Player Matchup

Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HeyxChris
Nu Wa
Level 85
God Stats
24W - 18L
1,506 SR
Queue Stats
710W - 747L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Ratz Dropped
Sun Wukong
Level 102
God Stats
4W - 1L
1,779 SR
Queue Stats
212W - 206L
1,533 Elo+
Party 1
Ravana
Ravana
Ratz Snowyy
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,481 Elo+
Party 1
Odin
Odin
Very_Scary_Jerry
Odin
Level 115
God Stats
2W - 2L
1,460 SR
Queue Stats
118W - 104L
1,554 Elo+
Solo
Team Averages
Level 104
1,549 SR
1,500 Elo+

VS

Team Averages
Level 76
1,545 SR
1,494 Elo+
Gilgamesh
Gilgamesh
Iokuro
Gilgamesh
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 90L
1,503 Elo+
Party 2
Olorun
Olorun
Irs-returns
Olorun
Level 66
God Stats
1W - 0L
1,391 SR
Queue Stats
59W - 71L
1,459 Elo+
Solo
Hera
Hera
SheraffRz
Hera
Level 89
God Stats
6W - 4L
1,672 SR
Queue Stats
190W - 177L
1,534 Elo+
Party 2
Xing Tian
Xing Tian
WeePANDAREX23
Xing Tian
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,434 Elo+
Solo
Aphrodite
Aphrodite
superjuegos9
Aphrodite
Level 87
God Stats
4W - 1L
1,663 SR
Queue Stats
151W - 136L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 4 / 6
9,878
706
7,114
17,608
23,016
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
HeyxChris
Nu Wa
16
3 / 5 / 5
9,969
712
24,671
10,707
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Ratz Dropped
Sun Wukong
17
3 / 7 / 7
9,837
703
19,245
20,095
16,012
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ravana
14
1 / 8 / 7
8,853
632
5,554
13,048
6,626
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 5 / 8
10,386
742
17,704
18,105
21,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Iokuro
Gilgamesh
19
12 / 1 / 15
11,702
836
18,530
26,552
24,125
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
20
9 / 1 / 14
12,144
867
13,627
16,182
6,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
16
6 / 4 / 13
10,691
764
19,075
9,455
3,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
WeePANDAREX23
Xing Tian
17
1 / 3 / 24
10,059
719
9,210
20,918
17,817
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
superjuegos9
Aphrodite
16
1 / 2 / 20
9,833
702
10,437
13,750
11,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
115
11
Kills
29
29
Deaths
11
33
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
6
1.25
L
Nu Wa
HeyxChris
Nu Wa
3
5
5
1.1
W
Gilgamesh
Iokuro
Gilgamesh
12
1
15
19.5
W
Olorun
9
1
14
16
L
Sun Wukong
Ratz Dropped
Sun Wukong
3
7
7
0.93
L
Ravana
1
8
7
0.56
W
Hera
6
4
13
3.13
L
2
5
8
1.2
W
Xing Tian
WeePANDAREX23
Xing Tian
1
3
24
4.33
W
Aphrodite
superjuegos9
Aphrodite
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,288
Damage
70,879
79,563
Taken
86,857
71,358
Mitigated
63,558
25,551
Healing
54,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,114
2,137
4,651
6,127
17,608
23,016
290
12,905
4,072
0
13,665
L
Nu Wa
HeyxChris
Nu Wa
24,671
5,534
3,605
1,954
10,707
4,071
992
8,964
1,644
43,570
0
W
Gilgamesh
Iokuro
Gilgamesh
18,530
2,676
531
7,699
26,552
24,125
665
8,374
17,749
6,809
25,840
W
Olorun
13,627
7,652
6,588
9,852
16,182
6,567
3,022
6,764
9,016
47,955
0
L
Sun Wukong
Ratz Dropped
Sun Wukong
19,245
2,497
1,180
4,000
20,095
16,012
1,248
13,564
6,236
0
35,769
L
Ravana
5,554
1,074
836
774
13,048
6,626
824
9,794
3,023
0
11,316
W
Hera
19,075
3,112
3,197
1,675
9,455
3,073
807
910
8,493
36,084
0
L
17,704
1,441
103
2,321
18,105
21,633
0
10,040
7,442
0
37,024
W
Xing Tian
WeePANDAREX23
Xing Tian
9,210
896
1,206
1,320
20,918
17,817
523
4,174
16,408
22,441
0
W
Aphrodite
superjuegos9
Aphrodite
10,437
1,849
13,736
8,200
13,750
11,976
277
2,955
10,520
25,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,923
Gold Earned
54,429
137
Minions Killed
180
0
Camps Cleared
0
1,180,544
Distance Traveled
1,370,477
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,878
706
7
1
0
242,321
0
L
Nu Wa
9,969
712
42
3
0
196,719
4
W
Gilgamesh
11,702
836
30
2
0
295,483
0
W
Olorun
12,144
867
72
5
0
244,766
1
L
Sun Wukong
9,837
703
33
2
0
251,768
1
L
Ravana
8,853
632
12
1
0
234,356
2
W
Hera
10,691
764
32
2
0
297,340
1
L
Odin
10,386
742
43
3
0
255,380
12
W
Xing Tian
10,059
719
19
1
0
258,904
0
W
Aphrodite
9,833
702
27
2
0
273,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role