Player Matchup

Zeus
Zeus
Puma4393
Zeus
Level 101
God Stats
8W - 2L
1,648 SR
Queue Stats
31W - 14L
1,667 Elo+
Solo
Mercury
Mercury
Timbakiller
Mercury
Level 59
God Stats
1W - 1L
1,134 SR
Queue Stats
7W - 12L
1,418 Elo+
Solo
Bacchus
Bacchus
lukey_g_boy
Bacchus
Level 37
God Stats
14W - 14L
1,579 SR
Queue Stats
220W - 207L
1,467 Elo+
Party 2
Charybdis
Charybdis
quiddche
Charybdis
Level 67
God Stats
8W - 3L
1,500 SR
Queue Stats
117W - 112L
1,568 Elo+
Solo
Chaac
Chaac
xOBI-WAN-JAKOBIx
Chaac
Level 128
God Stats
23W - 23L
1,521 SR
Queue Stats
187W - 180L
1,509 Elo+
Party 2
Team Averages
Level 78
1,476 SR
1,526 Elo+

VS

Team Averages
Level 74
1,480 SR
1,496 Elo+
Apollo
Apollo
Bjornwerner217
Apollo
Level 55
God Stats
1W - 1L
1,444 SR
Queue Stats
18W - 15L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
casperjanssen
Kukulkan
Level 99
God Stats
2W - 3L
1,562 SR
Queue Stats
99W - 110L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
mypeopleneedme_0
Kuzenbo
Level 69
God Stats
9W - 3L
1,584 SR
Queue Stats
98W - 81L
1,599 Elo+
Solo
Zhong Kui
Zhong Kui
nkhc283
Zhong Kui
Level 37
God Stats
0W - 1L
1,310 SR
Queue Stats
18W - 18L
1,486 Elo+
Party 1
Set
Set
wesilpaesano
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 82L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
11 / 0 / 14
12,607
1,146
29,549
6,883
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Timbakiller
Mercury
17
2 / 4 / 17
10,646
968
8,226
11,562
4,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
lukey_g_boy
Bacchus
18
4 / 0 / 21
11,608
1,055
12,353
9,569
10,439
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
quiddche
Charybdis
17
3 / 3 / 8
10,394
945
7,050
12,364
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 0 / 17
12,544
1,140
12,206
14,379
13,475
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

238

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
9,335
849
5,688
12,827
4,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
casperjanssen
Kukulkan
17
3 / 4 / 2
10,775
980
13,429
10,987
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 6 / 5
10,299
936
10,270
17,893
33,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
nkhc283
Zhong Kui
16
3 / 6 / 4
10,705
973
13,769
18,521
11,819
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 6 / 1
9,156
832
5,285
13,396
4,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
27
Kills
7
7
Deaths
27
77
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Zeus
11
0
14
18
W
Mercury
Timbakiller
Mercury
2
4
17
2.63
L
Kukulkan
casperjanssen
Kukulkan
3
4
2
1
W
Bacchus
lukey_g_boy
Bacchus
4
0
21
14.5
L
1
6
5
0.58
L
Zhong Kui
nkhc283
Zhong Kui
3
6
4
0.83
W
Charybdis
quiddche
Charybdis
3
3
8
2.33
L
0
6
1
0.08
W
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,384
Damage
48,441
54,757
Taken
73,624
36,006
Mitigated
57,685
13,153
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,688
1,449
0
0
12,827
4,065
0
7,593
5,002
0
20,060
W
Zeus
29,549
2,520
0
1,464
6,883
2,423
0
3,932
2,951
54,303
0
W
Mercury
Timbakiller
Mercury
8,226
2,002
0
1,906
11,562
4,780
0
7,604
3,958
0
19,228
L
Kukulkan
casperjanssen
Kukulkan
13,429
199
0
468
10,987
3,738
0
6,747
4,008
46,508
0
W
Bacchus
lukey_g_boy
Bacchus
12,353
1,059
0
0
9,569
10,439
0
5,834
3,735
19,668
0
L
10,270
3,250
0
293
17,893
33,306
0
9,925
7,556
18,943
0
L
Zhong Kui
nkhc283
Zhong Kui
13,769
1,957
242
4,329
18,521
11,819
0
9,801
8,302
36,788
0
W
Charybdis
quiddche
Charybdis
7,050
3,222
82
2,957
12,364
4,889
0
9,572
2,792
0
26,766
L
5,285
2,039
0
368
13,396
4,757
0
7,226
6,026
0
19,786
W
12,206
849
0
6,744
14,379
13,475
0
10,526
3,853
840
45,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,799
Gold Earned
50,270
253
Minions Killed
217
8
Camps Cleared
7
1,161,778
Distance Traveled
1,076,551
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,335
849
25
2
1
205,282
0
W
Zeus
12,607
1,146
58
5
3
228,331
0
W
Mercury
10,646
968
20
2
1
231,608
2
L
Kukulkan
10,775
980
71
6
1
237,259
0
W
Bacchus
11,608
1,055
25
2
1
269,762
0
L
Kuzenbo
10,299
936
12
1
2
221,520
0
L
Zhong Kui
10,705
973
88
8
2
202,761
1
W
Charybdis
10,394
945
56
5
1
186,140
0
L
Set
9,156
832
21
2
1
209,729
0
W
Chaac
12,544
1,140
94
9
2
245,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role