Player Matchup

Cerberus
Cerberus
Autisitictrex
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,511 Elo+
Solo
Fenrir
Fenrir
HPNOTIQ5285
Fenrir
Level 122
God Stats
5W - 5L
1,549 SR
Queue Stats
556W - 603L
1,512 Elo+
Solo
Terra
Terra
Rosser71
Terra
Level 69
God Stats
6W - 9L
1,461 SR
Queue Stats
690W - 737L
1,398 Elo+
Solo
Ares
Ares
StoriT
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,317 Elo+
Solo
Ullr
Ullr
blahhaaron
Ullr
Level 107
God Stats
0W - 1L
1,211 SR
Queue Stats
5W - 8L
1,354 Elo+
Solo
Team Averages
Level 103
1,444 SR
1,419 Elo+

VS

Team Averages
Level 125
1,631 SR
1,478 Elo+
Ra
Ra
LilV02real
Ra
Level 118
God Stats
9W - 2L
1,996 SR
Queue Stats
618W - 604L
1,530 Elo+
Party 1
Tiamat
Tiamat
MrMchitta
Tiamat
Level 156
God Stats
7W - 9L
1,475 SR
Queue Stats
465W - 489L
1,420 Elo+
Solo
Odin
Odin
deathrain44
Odin
Level 125
God Stats
4W - 1L
1,611 SR
Queue Stats
93W - 65L
1,497 Elo+
Party 2
Nox
Nox
prollyhigh
Nox
Level 105
God Stats
1W - 0L
1,780 SR
Queue Stats
68W - 73L
1,396 Elo+
Party 2
Kali
Kali
zZOh_So_NastyZz
Kali
Level 122
God Stats
6W - 15L
1,294 SR
Queue Stats
637W - 625L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Autisitictrex
Cerberus
18
6 / 10 / 12
11,395
712
15,654
32,783
28,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
16
2 / 10 / 10
10,462
654
12,365
24,518
17,062
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Rosser71
Terra
20
6 / 4 / 10
11,600
725
16,369
23,120
24,603
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ares
StoriT
Ares
18
5 / 6 / 14
11,397
712
17,453
23,099
24,869
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 7 / 12
10,534
658
10,494
20,514
9,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 14
11,970
748
29,920
19,014
8,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
MrMchitta
Tiamat
20
8 / 6 / 19
12,390
774
28,160
16,676
14,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 4 / 24
11,831
739
16,811
22,477
22,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 3 / 22
12,536
784
12,663
10,267
5,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
14 / 4 / 15
13,297
831
19,385
20,422
13,068
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
131
21
Kills
37
37
Deaths
21
58
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Autisitictrex
Cerberus
6
10
12
1.2
L
Fenrir
2
10
10
0.7
W
7
4
14
3.5
W
Tiamat
MrMchitta
Tiamat
8
6
19
2.92
L
Terra
Rosser71
Terra
6
4
10
2.75
L
Ares
StoriT
Ares
5
6
14
2
L
2
7
12
1.14
W
3
4
24
3.75
W
5
3
22
5.33
W
14
4
15
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,335
Damage
106,939
124,034
Taken
88,856
105,100
Mitigated
63,882
38,652
Healing
42,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Autisitictrex
Cerberus
15,654
926
2,169
7,922
32,783
28,885
0
16,687
16,096
36,039
0
L
Fenrir
12,365
1,517
1,009
1,159
24,518
17,062
0
13,612
10,906
0
23,147
W
29,920
3,291
13,061
7,979
19,014
8,871
1,716
14,200
4,814
57,632
0
W
Tiamat
MrMchitta
Tiamat
28,160
1,669
421
2,498
16,676
14,497
670
7,679
8,997
45,407
0
L
Terra
Rosser71
Terra
16,369
947
10,836
8,401
23,120
24,603
0
13,983
9,137
41,537
0
L
Ares
StoriT
Ares
17,453
808
260
1,820
23,099
24,869
0
13,515
9,584
22,005
0
L
10,494
6,675
1,367
3,709
20,514
9,681
0
12,946
7,568
0
25,523
W
16,811
1,124
2,226
4,453
22,477
22,260
738
10,296
12,181
0
36,751
W
12,663
608
1,234
1,966
10,267
5,186
1,236
6,025
4,242
25,889
0
W
19,385
10,071
1,457
7,606
20,422
13,068
234
11,276
9,146
0
25,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,388
Gold Earned
62,024
194
Minions Killed
176
0
Camps Cleared
0
1,376,830
Distance Traveled
1,467,073
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,395
712
78
5
0
259,404
0
L
Fenrir
10,462
654
25
2
0
250,649
0
W
Ra
11,970
748
46
3
0
253,824
1
W
Tiamat
12,390
774
41
3
0
284,946
0
L
Terra
11,600
725
49
3
0
342,749
1
L
Ares
11,397
712
11
1
0
284,467
1
L
Ullr
10,534
658
31
2
0
239,561
0
W
Odin
11,831
739
43
3
0
313,234
0
W
Nox
12,536
784
33
2
0
294,419
2
W
Kali
13,297
831
13
1
0
320,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role