Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Amez
Chaac
Level 41
God Stats
5W - 4L
1,299 SR
Queue Stats
76W - 101L
1,434 Elo+
Party 2
Awilix
Awilix
Araconn
Awilix
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 80L
1,357 Elo+
Party 2
Tiamat
Tiamat
Walbos
Tiamat
Level 16
God Stats
10W - 11L
1,211 SR
Queue Stats
48W - 52L
1,280 Elo+
Party 1
Charybdis
Charybdis
heen59
Charybdis
Level 26
God Stats
23W - 19L
1,635 SR
Queue Stats
107W - 87L
1,342 Elo+
Party 1
Team Averages
Level 24
1,429 SR
1,383 Elo+

VS

Team Averages
Level 25
1,492 SR
1,397 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Poseidon
Poseidon
Arne05
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 126L
1,330 Elo+
Solo
Amaterasu
Amaterasu
Gulman0
Amaterasu
Level 25
God Stats
8W - 10L
1,459 SR
Queue Stats
90W - 102L
1,354 Elo+
Party 3
King Arthur
King Arthur
Hikomata
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,446 Elo+
Party 4
Chang'e
Chang'e
TonyMatonyYT
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 104L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
5 / 1 / 15
14,566
486
9,390
22,009
31,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Amez
Chaac
20
8 / 3 / 12
14,111
470
15,983
20,325
27,094
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Araconn
Awilix
19
4 / 4 / 13
13,850
462
7,051
17,079
6,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Walbos
Tiamat
20
2 / 1 / 16
13,959
465
17,663
18,658
8,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
heen59
Charybdis
20
14 / 2 / 11
15,248
508
31,978
16,261
7,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
7 / 2 / 2
13,107
437
10,693
14,029
8,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Arne05
Poseidon
20
1 / 6 / 0
13,425
448
15,188
23,864
10,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Gulman0
Amaterasu
16
0 / 5 / 2
10,177
339
5,931
22,839
10,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Hikomata
King Arthur
16
2 / 10 / 4
11,647
388
7,849
27,105
30,157
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
TonyMatonyYT
Chang'e
16
0 / 10 / 3
10,939
365
13,729
24,728
20,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
33
Kills
10
11
Deaths
33
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
15
12.5
L
Arachne
 
Arachne
7
2
2
4
W
Chaac
Amez
Chaac
8
3
12
4.67
W
Awilix
Araconn
Awilix
4
4
13
2.63
L
Poseidon
Arne05
Poseidon
1
6
0
0.17
L
Amaterasu
Gulman0
Amaterasu
0
5
2
0.2
L
King Arthur
Hikomata
King Arthur
2
10
4
0.4
L
Chang'e
TonyMatonyYT
Chang'e
0
10
3
0.15
W
Tiamat
Walbos
Tiamat
2
1
16
10
W
Charybdis
heen59
Charybdis
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,065
Damage
53,390
94,332
Taken
112,565
80,207
Mitigated
80,087
30,064
Healing
31,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,390
1,471
0
5,458
22,009
31,076
668
7,769
14,153
61,536
0
L
Arachne
 
Arachne
10,693
6,525
0
7,198
14,029
8,176
0
1,898
12,131
0
98,347
W
Chaac
Amez
Chaac
15,983
1,707
0
6,388
20,325
27,094
1,889
3,910
16,253
6,848
54,126
W
Awilix
Araconn
Awilix
7,051
3,370
0
3,479
17,079
6,727
3,173
5,109
11,762
0
77,177
L
Poseidon
Arne05
Poseidon
15,188
1,474
0
4,867
23,864
10,200
1,214
8,402
15,462
126,113
0
L
Amaterasu
Gulman0
Amaterasu
5,931
1,764
0
6,068
22,839
10,744
252
5,987
16,852
0
54,151
L
King Arthur
Hikomata
King Arthur
7,849
1,113
0
2,645
27,105
30,157
236
6,777
20,328
0
46,877
L
Chang'e
TonyMatonyYT
Chang'e
13,729
2,545
3,952
7,071
24,728
20,810
974
5,481
19,247
50,614
0
W
Tiamat
Walbos
Tiamat
17,663
821
691
10,581
18,658
8,268
953
5,877
12,451
88,712
0
W
Charybdis
heen59
Charybdis
31,978
24,678
0
3,467
16,261
7,042
7,029
6,135
9,997
0
118,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,734
Gold Earned
59,295
561
Minions Killed
582
0
Camps Cleared
0
2,677,995
Distance Traveled
2,702,216
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,566
486
82
3
0
551,117
10
L
Arachne
13,107
437
140
5
0
706,670
0
W
Chaac
14,111
470
95
3
0
566,042
6
W
Awilix
13,850
462
95
3
0
511,821
0
L
Poseidon
13,425
448
210
7
0
510,498
4
L
Amaterasu
10,177
339
96
3
0
545,264
0
L
King Arthur
11,647
388
78
3
0
489,603
1
L
Chang'e
10,939
365
58
2
0
450,181
0
W
Tiamat
13,959
465
139
5
0
544,743
2
W
Charybdis
15,248
508
150
5
0
504,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role