Player Matchup

Cupid
Cupid
BUZEN
Cupid
Level 29
God Stats
1W - 4L
1,373 SR
Queue Stats
4W - 8L
1,132 Elo+
Party 2
Anubis
Anubis
CuraGe
Anubis
Level 15
God Stats
5W - 4L
1,571 SR
Queue Stats
5W - 5L
1,598 Elo+
Party 2
Hun Batz
Hun Batz
Eaglewish
Hun Batz
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,310 Elo+
Solo
Poseidon
Poseidon
MiniManBailey
Poseidon
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 21L
1,175 Elo+
Party 3
Danzaburou
Danzaburou
Wakka0161
Danzaburou
Level 25
God Stats
7W - 7L
1,445 SR
Queue Stats
13W - 20L
1,320 Elo+
Party 3
Team Averages
Level 21
1,478 SR
1,307 Elo+

VS

Team Averages
Level 19
1,459 SR
1,521 Elo+
Terra
Terra
AlExpulce
Terra
Level 14
God Stats
2W - 1L
1,777 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CheesusBack
Baron Samedi
Level 4
God Stats
4W - 3L
1,519 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Pele
Pele
HOWLERYIN
Pele
Level 28
God Stats
2W - 1L
1,387 SR
Queue Stats
16W - 13L
1,503 Elo+
Solo
Charybdis
Charybdis
Neketka
Charybdis
Level 26
God Stats
1W - 3L
1,115 SR
Queue Stats
4W - 6L
1,601 Elo+
Solo
Hun Batz
Hun Batz
hagerus2000
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BUZEN
Cupid
17
4 / 11 / 11
11,778
436
14,012
25,649
13,438
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
CuraGe
Anubis
20
12 / 11 / 9
14,490
537
31,018
22,826
17,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
Eaglewish
Hun Batz
15
3 / 17 / 4
10,840
401
13,193
24,207
7,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
MiniManBailey
Poseidon
19
8 / 12 / 10
13,102
485
18,277
16,945
4,909
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Wakka0161
Danzaburou
16
2 / 12 / 7
10,792
400
6,607
19,821
5,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AlExpulce
Terra
17
5 / 9 / 20
12,484
462
4,696
30,175
29,511
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Baron Samedi
CheesusBack
Baron Samedi
17
6 / 7 / 13
12,431
460
9,298
21,194
9,301
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
20
25 / 6 / 11
16,806
622
36,194
34,254
13,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
Neketka
Charybdis
20
13 / 5 / 14
15,332
568
25,143
21,717
6,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
hagerus2000
Hun Batz
20
14 / 6 / 16
14,401
533
16,660
25,974
9,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
137
29
Kills
63
63
Deaths
33
41
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Terra
AlExpulce
Terra
5
9
20
1.67
L
Cupid
BUZEN
Cupid
4
11
11
0.86
W
Baron Samedi
CheesusBack
Baron Samedi
6
7
13
1.79
L
Anubis
CuraGe
Anubis
12
11
9
1.5
L
Hun Batz
Eaglewish
Hun Batz
3
17
4
0.29
W
Pele
25
6
11
5.08
L
Poseidon
MiniManBailey
Poseidon
8
12
10
1.08
W
Charybdis
Neketka
Charybdis
13
5
14
4
L
Danzaburou
Wakka0161
Danzaburou
2
12
7
0.46
W
Hun Batz
hagerus2000
Hun Batz
14
6
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,107
Damage
91,991
109,448
Taken
133,314
48,450
Mitigated
68,593
16,259
Healing
32,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AlExpulce
Terra
4,696
952
2,152
2,918
30,175
29,511
752
15,883
14,292
10,625
0
L
Cupid
BUZEN
Cupid
14,012
6,654
1,056
5,685
25,649
13,438
244
1,582
24,067
0
52,464
W
Baron Samedi
CheesusBack
Baron Samedi
9,298
763
1,716
5,394
21,194
9,301
2,201
10,509
10,685
51,737
0
L
Anubis
CuraGe
Anubis
31,018
1,517
726
5,989
22,826
17,392
802
1,805
21,021
79,937
0
L
Hun Batz
Eaglewish
Hun Batz
13,193
4,229
0
1,424
24,207
7,096
0
4,910
19,297
0
36,119
W
Pele
36,194
6,471
0
13,682
34,254
13,708
1,793
11,076
23,178
0
148,005
L
Poseidon
MiniManBailey
Poseidon
18,277
2,874
0
250
16,945
4,909
914
3,998
12,947
61,316
0
W
Charybdis
Neketka
Charybdis
25,143
17,157
0
2,753
21,717
6,969
4,444
9,443
12,274
0
95,218
L
Danzaburou
Wakka0161
Danzaburou
6,607
3,318
0
1,129
19,821
5,615
990
1,699
18,122
0
34,781
W
Hun Batz
hagerus2000
Hun Batz
16,660
4,969
0
3,430
25,974
9,104
1,162
9,928
16,046
0
109,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,002
Gold Earned
71,454
377
Minions Killed
551
0
Camps Cleared
0
1,889,180
Distance Traveled
2,296,726
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,484
462
9
0
0
462,263
5
L
Cupid
11,778
436
59
2
0
449,689
3
W
Baron Samedi
12,431
460
80
3
0
417,457
0
L
Anubis
14,490
537
96
4
0
337,509
2
L
Hun Batz
10,840
401
59
2
0
346,934
6
W
Pele
16,806
622
212
8
0
521,958
4
L
Poseidon
13,102
485
110
4
0
396,700
1
W
Charybdis
15,332
568
139
5
0
400,626
0
L
Danzaburou
10,792
400
53
2
0
358,348
2
W
Hun Batz
14,401
533
111
4
0
494,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role