Player Matchup

Vamana
Vamana
Deivisss90
Vamana
Level 18
God Stats
28W - 30L
1,604 SR
Queue Stats
59W - 59L
1,585 Elo+
Solo
Cerberus
Cerberus
Ero-senninx133
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,597 Elo+
Solo
Ra
Ra
JiminyCricket72
Ra
Level 18
God Stats
4W - 2L
1,780 SR
Queue Stats
51W - 29L
1,613 Elo+
Solo
Neith
Neith
el2markus
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,657 Elo+
Solo
Mercury
Mercury
reshyresh3161
Mercury
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Team Averages
Level 14
1,577 SR
1,590 Elo+

VS

Team Averages
Level 22
1,520 SR
1,566 Elo+
Sobek
Sobek
Dizzzadvantage
Sobek
Level 12
God Stats
3W - 2L
1,285 SR
Queue Stats
32W - 26L
1,517 Elo+
Solo
Osiris
Osiris
H_HesheR_R
Osiris
Level 29
God Stats
9W - 11L
1,508 SR
Queue Stats
91W - 87L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
ShakeDatRa
Ah Puch
Level 28
God Stats
7W - 4L
1,706 SR
Queue Stats
84W - 84L
1,507 Elo+
Party 1
Fenrir
Fenrir
Worst_-Support
Fenrir
Level 25
God Stats
2W - 2L
1,347 SR
Queue Stats
230W - 180L
1,675 Elo+
Solo
Hou Yi
Hou Yi
itsZusa
Hou Yi
Level 18
God Stats
4W - 0L
1,754 SR
Queue Stats
80W - 58L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Deivisss90
Vamana
19
7 / 7 / 2
12,736
509
16,957
25,412
16,357
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
16
4 / 9 / 3
11,169
447
12,522
29,201
31,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 7 / 2
11,246
450
14,344
17,642
6,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
el2markus
Neith
12
0 / 3 / 2
8,798
352
2,182
7,515
2,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
16
0 / 13 / 4
9,935
397
2,888
23,108
8,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
12,787
511
6,658
19,919
23,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Osiris
H_HesheR_R
Osiris
18
2 / 4 / 14
12,654
506
8,513
15,980
16,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
ShakeDatRa
Ah Puch
20
10 / 5 / 9
14,237
569
18,403
17,752
6,598
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 3 / 9
15,895
636
22,648
21,645
21,839
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
itsZusa
Hou Yi
20
10 / 1 / 4
16,173
647
23,571
16,666
6,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
15
Kills
39
39
Deaths
15
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Vamana
Deivisss90
Vamana
7
7
2
1.14
W
5
2
13
5.75
L
Cerberus
4
9
3
0.61
W
Osiris
H_HesheR_R
Osiris
2
4
14
2.25
L
4
7
2
0.71
W
Ah Puch
ShakeDatRa
Ah Puch
10
5
9
2.9
W
12
3
9
5.5
L
Neith
el2markus
Neith
0
3
2
0.33
W
Hou Yi
itsZusa
Hou Yi
10
1
4
12
L
Mercury
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,893
Damage
79,793
102,878
Taken
91,962
65,409
Mitigated
75,305
20,093
Healing
32,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Deivisss90
Vamana
16,957
9,308
20
6,733
25,412
16,357
988
3,903
21,509
0
75,799
W
6,658
297
0
6,777
19,919
23,327
318
6,045
13,574
41,526
0
L
Cerberus
12,522
828
0
3,044
29,201
31,176
0
8,078
21,123
55,488
0
W
Osiris
H_HesheR_R
Osiris
8,513
3,941
0
7,175
15,980
16,672
3,249
4,199
11,639
229
37,875
L
14,344
577
1,515
4,508
17,642
6,725
0
5,720
11,922
80,849
0
W
Ah Puch
ShakeDatRa
Ah Puch
18,403
84
0
4,269
17,752
6,598
2,699
8,728
8,612
84,316
0
W
22,648
6,063
0
6,848
21,645
21,839
1,473
3,000
18,507
0
148,096
L
Neith
el2markus
Neith
2,182
623
0
1,156
7,515
2,502
0
1,006
6,509
0
31,718
W
Hou Yi
itsZusa
Hou Yi
23,571
13,949
0
6,989
16,666
6,869
5,732
5,573
11,017
0
161,320
L
Mercury
2,888
801
41
3,076
23,108
8,649
674
6,577
16,531
0
58,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
71,746
529
Minions Killed
681
0
Camps Cleared
0
1,953,601
Distance Traveled
2,390,508
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,736
509
133
5
0
453,250
0
W
Sobek
12,787
511
61
2
0
477,975
4
L
Cerberus
11,169
447
92
4
0
349,511
1
W
Osiris
12,654
506
69
3
0
446,653
5
L
Ra
11,246
450
130
5
0
466,933
14
W
Ah Puch
14,237
569
147
6
0
470,677
5
W
Fenrir
15,895
636
179
7
0
522,898
4
L
Neith
8,798
352
74
3
0
248,823
0
W
Hou Yi
16,173
647
225
9
0
472,305
1
L
Mercury
9,935
397
100
4
0
435,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role