Player Matchup

Mulan
Mulan
BonsGamePlay
Mulan
Level 121
God Stats
23W - 17L
1,655 SR
Queue Stats
241W - 145L
1,710 Elo+
Party 2
Charybdis
Charybdis
kaymay22
Charybdis
Level 129
God Stats
3W - 2L
1,285 SR
Queue Stats
412W - 253L
1,721 Elo+
Party 2
Sol
Sol
torsinar
Sol
Level 114
God Stats
16W - 9L
1,605 SR
Queue Stats
145W - 92L
1,620 Elo+
Party 2
Team Averages
Level 121
1,515 SR
1,683 Elo+

VS

Team Averages
Level 62
1,500 SR
1,506 Elo+
Ra
Ra
AGreg1982
Ra
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 81L
1,622 Elo+
Party 1
Rama
Rama
Anserione
Rama
Level 23
God Stats
0W - 3L
1,176 SR
Queue Stats
57W - 65L
1,353 Elo+
Solo
Sobek
Sobek
KrayTallus
Sobek
Level 49
God Stats
24W - 10L
1,824 SR
Queue Stats
195W - 153L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 16
10,711
714
15,782
14,317
15,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
kaymay22
Charybdis
14
6 / 3 / 8
10,743
716
12,802
8,864
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
14 / 1 / 7
12,617
841
20,073
9,570
4,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
9,096
606
7,803
15,697
7,381
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
11
1 / 10 / 2
8,702
580
5,958
14,469
5,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
13
3 / 5 / 0
10,422
695
5,660
22,625
29,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
23
Kills
5
5
Deaths
23
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Rama
1
10
2
0.2
W
3
1
16
11
L
Sobek
3
5
0
0.6
W
Charybdis
kaymay22
Charybdis
6
3
8
3.33
W
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,657
Damage
19,421
32,751
Taken
52,791
24,141
Mitigated
42,554
11,333
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,803
673
1,227
2,380
15,697
7,381
0
4,324
10,973
50,670
0
L
Rama
5,958
4,436
0
1,001
14,469
5,543
0
5,371
8,867
0
15,428
W
15,782
3,440
0
2,853
14,317
15,841
342
6,591
7,726
0
35,801
L
Sobek
5,660
449
0
4,832
22,625
29,630
0
10,801
10,982
12,604
0
W
Charybdis
kaymay22
Charybdis
12,802
6,429
0
713
8,864
4,023
1,409
2,677
6,187
0
52,300
W
20,073
11,101
0
7,767
9,570
4,277
1,613
4,630
4,840
53,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
28,220
200
Minions Killed
145
10
Camps Cleared
3
793,091
Distance Traveled
706,922
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,096
606
122
8
3
244,964
3
L
Rama
8,702
580
18
1
0
192,880
2
W
Mulan
10,711
714
39
3
2
283,383
4
L
Sobek
10,422
695
5
0
0
269,078
0
W
Charybdis
10,743
716
76
5
3
238,369
2
W
Sol
12,617
841
85
6
5
271,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role