
0
W
Yemoja
9,015
563
33
2
0
286,386
2
W
Charybdis
10,905
682
124
8
0
285,622
4
L
Aphrodite
6,575
411
34
2
0
230,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role