Player Matchup

Nox
Nox
DonApollo
Nox
Level 123
God Stats
6W - 10L
1,408 SR
Queue Stats
237W - 226L
1,497 Elo+
Solo
Terra
Terra
Geisterzug
Terra
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 64L
1,482 Elo+
Party 2
King Arthur
King Arthur
Klabautakobold
King Arthur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 109L
1,526 Elo+
Party 2
Cerberus
Cerberus
MarLeBo
Cerberus
Level 18
God Stats
1W - 1L
1,352 SR
Queue Stats
21W - 30L
1,383 Elo+
Party 2
Hera
Hera
masfab00
Hera
Level 125
God Stats
4W - 2L
1,480 SR
Queue Stats
248W - 239L
1,561 Elo+
Party 2
Team Averages
Level 92
1,448 SR
1,490 Elo+

VS

Team Averages
Level 73
1,499 SR
1,471 Elo+
Baron Samedi
Baron Samedi
AhuursLV
Baron Samedi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Rama
Rama
Estere
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
GoldenSida
Scylla
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Patryk13
Cthulhu
Level 83
God Stats
4W - 2L
1,495 SR
Queue Stats
56W - 63L
1,484 Elo+
Party 3
Olorun
Olorun
TheNoctum
Olorun
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 53L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 10
12,602
840
16,637
12,423
6,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
17
0 / 1 / 17
10,008
667
2,941
11,229
11,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Klabautakobold
King Arthur
17
2 / 3 / 17
10,401
693
15,477
19,730
19,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MarLeBo
Cerberus
16
1 / 3 / 12
10,537
702
4,543
17,469
18,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
20
9 / 2 / 15
12,703
847
23,810
13,474
7,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AhuursLV
Baron Samedi
17
2 / 4 / 6
9,818
655
14,297
12,828
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
Estere
Rama
18
3 / 8 / 5
10,189
679
14,212
17,738
6,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
GoldenSida
Scylla
14
0 / 5 / 7
8,696
580
5,839
7,345
2,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Patryk13
Cthulhu
19
4 / 4 / 4
10,727
715
17,470
17,924
24,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
TheNoctum
Olorun
15
2 / 5 / 2
9,024
602
7,474
13,542
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
26
Kills
11
11
Deaths
26
71
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AhuursLV
Baron Samedi
2
4
6
1.25
W
14
2
10
9.5
L
Rama
Estere
Rama
3
8
5
0.69
W
Terra
0
1
17
8.5
L
Scylla
GoldenSida
Scylla
0
5
7
0.7
W
King Arthur
Klabautakobold
King Arthur
2
3
17
3.5
W
Cerberus
MarLeBo
Cerberus
1
3
12
2.33
L
Cthulhu
Patryk13
Cthulhu
4
4
4
1.5
L
Olorun
TheNoctum
Olorun
2
5
2
0.6
W
Hera
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,408
Damage
59,292
74,325
Taken
69,377
64,168
Mitigated
45,359
36,063
Healing
24,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AhuursLV
Baron Samedi
14,297
1,600
2,421
3,147
12,828
5,789
210
8,932
3,896
28,280
0
W
16,637
152
1,106
1,046
12,423
6,961
718
8,509
3,914
35,159
0
L
Rama
Estere
Rama
14,212
9,208
524
4,431
17,738
6,715
912
13,794
3,944
0
30,062
W
Terra
2,941
226
14,804
6,081
11,229
11,159
991
7,357
3,872
7,203
0
L
Scylla
GoldenSida
Scylla
5,839
1,003
238
880
7,345
2,642
0
5,714
1,631
13,726
0
W
King Arthur
Klabautakobold
King Arthur
15,477
592
2,614
2,590
19,730
19,687
437
12,013
7,717
0
23,830
W
Cerberus
MarLeBo
Cerberus
4,543
216
0
1,560
17,469
18,936
631
8,298
9,171
12,197
0
L
Cthulhu
Patryk13
Cthulhu
17,470
578
1,645
3,043
17,924
24,858
144
10,050
7,874
33,026
0
L
Olorun
TheNoctum
Olorun
7,474
3,891
3,248
5,232
13,542
5,355
517
9,441
4,101
21,536
0
W
Hera
23,810
6,393
3,171
3,091
13,474
7,425
2,300
8,903
4,571
60,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,251
Gold Earned
48,454
141
Minions Killed
128
0
Camps Cleared
0
1,417,845
Distance Traveled
1,100,913
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,818
655
27
2
0
263,688
1
W
Nox
12,602
840
42
3
0
293,996
2
L
Rama
10,189
679
24
2
0
210,060
1
W
Terra
10,008
667
7
0
0
298,089
0
L
Scylla
8,696
580
16
1
0
178,513
0
W
King Arthur
10,401
693
5
0
0
300,627
1
W
Cerberus
10,537
702
20
1
0
233,780
0
L
Cthulhu
10,727
715
39
3
0
261,283
0
L
Olorun
9,024
602
22
1
0
187,369
0
W
Hera
12,703
847
67
4
0
291,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role