Player Matchup

Yemoja
Yemoja
Cpn_Michael0516
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,462 Elo+
Solo
Kali
Kali
KingWildHeart
Kali
Level 26
God Stats
2W - 2L
1,768 SR
Queue Stats
90W - 92L
1,452 Elo+
Solo
Artemis
Artemis
Whalesin
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,809 Elo+
Solo
Nu Wa
Nu Wa
XYZtitan
Nu Wa
Level 17
God Stats
5W - 10L
1,403 SR
Queue Stats
24W - 45L
1,357 Elo+
Solo
Charybdis
Charybdis
pabloch24_ig
Charybdis
Level 27
God Stats
6W - 2L
1,888 SR
Queue Stats
124W - 131L
1,486 Elo+
Solo
Team Averages
Level 18
1,612 SR
1,513 Elo+

VS

Team Averages
Level 25
1,565 SR
1,538 Elo+
Cerberus
Cerberus
Antonio368
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DXbinCrazy
Charybdis
Level 7
God Stats
5W - 3L
1,594 SR
Queue Stats
67W - 75L
1,673 Elo+
Party 1
Raijin
Raijin
MJE3434343
Raijin
Level 64
God Stats
4W - 6L
1,437 SR
Queue Stats
321W - 321L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
Ragester
Gilgamesh
Level 28
God Stats
5W - 4L
1,598 SR
Queue Stats
249W - 242L
1,492 Elo+
Solo
Fenrir
Fenrir
rodrigoelpibe
Fenrir
Level 24
God Stats
4W - 1L
1,697 SR
Queue Stats
141W - 140L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,010
418
858
5,387
2,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 4 / 1
5,961
497
3,069
9,204
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Whalesin
Artemis
8
0 / 3 / 0
5,065
422
3,469
7,158
1,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
XYZtitan
Nu Wa
11
2 / 4 / 2
6,375
531
5,483
5,426
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
pabloch24_ig
Charybdis
10
5 / 5 / 1
6,260
522
5,565
7,861
2,434
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Antonio368
Cerberus
6
0 / 9 / 0
4,584
382
504
9,972
3,345
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
DXbinCrazy
Charybdis
12
3 / 0 / 2
6,691
558
3,851
5,593
1,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
MJE3434343
Raijin
14
8 / 0 / 3
8,069
672
10,540
7,132
3,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Ragester
Gilgamesh
11
3 / 1 / 1
6,674
556
3,159
7,911
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 2 / 2
7,416
618
4,423
7,078
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
10
Kills
19
19
Deaths
12
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Antonio368
Cerberus
0
9
0
0
L
0
3
0
0
W
Charybdis
DXbinCrazy
Charybdis
3
0
2
4
L
3
4
1
0.88
W
Raijin
MJE3434343
Raijin
8
0
3
9.5
W
Gilgamesh
Ragester
Gilgamesh
3
1
1
3.5
L
Artemis
Whalesin
Artemis
0
3
0
0
L
Nu Wa
XYZtitan
Nu Wa
2
4
2
0.75
L
Charybdis
pabloch24_ig
Charybdis
5
5
1
1.1
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,444
Damage
22,477
35,036
Taken
37,686
12,494
Mitigated
15,278
7,989
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Antonio368
Cerberus
504
118
0
214
9,972
3,345
506
919
8,961
4,058
0
L
858
294
603
726
5,387
2,558
225
970
4,417
10,149
0
W
Charybdis
DXbinCrazy
Charybdis
3,851
1,802
0
1,867
5,593
1,575
296
1,028
4,472
0
32,662
L
3,069
1,280
0
3,189
9,204
3,901
0
1,731
7,473
0
35,263
W
Raijin
MJE3434343
Raijin
10,540
1,664
51
3,734
7,132
3,316
296
393
6,661
50,480
0
W
Gilgamesh
Ragester
Gilgamesh
3,159
533
0
2,797
7,911
3,840
666
2,467
5,216
0
33,966
L
Artemis
Whalesin
Artemis
3,469
2,057
0
2,192
7,158
1,974
313
3,707
3,451
0
22,223
L
Nu Wa
XYZtitan
Nu Wa
5,483
2,147
0
0
5,426
1,627
252
89
5,337
28,305
0
L
Charybdis
pabloch24_ig
Charybdis
5,565
3,534
0
1,279
7,861
2,434
1,074
4,547
3,314
0
25,380
W
4,423
1,285
0
1,985
7,078
3,202
0
935
6,035
0
35,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,671
Gold Earned
33,434
213
Minions Killed
280
0
Camps Cleared
0
971,573
Distance Traveled
1,082,343
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,584
382
5
0
0
200,695
1
L
Yemoja
5,010
418
14
1
0
208,840
4
W
Charybdis
6,691
558
62
5
0
217,639
3
L
Kali
5,961
497
56
5
0
212,642
0
W
Raijin
8,069
672
89
7
0
211,836
3
W
Gilgamesh
6,674
556
63
5
0
230,686
0
L
Artemis
5,065
422
47
4
0
205,958
0
L
Nu Wa
6,375
531
53
4
0
165,344
0
L
Charybdis
6,260
522
43
4
0
178,789
0
W
Fenrir
7,416
618
61
5
0
221,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role